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I like Combat II slightly more than Beam II though. It does eat 4 power compared to 3, but it does a great job pounding away at enemy shields for your other weapons to get through, and does tremendous damage when shields are down. It's expensive, both to buy in a store and get online, so usually I don't buy it, but if I happen to get it as a drop then the drone system option becomes more enticing. Beam II on the other hand is going to be too much power for not enough bang, if I don't already have the ion setup.
Beam drones can't miss but won't take down shields or start fires.
But I wouldn't really recommend offensive drones if there is a good alternative (like hacking), for the simple reason that it's random damage, you can't aim where they shoot. And they are a drain on rescources, unless you find a drone rec arm.
Combat drones also.
Combat 1: 0.34 (0.17 / power)
Beam 1: 0.33 (0.16 / power)
Beam 2: 0.43 (0.14 / power)
Combat 2: 0.57 (0.14 / power)
Interestingly Combat 1 actually has slightly higher DPS; Beam 1 can hit multiple rooms, but is slower every shot and thus lower DPS when it doesn't hit multiple rooms. This is only against 0 evasion though - Combats can miss while Beams can't.
If you have a method to lock down their shields (generally ion; could be Hacking, or the Crystal B crew punching it down), then Beam drones are superior. Otherwise, Combat is superior as it can still give utility popping a shield bubble.
Ooooh, thank you so much for that :D
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Also worth noting is that on very rare occasions a Combat 1 drone can shoot past a shield bubble. Theoretically give it enough time (like ten billion years) and it'll shoot down as many shield bubbles as you give it. (It fires at the end of its move, and it moves only a little distance it'll fire while the gap's still down). Beam Drones can't do that.
Despite beam drones having nominally better dps (per power), though, combat drones are generally more useful for most practical purposes.