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they don't have stutters ok but they have low settings 1440p upscale dynamic less 30 fps sometimes or 1080p blurry 60 fps with huge dips sp what is better ?
In the UK, I think the PS5 version is between £50-£55 so it's not cheap, unfortunately.
I guess it depends on personal preference. What matters to each player more, performance stability, or aesthetics and graphics? Both are valid.
Music is important too, hope to see an updated version of this song in a future patch:
https://youtu.be/8xjcTy-PV-M?t=110
I think a shader pre-compilation step would be a great addition to the game. And maybe we'll get one. If you listen to the folks on this discussion board, you'd think that the game was abandonware after 3 days.
I am curious to see what DF says about the PC version, but to me the PS5 version seems like it has plenty of compromises. As typical with consoles (seriously, no hate intended), you have to choose between frame rate or image quality.
may be i have stutters on this game but i have much better quality image with my 4090 and 60 fps + in 4k epic settings.
may be on youtube you can't really see but in real life i can tell tou you the difference is massive
Yeah, it's not that bad. It's certainly playable, especially if hardware meets the recommended system requirements.
The PC version could potentially be better all around (assuming decent hardware), but with version 1.0 (is it 1.002?), it's not there yet.
it's all ue5 games on pc
anyway, i fully expect ps5 / ps5 pro to run sh2r better out of the box and the PC version to require some user-end finagling down the line to end up looking marginally better than ps5 pro. silent hill is a playstation showcase franchise, when it comes down to it.