SILENT HILL 2

SILENT HILL 2

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bysaturn Oct 10, 2024 @ 10:45am
Why Unreal Engine 5.1?
Why is this game on Unreal Engine 5.1? Many games were released earlier on 5.2 and 5.3. Version 5.4.4 already exists.
5.1 clearly has a bad effect on the performance of the game. Do you think they will update the engine with the release of DLC or an Xbox release?
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strider Oct 10, 2024 @ 10:57am 
Because they like when the game stutters alot
PRAET0R1AN™ Oct 10, 2024 @ 12:01pm 
Originally posted by bysaturn:
Why is this game on Unreal Engine 5.1? Many games were released earlier on 5.2 and 5.3. Version 5.4.4 already exists.
5.1 clearly has a bad effect on the performance of the game. Do you think they will update the engine with the release of DLC or an Xbox release?

I dont think they intended to stick with UE 5.1 if that is the engine they used, generally Devs won't do an engine upgrade during development because a lot can go wrong.

From what I've seen of video uploads, it doesn't look like it's vanilla UE5 to me either, it looks to be a modified build of UE5 which means even more work if they were to upgrade the engine as they'd have to then apply the same modifications to the newer version of the engine.

It'd be time consuming and usually time = £££, and you ideally want to not be overspending during development because that means a lower bottom line when recouping money spent before you see a profit margin.
Spyro Dec 17, 2024 @ 8:49am 
Well, actually many devs upgrade their engine version multiple times during development and make sure they don't lock their project out of further updates. SH2 is the perfect example why this makes sense...
Last edited by Spyro; Dec 17, 2024 @ 8:50am
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Date Posted: Oct 10, 2024 @ 10:45am
Posts: 3