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maybe i'm being a bit greedy on some of them.
To help yourself be a better person in the future -- or at least, more selectively evil -- I have an event safety guide[mikehopley.github.io].
And what did you expected, bringing unknown species on your ship, they could have been capable of everything
I cannot stress this enough: NEVER TRUST SLUGS.
Except if it's Slognog, he's cool if you make him desperate first.
I disagree with having blue options for having a maxed out skill (like boarders with hand to hand), since you will never have any maxed in the early sectors (except if you take time to afk exploit an enemy who can't damage your hull) and almost always have all skills covered in the late sectors