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Ein Übersetzungsproblem melden
I certainly enjoy it, and i haven't had any bugs in dozens of hours of playtime.
Only complaint might be that a few events are strangely written, but that's about it.
The amount of content it adds... you would need hundreds of hours in order to get them all. I do agree with the other comment though, some events are strangely handled. Most of the time though it is only an improvement, and a large one at that.
However, it gets downright vicious later. If you're used to boarding being a complete joke, that part of the game has been upped. Boarding events can be downright scary in Multiverse. (Get Lightweight Emancipation Grid to neutralize this. C.U.R.A. is your friend.)
Similarly, enemy drones can be a lot more dangerous than in vanilla. And again, one of C.U.R.A.'s rewards (the Arcadian Omni-Drone) is great at completely neutralizing this. (It is mediocre at best for handling missiles and other DD stuff but absolutely kickass at getting rid of enemy offensive drones which there are WAY more of in Multiverse.)
It does have some seemingly woke stuff in it though. Some lecturing about how "genders are weird" and your only option is to agree, when I wanted to say it's extremely clear-cut and has been for thousands of years. Very subtle.
Make a character that doesn't have modern politics revolve around it challenge (impossible)
Even the lead developer of the mod, Kix, has strongly advised new players not to start on Multiverse.
It's a very different game, and if nothing else Multiverse will be overwhelming to a new player.
You'll hear very different opinions, because players like different things. For example, for me the base game never gets old; and I have no desire to play Multiverse, because it is exactly the opposite of what I love in FTL.
The only way you can find out for yourself is by playing the base game, and then maybe later think about trying Multiverse.