Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Humble Gentleman, my point is that I played the game from start to end without incurring any issues. As much as I’m sure many a folk are incurring stuttering issues, I am very fortunate to of not.
Which is a false claim, as previously stated. Your claim holds zero value next to actual video evidence made by professionals, kind female.
I’m guessing Bloober is either awful at communication, or they’re not allowed to speak on it because Konami has control of PR. SH2 isn’t the only Unreal game that stutters, so I’m assuming they either can’t, or don’t know how to, fix it. Konami is the same publisher that released Downpour onto a console that could receive patches, and they never even made an attempt to fix that stuttery, broken mess.
As soon as Bloober started pimpin their next game, I figured SH2 might’ve been done with major updates. I hope I’m wrong.
But, well built Sir, how can you claim on my behalf that my claim is that of false?
Read my very first reply to you, my voluptuous vixen.
Of that I have my young squire. You state my claim will be dismissed in its entirety by yourself... That in no way claims on my behalf that my said claim is false. You simply state that yourself, as a good Sir, do not believe my claim.
I've played this game many, many times over already. But it does have optimization issues if you want to play it on 60fps. If you want to avoid input lag, you also can't use frame generation. If you've got a locked in 30fps with frame gen, it's fine.
But don't deny this isn't a problem for some folks. I can run most contemporary games no problem, but SH2R is still a struggle and it's graphical presentation and the scope of its environments do not necessitate such a performance hit. Yes, you can brute force most of this stuff, but even so there is traversal stutter when loading new assets and a memory leak that can crash after long play sessions.
People don't make up issues and spend months trying to fix them for fun.
30fps with frame gen? LOL.
Read the rest of the post maybe?
P.s. your English skills are failing.