FTL: Faster Than Light

FTL: Faster Than Light

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Commitment Oct 10, 2015 @ 2:07pm
Speed up game?
Hello guys, thank you for aking the time to read this.Is there anyway to speed up the game? I do NOT have any issues with lag in this game, i was just wondering is there a way to make 6 seconds IRL equivelent to say 12 seconds in FTL? Maybe by changing max framerate or ticks per second? Stupid question, I know, but thanks anyway. :yazdsmile:
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Showing 1-4 of 4 comments
Skinny Pete Oct 10, 2015 @ 7:23pm 
I don't see why the same kind of speedhack that works with other games wouldn't work with FTL but couldn't guarantee it wouldn't cause problems.

Or you could run it in a virtual machine with a double clock speed. Not sure of the mechanics of that.
Commitment Oct 12, 2015 @ 2:11pm 
Originally posted by Skinny Pete:
I don't see why the same kind of speedhack that works with other games wouldn't work with FTL but couldn't guarantee it wouldn't cause problems.

Or you could run it in a virtual machine with a double clock speed. Not sure of the mechanics of that.
Two questions:
1. Would this "Speed hack" you speak of comply with VAC rules?
2. Are they any particular ones you recommend? (If it is ok with VAC).
Dr. McWeazel Oct 13, 2015 @ 3:58am 
Originally posted by Clesphere:
Would this "Speed hack" you speak of comply with VAC rules?
Considering this is a singleplayer game that Valve had no hand in developing, I'd say that just about anything goes, as far as modding is concerned.
Commitment Oct 13, 2015 @ 5:43pm 
Originally posted by Dr. McWeazel, PhD:
Originally posted by Clesphere:
Would this "Speed hack" you speak of comply with VAC rules?
Considering this is a singleplayer game that Valve had no hand in developing, I'd say that just about anything goes, as far as modding is concerned.
Thank you, just in case I will try a simulated system so I don't get banned. (Big Gaben is watchin).
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Date Posted: Oct 10, 2015 @ 2:07pm
Posts: 4