FTL: Faster Than Light

FTL: Faster Than Light

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pretorian May 10, 2014 @ 8:59am
Some enemies unbeatable?
Ran into an engi ship today that I couldn't beat in S3. He had a defense drone MkII that shot down al my missiles - 100%. Also, he has two shield layers so my lasers could bearly tough him. For some reason, my lasers hardly ever hit him. So I was sitting with two weapons and both were useless against him and I couldn't do much against him. I just guess you some times run into ships you can't beat?
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Showing 1-15 of 25 comments
Kendrick_Yes May 10, 2014 @ 9:13am 
You do.
But that wasn't one of them.
If it was a Defense Drone MkII it would have shot at your lasers aswell as your missiles. You just need to time your volleys so your missiles get through.

It's possible to run into ships with more shields than your lasers can ever penetrate, and more health than you have missile. But it's your own fault for not being prepared.
Junior1604 May 10, 2014 @ 10:05am 
"But it's your own fault for not being prepared."

i always read this bulls... in this forum! like the guy sad, he was in sector 3, couldn't find anything better to fight the enemy ship... it is nobody fault, just bad luck (this game is completely based on luck)

Sometimes i find this kind o enemy and it is frustrating... defense drones counters my strategies many times since they can shot hacking drones too... the only thing to do is run ;/
Kendrick_Yes May 10, 2014 @ 10:18am 
Originally posted by Junior1604:
"But it's your own fault for not being prepared."

i always read this bulls... in this forum! like the guy sad, he was in sector 3
Yeah, at that point I wasn't talking about his situation. He wasn't in all that much trouble at all.

Speaking from my own experience. I've been in situations where the enemy ship is literally unkillable and, sure I can blame the RNG Gods, but I probably passed up on a weapon or an upgrade that would have let me kill the enemy ship.

The stupidest situation I've found myself in is using Mantis B. I'd deliberately not bought weapon, in favour of upgrades and more Mantis crew.
I ran out of fuel and had to fight a Auto-Scout. It wouldn't ever kill me due to my shields but the only way I could ever leave the fight was by sacrificing a crew member to kill a system to get that last point of hull damage.
Originally posted by Junior1604:
"But it's your own fault for not being prepared."
I stand by the statement.
Panfilo May 10, 2014 @ 10:24am 
Run. Run away. A lot of novice players forget you don't always have to fight things out (unless you are in the unfortunate position of being completely out of Antimatter). Often a loadout that doesn't have a chance of destroying an enemy ship can still stall them.

I know engines are often neglected for more flashy upgrades, but both FTL booster and extra power to engines can give you the turbo boost you need to skeedaddle in impossible situations like this. While you can't prepare for every situation, you can try to use your scrap to either overcome most enemies you encounter, or flee from the impossible fights.
Icedfate May 10, 2014 @ 10:36am 
it sounds like a situation where they didn't necessarily need to flee for fear of being destroyed. but its also possible the situation was unwinnable because they couldn't destroy the enemy and therefore would have had no choice but to flee and in that case, their engine level would not have mattered because they could just wait it out anyway. i've gotten into stalemates before against defense mark 2 setups. and yeah many times it can "be your own fault for not preparing" but sometimes the game throws massively overpowered enemies at you very early before you have any hope of preparing. I've gotten enemies with 3 shields and 4 heavy lasers in sector 2.

I agree with the advice, sometimes you just have to run away. I learned over time that its not always bad to run.
I used to think "you have to kill every enemy no matter what the cost because if you run away you are missing out on scrap which means less upgrades which means you lose even worse later"
but sometimes, sticking around and fighting can cost more scrap in repairs than you got for winning or it can even cost you the game.
the majority of the scrap is actually earned in sector 6 and 7. if you have to run from a few in sector 3-4, its okay because you can make it up in sector 6-7.
David May 10, 2014 @ 10:40am 
Some battles can be unbeatable, esp. early on before you can establish guaranteed ways to bring down enemies, some battles can be unfavourable. Engi ships can be pretty well defended early on- best to avoid Engi sectors as much as possible if you don't think you can handle those ships. You can definitely minimise the number of unwinnable battles.

In the case of defense drone II, you can sneak a missile past them if you time it with lasers, enough laser volleys will eventually destroy them as well.
In the case of defense drone I, you can launch laser volleys at the ship until one of them randomly takes out the drone, then launch a missile afterwards.
Last edited by David; May 10, 2014 @ 10:42am
Originally posted by Junior1604:
"But it's your own fault for not being prepared."

i always read this bulls... in this forum! like the guy sad, he was in sector 3, couldn't find anything better to fight the enemy ship... it is nobody fault, just bad luck (this game is completely based on luck)

Sometimes i find this kind o enemy and it is frustrating... defense drones counters my strategies many times since they can shot hacking drones too... the only thing to do is run ;/
*Facedesk*

Are you retarded?

1: Sector 1 and 2 offer plenty of stores to gain access to, Sector 3 offers one as well (All sectors do. Green ones especially).

2: Not bad luck, he was just bad at the game.

3: The game is not luck based, you now lost any argument you had previously (Basing your argument on something factually false).

4: You are quite obviously a troll.

Your move.
Rannifeetsniffer May 10, 2014 @ 4:37pm 
i still blame the evil rng gods, i make the same mistake, worse sometimes, when i dont buy fuel so im stranded at jump one in a mantis homeworlds. but then mabye you cant find shops, that is unavoidable, this game is 1/3 based off luck, like finding mission for crystal cruiser.
Last edited by Rannifeetsniffer; May 10, 2014 @ 4:38pm
Rannifeetsniffer May 10, 2014 @ 4:43pm 
Originally posted by Variant:
Originally posted by Junior1604:
"But it's your own fault for not being prepared."

i always read this bulls... in this forum! like the guy sad, he was in sector 3, couldn't find anything better to fight the enemy ship... it is nobody fault, just bad luck (this game is completely based on luck)

Sometimes i find this kind o enemy and it is frustrating... defense drones counters my strategies many times since they can shot hacking drones too... the only thing to do is run ;/
*Facedesk*

Are you retarded?

1: Sector 1 and 2 offer plenty of stores to gain access to, Sector 3 offers one as well (All sectors do. Green ones especially).

2: Not bad luck, he was just bad at the game.

3: The game is not luck based, you now lost any argument you had previously (Basing your argument on something factually false).

4: You are quite obviously a troll.

Your move.

whoqhoawhoawhoawhoawhoawhoa, hold your horses, "your just bad?" ever heard of dead end shops, and how in the name of all thats holy is this a troll??? HES ASKING FOR HOW TO AVOID THIS DINGUS i admit you have some valid in your points, like the giant alien spider come-out, more than likely, your gonna lose a crew member, its all LUCK in those kinds of events. your move.
Originally posted by gabepric36:
i still blame the evil rng gods, i make the same mistake, worse sometimes, when i dont buy fuel so im stranded at jump one in a mantis homeworlds. but then mabye you cant find shops, that is unavoidable, this game is 1/3 based off luck, like finding mission for crystal cruiser.
Crystal is indeed BS.

But every sector has at least one shop, if you need to prioritize Green sectors, they can have 3 (Or even four)

Originally posted by gabepric36:
Originally posted by Variant:
*Facedesk*

Are you retarded?

1: Sector 1 and 2 offer plenty of stores to gain access to, Sector 3 offers one as well (All sectors do. Green ones especially).

2: Not bad luck, he was just bad at the game.

3: The game is not luck based, you now lost any argument you had previously (Basing your argument on something factually false).

4: You are quite obviously a troll.

Your move.

whoqhoawhoawhoawhoawhoawhoa, hold your horses, "your just bad?" ever heard of dead end shops, and how in the name of all thats holy is this a troll??? HES ASKING FOR HOW TO AVOID THIS DINGUS i admit you have some valid in your points, like the giant alien spider come-out, more than likely, your gonna lose a crew member, its all LUCK in those kinds of events. your move.
Dead end shops: Just don't go there, or fight your way out.

It's a troll because of how he refuses to respond to his statement.

You can avoid 98% of all events, the only one you can avoid can only deal 6 damage OR give you a crew member (Mantis too)...
There is one Event where you have to choose between saving a young Mantis from an Engi ship, or hand him over for a bounty. One choice leads you to a ship battle; the other choice leads you to a chance of the same ship battle. The ship is a studded out Engi Hacker that may scale in difficultly but always seems to have lots of shields and lots of drones, including a Defense Drone Mk. II and Hacking. I know I've hit it as early as Sector 4, found it impenetrable and gotten completely toasted by it.

In addition to facing an unusually tough ship for the sector, you may also get a Manis boarder on your ship, and/or random system and hull damage (depending on your dialog choices and a random factor).

Encountering it early, unless I have been really blessed with good weapon loot, it is unbeatable and a survive-and-run situation. A defense-heavy boarding ship can take it on. It has Mantis crew on board, which makes it hard to take in one teleport. But it does not have a Medbay or Clonebay (unless that varies), so it's possible to soften them up on the first teleport and finish them off the scond time.
Last edited by New Moon On Monday; May 10, 2014 @ 5:08pm
Ray Robertson May 10, 2014 @ 5:16pm 
It's as if people think all situations should be winnable?

Edit - Welcome to the gameworld.
Last edited by Ray Robertson; May 10, 2014 @ 5:18pm
Mr Compassionate May 10, 2014 @ 5:45pm 
I see those kind of Engi ships sometimes but since they usually have such terrible offence they can't kill you either. Then it becomes a test to see if you can conceive a plan to penetrate their sheilds or destroy the drone. If you cannot just FTL jump away.
Last edited by Mr Compassionate; May 10, 2014 @ 5:45pm
Mr Compassionate May 10, 2014 @ 5:53pm 
Originally posted by New Moon On Monday:
There is one Event where you have to choose between saving a young Mantis from an Engi ship, or hand him over for a bounty. One choice leads you to a ship battle; the other choice leads you to a chance of the same ship battle. The ship is a studded out Engi Hacker that may scale in difficultly but always seems to have lots of shields and lots of drones, including a Defense Drone Mk. II and Hacking. I know I've hit it as early as Sector 4, found it impenetrable and gotten completely toasted by it.

In addition to facing an unusually tough ship for the sector, you may also get a Manis boarder on your ship, and/or random system and hull damage (depending on your dialog choices and a random factor).

Encountering it early, unless I have been really blessed with good weapon loot, it is unbeatable and a survive-and-run situation. A defense-heavy boarding ship can take it on. It has Mantis crew on board, which makes it hard to take in one teleport. But it does not have a Medbay or Clonebay (unless that varies), so it's possible to soften them up on the first teleport and finish them off the scond time.

What I especially love about that scenario is that you cannot choose correctly. I once had a run where I chose to help the mantis yet he turned out to be a saboteur for the Engi ship and he did hull damage before porting away. Then the run after I chose to send him back whereupon he angrily blew a hole in my ship dealing hull damage before porting away. No matter what happens you will take hull damage and lose a system, unless you get lucky.

Makes you want to have a little chat with the crew,
'Now look here my lovlies, when a stranger suddenly ports aboard what do we do?'
'Let them into the engine room?'
'No, no my little imbecile we search them don't we?'
'Oh yeah...'
'And then we?'
'Keep them in sight?'
'Good boy! Here's a treat'
*Scarfs it down*
I have a screenshot of the ship. I entered this battle with full hull bars. The battle ended with my ship looking like this:

http://steamcommunity.com/sharedfiles/filedetails/?id=254718460

Granted, I had a weak set of weapons for Sector 4, but stores and loot had been unkind to me and I was doing the best with what I had.

I would have run, but the Engi ship hacked my engine room. Then hit it with a laser shot that set it on fire, burning up my engines and my Zoltan crew who was trapped in there too. It was miserable.

My Lanius boarers eventually succeeded in killing the crew by the time I had been reduced to 6 hull. The Clone Bay saw a lot of action in that battle.
Last edited by New Moon On Monday; May 10, 2014 @ 6:03pm
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Date Posted: May 10, 2014 @ 8:59am
Posts: 25