FTL: Faster Than Light

FTL: Faster Than Light

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The Coal Man Mar 14, 2015 @ 1:59pm
Does the engi medibot dispersal heal your boarders when they are off ship?
The description just says it heals the crew outside of med-bay, so I was wondering. Also does boosting the medbay heal rate boost the outside of medbay heal rate?
Last edited by The Coal Man; Mar 14, 2015 @ 3:50pm
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Showing 1-15 of 15 comments
Dormammu Mar 14, 2015 @ 2:03pm 
I don't think it does.
Parrondo42 Mar 14, 2015 @ 3:23pm 
Nope I'm afraid not
The Coal Man Mar 14, 2015 @ 3:50pm 
Does boosting the medbay heal rate also boost the ship heal rate?
Dormammu Mar 14, 2015 @ 3:51pm 
Originally posted by Coleron:
Does boosting the medbay heal rate also boost the ship heal rate?
Probably.
FDru Mar 14, 2015 @ 3:53pm 
Originally posted by Coleron:
Does boosting the medbay heal rate also boost the ship heal rate?
Nope.
The Coal Man Mar 14, 2015 @ 4:02pm 
well both of these questions being no really drops down the usefulness.
Dormammu Mar 14, 2015 @ 4:19pm 
Originally posted by Coleron:
well both of these questions being no really drops down the usefulness.
No, it's still pretty useful. If you have borders, it's pretty useful.
The Coal Man Mar 14, 2015 @ 4:23pm 
Originally posted by LBPrime2324:
Originally posted by Coleron:
well both of these questions being no really drops down the usefulness.
No, it's still pretty useful. If you have borders, it's pretty useful.
i generally get the tp heal and strong doors for that anyway. Just tp my mantis back for easy xp.
Last edited by The Coal Man; Mar 14, 2015 @ 4:24pm
slappy_d0 Mar 14, 2015 @ 5:22pm 
No, No, and No. I'd love it if it did... It was a decent augment pre-AE, but has lost a lot of luster since...
obliviondoll Mar 14, 2015 @ 9:47pm 
What it's good for:

Boarders: An Engi or Zoltan with medbots healing him/her will be fighting on even ground against a Human or Slug who would normally beat them easily. Human crew will hold their own against Mantis boarders. Rocks are practically invulnerable and Mantis are semi-tanky as well as being the ultimate killing machines. This only works on your ship, but as a counter to enemy boarding tactics, it's a very powerful tool to have.

Breaches: No more "need the O2 upgrades" - chuck anyone but that Mantis or maybe a Zoltan (haven't tested with a Zoltan yet) in the breached room and their health won't deplete fast enough to kill them before the repairs are done. And you only need to move to the next room, no matter how far the medbay is, to start healing again.

Fire: Need to abandon that corner of the ship to put the fires out? Not any more. It barely hurts your crew while they're being healed by the medbots.

Sure, it doesn't make you stronger against boarders, and it's a fixed bonus with the medbay powered, not one which scales to your medbay level. But it's already extremely powerful without those advantages.
The Coal Man Mar 14, 2015 @ 10:06pm 
Im not calling it bad im just saying it not scaling/working for your boarders is a pretty big chunck off how good i thought it was.
Skinny Pete Mar 14, 2015 @ 10:41pm 
It's not worth going to the Engi Homeworlds just for this augment, unless you were going there otherwise or the alternative is a really crappy sector like an Abandoned Sector. Having Engi crew still makes it worthwhile to go through one of these sectors for this in combination with other blue events, though.

It's a reasonably decent buff if you have weak crew.

That said, if I don't have weak crew, and I generally eventually have tough crew, I sell it for scrap. I also wouldn't buy it if they sold it in shops.
Ray Robertson Mar 14, 2015 @ 11:38pm 
If Engi medi-bot did heal off-ship crew then everybody with a teleporter(e: or planning on getting one) would probably be actively seeking out their homeworlds.
Last edited by Ray Robertson; Mar 14, 2015 @ 11:46pm
Brizzelpieps Mar 15, 2015 @ 2:56pm 
Originally posted by Coleron:
Does boosting the medbay heal rate also boost the ship heal rate?
nope
Brizzelpieps Mar 15, 2015 @ 2:59pm 
its not working on your boarding crew, tryed this a while ago
seen from a logic perspectiv:
the med bots need to get to the other ship, to heal, and thats not a feature of the augmentation
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Date Posted: Mar 14, 2015 @ 1:59pm
Posts: 15