FTL: Faster Than Light

FTL: Faster Than Light

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slappy_d0 May 17, 2014 @ 7:08pm
Clone bay jump healing BS
So here I am in sector 8 with the ♥♥♥♥&balls C on hard. Only 1 way into the base & boss, and locked out of jumping between phases. So I wait, 3 times between phases for the mothership to come back. The complaint is that my clonebay doesn't heal anyone - for 6 waits. I know the rules and it says what it does, but - come on. A wait should be like a jump in this regard, is there some jump magic that supposedly heals a little only through a clone bay at a speed faster than light?
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Gus the Crocodile May 17, 2014 @ 7:27pm 
is there some jump magic that supposedly heals a little only through a clone bay at a speed faster than light?
Sure, why not? I mean, waiting is just passing time. If passing time heals you...well, you've basically got a medbay with added cloning function.

You can always kill and revive any injured crew (by draining oxygen) so they have max health and don't have to spend time dead next fight. If the skill loss that comes with that isn't worth it to you, well, that's the tradeoff when using the clone bay. If you want reliable, on-demand, no-penalty healing, use the medbay instead.
slappy_d0 May 17, 2014 @ 7:36pm 
Originally posted by Gus the Crocodile:
is there some jump magic that supposedly heals a little only through a clone bay at a speed faster than light?
Sure, why not? I mean, waiting is just passing time. If passing time heals you...well, you've basically got a medbay with added cloning function.

You can always kill and revive any injured crew (by draining oxygen) so they have max health and don't have to spend time dead next fight. If the skill loss that comes with that isn't worth it to you, well, that's the tradeoff when using the clone bay. If you want reliable, on-demand, no-penalty healing, use the medbay instead.

Well, I just beat it anyway, but there is no way I'm dropping 50 bones on a medbay on the fed cruiser C. You're already down a normal system and forced to use its flack gun. I bought a cloak which meant NO drones, hacking, or mind control... Yes, I could have nuked my crew, but their skills were top notch and not worth it. I got the engi virus twice on this run.

My whining is that it just doesn't make sense. I can have a medbay that heals or a clone-bay that heals, but that neeeds me travelling realy fast to heal....
Gus the Crocodile May 17, 2014 @ 7:48pm 
So if they threw in a lore explanation, would it make you feel better?

I always just keep in mind that in sci-fi/fantasy setting,s you can come up with a lore explanation for basically anything. If one is absent, make one up, it's just as valid as what the devs might have come up with. So yeah, clone bay healing requires going really fast, or it "harnesses the tachyons expelled during a jump to accelerate natural healing processes" or some such nonsense. Is that really any less plausible than the existence of a "jump" technology in the first place - something you don't appear to have a problem with?
slappy_d0 May 17, 2014 @ 7:57pm 
Well, yes and no. I accept a lore explanation, but there isn't one offered, and the one you suggested falls outside of the current explainations given by the game.

I know i'm whining about a mechanic required for differentiation of systems in the game, but --come on, if a clone bay exists, possibly with stored DNA, and it can heal only when jumped, but stores that sell medbays don't offer crew healing, and friendly ships don't let you use/borrow/rent their medbays, and you can only have one or the other, not both (even as full systems) .. .. come on....
Last edited by slappy_d0; May 17, 2014 @ 8:05pm
Gus the Crocodile May 17, 2014 @ 8:18pm 
Of course it falls outside the current explanations; there isn't a current explanation. The point was, why would it be okay if the devs said it, but not okay if you or I said it? There's no contradiction, and the whole story is imaginary; nobody in the game universe is going to be offended if you imagine it happens a bit differently than someone else. Filling in the blanks yourself is a normal part of reading any form of literature.

Stores that sell medbays don't have them available for healing because they're stores, not hospitals - the hardware has to be ready for installation, not use. Friendly ships don't let you use their medbays for the same reasons they don't follow you around and help you win fights: they've got their own important business to attend to, or they don't actually trust you as much as you think they do, or whatever.

"You can only have one or the other" is the most artificial objection of those three, but again, anything can have an explanation fudged. Do you also have a problem with the fact that I can't have two cloaking devices or seven artillery beams? Or that I can sit around in an asteroid field for three months and the fleet never catches up? At some point you have to suspend your disbelief, and it just seems unreasonable, or just odd, to accept all these other similar and equally silly restrictions in the fiction, but to object to this particular one.

But hey, to each their own, I guess. None of this is a point I can argue too strongly, I realise that, so I'll back off now :) I can't suspend my disbelief on everything, certainly. Girlfriend took me to see Divergent recently and I couldn't really get past the "we somehow split society up into colour-coded groups based on dominant virtues and that worked out just fine rather than completely failing because it's absurd in thirty different ways" part. Sometimes things just grate with you, I get it :P
Dose May 17, 2014 @ 8:28pm 
I'm a bit late to the party here, but just so you guys know, the devs acknowledge this problem, and are planning on fixing it eventually. To quote this link,
Originally posted by FTL dev Matthew Davis:
Clonebay will properly heal when Waiting as well as Jumping.
So, the dev team is aware of this weird anomaly.
Ray Robertson May 18, 2014 @ 2:29am 
But it should only heal when you jump. :( It's not weird. It would be weird if it healed while waiting, yes.
Last edited by Ray Robertson; May 18, 2014 @ 2:30am
DarkTwinge May 18, 2014 @ 5:27am 
A 'Wait' is effectively a jump mechanically in the game.

As Katzchen said this will be fixed - live in beta now, should be live globally within a few days.
Last edited by DarkTwinge; May 18, 2014 @ 5:27am
slappy_d0 May 18, 2014 @ 8:40am 
Woo-Hoo vindication. I was even going to propose letting me jump into open space to make it happen, even if it cost the gas to get there and back.
Last edited by slappy_d0; May 18, 2014 @ 8:40am
52pickup May 18, 2014 @ 6:16pm 
You shouldn't get the cloning bay heal if you wait. Zoltan shields are only recharged through the energy that is released when you FTL jump--the same concept, presumably, should apply to the cloning bay heal.
Elldrytch May 18, 2014 @ 11:18pm 
Zoltan Shields recharge on a wait.

And now, as mentioned, 1.5.12 includes clone bay healing on the wait.
Ray Robertson May 19, 2014 @ 12:26am 
What? They broke Zoltan shields too, what is the world coming to?
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Date Posted: May 17, 2014 @ 7:08pm
Posts: 12