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Edit: I think OP understands by now that SH2 uses software raytracing. That's not what he asked.
See comparison screenshots here.
https://www.dsogaming.com/articles/silent-hill-2-remake-ray-tracing-nvidia-dlss-3-amd-fsr-3-0-benchmarks/
It's not like Cyberpunk, for example, where the ray tracing really comes in hard.
never does in no game.
Its only in your head.
Turn this s... off and enjoy the game.
Probably because Cyberpunk both has rasterized lighting + screen space reflections and raytracing as separate options, and SH2 is built around raytracing, just with the option of enabling hardware raytracing. In the case of the latter both options are going to look way more similar to one another than the former.
That's very wrong. It just doesn't do much in games like SH2 or Control.
Could be, I admittedly don't know much about ray tracing since I only recently had a card capeable of it in the first place. I know that SH2 doesn't appear to really have a huge impact with ray tracing on vs off, so to me the performance hit isn't really worth it in SH2's case so I leave it off.
I mean, you're using a 1050, what did you genuinely expect? The bare minimum GPU it tells you on the steam page is a 1070 TI--and you're using a 1050, ffs.