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https://steamcommunity.com/app/2124490/discussions/0/4638239892706518551/
i've tried this. files already appear in place. even after pasting them again, still the same launch crash.
I tried that -dx11 launch parameter when I was having crash after slpash screen issue but HDR looked terrible in DX11 mode.
Also, to be clear, the links in replies above seem to point to posts that speak about d3d12.dll. Do not download that DLL from any websites or copy it from other locations. It has to be D3D12Core.dll, not d3d12.dll and that D3D12Core.dll file is already in the Silent Hill 2 installation folder in a D3D12 folder. Be sure to use that one. Also be sure to delete the -dx11 launch parameter if you added that and also the d3d12.dll if you downloaded that from anywhere else 🙂
I could go into detail on how games written in C++ load dynamic link libraries (DLLs) but safe to say that the DLL file itself should not be in its own folder, it should be in the same folder as the game executable. I think the devs messed up their installation files and procedure. Now when I run the game it goes to Splash Screen, then to red KONAMI screen, onto a Bloober Team logo screen, then shader compilation starts and eventually the main menu appears.
FYI, I'm on an ageing i9 10900K CPU with a 4090 running Nvidia driver version 566.36.