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Neither is better than the other as they're quite different.
Captains edition is long forsaken no longer cared ancient mod, way overfilled with millions of weapons and drones, unconvienient features, non fitting lore and general unfair events. It did obviously do a lot of work for the ftl modding scene, but it is simply not that great.
Multiverse is a carefully crafted still developed expansion, which for me basically feels like ftl2. Everything feels just in place and even the freaking long lore texts are actually interesting. Iam a fanboy of multiverse, but I have played many mods in many games and have not experienced a mod which expands a story like this one. If you want to resurrect this old ftl exploration feeling multiverse is just the way to go.
Meanwhile, Multiverse attempts to address all these concerns by doing the following:
Multiverse always offers so many things that Captain's Edition doesn't have. For example:
Of course, there is a few disadvantages in Multiverse. For example:
Overall, I can say that Multiverse is far more fun and much fairer than Captain's Edition, while still being challenging. I highly recommend this over Captain's Edition.
Multiverse is obviously less vanilla than CE on paper, being able to utilize much deeper modding tools than CE had access to during its time enabled them to take it further, but the new gameplay systems are so well thought out and every weapon and drone added was clearly given proper balance considerations to make sure they fit and don't intrude on other existing items. Writing and story is infinitely better than CE as well, with lots of great references, humor and interesting subplots.
Multiverse feels more like FTL than CE does, because the quality is kept to the same standard, if not higher, the balance is still tight, and the difficulty spikes are still in the same places they always were.
Multiverse is essentially a free nearly complete game, and not just any free game a free FTL sequel that makes your runs more varied than ever with its immense amount of content. I tend to be very nitpicky about things like balance in video games and Multiverse is so good I feel like I should have had to pay for it. I've been absolutely addicted to it for a while now. And it's not even done yet, more huge updates are on the way.
Give CE a pass, it's not even worth a quick look imo. It's just dated and an inferior experience to vanilla.
Keep going, people who make horrible and worthless mods should be punished. Imagine; someone actually put work into that mod! Let's all mock and laugh at such a horrible person!
I doubt that's the intent for most people here, it certainly wasn't in my case. I can respect CE for what it is, especially considering it came, what, six years before Multiverse? It's simply dated and has been surpassed in quality in that time, but it had its place and inspired a lot of the content in the mods that came after it.
Yes it's bloated in many useless and frustrating, badly balanced content with typos and errors. Yes it wasn't truly FTL at the end. But it's not the worst mod ever made just because MV exists
You could also argue that MV is even more bloated than CE. Way more player ships, huge amounts of event text, pre-event "menus" at the start of every fight...
Ultimately it depends on what you want from the game. MV has the most content, and is intended to be "fairer" than vanilla -- which is unappealing to me, given I haven't lost a vanilla game in 3 years. CE was intended to be more punishing and less fair than vanilla. MV has by far the most new mechanics, taking advantage of Hyperspace's modding capabilities.
Personally, neither of them appeal to me. I'm not saying they are bad, I'm saying they are bad for me.
What is good for you will depend on who you are!
Very well said.
Everyone’s personal taste is different (with some having stronger feelings, including myself). But nevertheless, what we are saying are our recommendations, our analysis between the two mods. At the end of the day, you choose what you personally would enjoy the most.
Besides, the mods are free. What’s stopping you from trying them both?
#white-knighting
Get that goody bullsnackle out of my eyeholes, thanks very much
So far, having only played Multiverse over the past week or so, I'm enjoying it more than CE mostly due to the design choice of less variance in the early stages. CE had a lot of innovative spell designs, but many of them felt extremely underpowered if you don't get good enough loot in the first sector. Multiverse feels like I'm much more in control of my success or failure.
CE = unbalanced unfun mod