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Also don’t listen to those other two, they lack reading comprehension.
The mods I use are quality of life / visual. https://mikehopley.github.io/Mikes-FTL-mods/
Perhaps you should worry more about your own reading comprehension before insulting others. The 1st response already said where to get mods. I did not feel the need to repeat it as 2nd. Natahn also asked for suggestions on what mods to get, just fyi.
Twinge's Balance Mod is a good recommendation though. This is about as close as you can possibly get to the base game while still making meaningful gameplay changes. I played this for quite a while.
... unless you want to play my Balance Mod Light, which is essentially Twinge's mod but with some changes reverted to make it closer to vanilla. There are some decent ideas, but ultimately it arose from my indecision over sticking with Twinge's mod or returning to vanilla; and after a couple of games with my new mod, I returned to vanilla.
If you want something between the two, Insurrection+ might be a good option. It's much more in keeping with FTL's design philosophy than Multiverse, with tighter scope and much less added content. It's more of a balance mod, but making fairly bold adjustments rather than Twinge's subtle tweaks.
Or maybe the little-known Strategic Variety mod, which is a re-imagining of vanilla with very different balance, including a redesign of all the ships. I was surprised how well this one hangs together. The balance changes are substantial, but otherwise the scope is narrow.
As far as enhancements that don’t affect gameplay much, there’s plenty of graphical mods. Mods that make nebula look less weird, mods that make asteroid fields look better, mods that add in more and/or higher res space backgrounds, higher fidelity ship bubbles, ship greebles (I use this one), the list goes on.
I highly recommend the extended Rebel Pursuit indicator x24. It’s not perfect, but it should help a lot on most runs
As for the Fleet mod, I think I improved on it: https://subsetgames.com/forum/viewtopic.php?f=11&t=38228
Maybe Steam forums are encoding the ampersand or something?
... yep, that's it.
Can't seem to get around that directly, but it's the first mod on my list here:
https://mikehopley.github.io/Mikes-FTL-mods/
Also the faint black lines during fleet delay are absolutely impossible to see and make planning harder.
It's not ideal, but unfortunately there's no way to do better -- and not just from technical limitations, but also because the game can't even know what lines you want it to show.
For example, would you want it to show only what nebula jumps look like? What about when you have 2 nebula jumps, then a non-nebula jump, followed by another nebula jump? Or when you're about to leave the nebula entirely?
You can see how it would get too complicated. Masala had a crazy version of the mod that showed all (or at least many) of the combinations, and it was completely unreadable (it was a joke mod).
As for the faint black lines being "impossible to see" and making planning harder -- well, they're certainly not making planning harder than without the mod. Without the mod you get nothing.
I do agree they are very faint. I can only just see them.
Unfortunately this was a necessary compromise, because in normal circumstances those black lines are overlaid on the regular ones. So you add the black and white and get dingy grey. Making the black lines stronger makes the regular lines harder to see.
It's very much a compromise, and hard to know if I got it right. It could be tweaked. Ultimately I just picked the version that I liked best.
In regards to limitations I wonder if that’s something that can be fixed by hyperspace. Would actually give me a good reason to bother with hyperspace.
Maybe. I've wondered the same thing.
Hyperspace would help with stuff like my "better info" mod. For example, I could keep the drone tooltips small without losing the cargo/store flavour text.
Worth noting that Hyperspace makes a number of "small" changes to the game. It seems that some of those are configurable and some are not. So it's not truly "vanilla + more modding options", it's slightly different.