SILENT HILL 2

SILENT HILL 2

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Patch Depots Wiped from Steamdb. No more patches?
In Steamdb all depots are gone besides public. Was wiped Dec 11 12am. so i guess we stuck with the performance issues and half a$$ed FSR. If someone knows more id like to know.
最近の変更はLoSTsOuLが行いました; 2024年12月11日 11時11分
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1-15 / 18 のコメントを表示
Run well on my AMD laptop (Ryzen 6900HX - GPU Radeon 6800S) - average 80-100fps (I use FSR 3.1 + Frame Generation ON)
I'm going from 60fps to single digit frames in some areas and during combat sometimes. This sucks. i7-9700F 32gb - RTX 3070 running on DLSS Balanced
max e 2024年12月10日 22時12分 
They were updating it I don't know why they just removed the branch after work was being done on it. They release a patch that makes the game crash more and then just leaves. This is so ridiculous on top of the stutters I really regret buying this game. Thanks Bloober and Konami I will not be buying another product near launch from you.
Yep, classical Bloober Team. Konami and them simply pissed on PC users and called a day. Not a single cent for them again.
edwvee 2024年12月11日 1時43分 
Leon Scott Kennedy の投稿を引用:
Run well on my AMD laptop (Ryzen 6900HX - GPU Radeon 6800S) - average 80-100fps (I use FSR 3.1 + Frame Generation ON)
Show your gameplay footage with frame time graph while RUNNING inside apartments/hospital/prison.
Ricback2 の投稿を引用:
Yep, classical Bloober Team. Konami and them simply pissed on PC users and called a day. Not a single cent for them again.
And left us with a soundtrack missing 70% of content. ♥♥♥♥ you!
HazNut 2024年12月11日 10時56分 
seems that way, they moved onto the next game and abandoned this game which is a stuttering mess. there's always the PS5 version but I really don't like the idea of double dipping to reward them for this awful PC port. genuinely baffled at how this has overwhelmingly positive reviews, when the majority of people are probably getting worse performance than I am with how high the recommended specs are.

killed any hope I have for this franchise now if this is considered to be an amazing game, bad performance is incredibly distracting for me and many others, the original silent hill 2 has perfectly stable performance (on an emulator at least).
最近の変更はHazNutが行いました; 2024年12月11日 10時57分
LoSTsOuL 2024年12月11日 11時07分 
max e の投稿を引用:
They were updating it I don't know why they just removed the branch after work was being done on it. They release a patch that makes the game crash more and then just leaves. This is so ridiculous on top of the stutters I really regret buying this game. Thanks Bloober and Konami I will not be buying another product near launch from you.
Yea last update I saw was to the game ID a few days ago. The branches got wiped at midnight.
v100dragon 2024年12月11日 15時25分 
I see this as the team doing what they have to do to clean up their setup - viewing the update history, it shows that amongst the changes being made (including aforementioned depots being removed) is a new private branch being created. I would believe that this private branch will be how the devs would perform testing for unpublished patchwork before committing those changes to the public branch.

In other words - I don't see any issues with this, as any indicator for activity is good. Tightening up the launch process for new builds means that there is still activity going on for the title, and for the folks at Bloober to go to such lengths on organizing their internal process would suggest that they are still cooking away in the kitchen.
LoSTsOuL 2024年12月11日 17時16分 
v100dragon の投稿を引用:
I see this as the team doing what they have to do to clean up their setup - viewing the update history, it shows that amongst the changes being made (including aforementioned depots being removed) is a new private branch being created. I would believe that this private branch will be how the devs would perform testing for unpublished patchwork before committing those changes to the public branch.

In other words - I don't see any issues with this, as any indicator for activity is good. Tightening up the launch process for new builds means that there is still activity going on for the title, and for the folks at Bloober to go to such lengths on organizing their internal process would suggest that they are still cooking away in the kitchen.
Thats A ok with me if there is still development on it. Was curious what the private branch was for. Only thing is we cant see whats being updated. Never seen this before or have any clue why they would make a private branch but as long as theres hope im open to this.
Andrei 2024年12月11日 17時30分 
I finished the game when it got released had no crash 2 days ago a friend visited my place and wanted to see how it works and if it runs solid well after 5 min I got a memory crash which I haven’t got when the game was released :) well end of the story my friend will log buy it now maybe for 5 bucks in a few years.
v100dragon の投稿を引用:
I see this as the team doing what they have to do to clean up their setup - viewing the update history, it shows that amongst the changes being made (including aforementioned depots being removed) is a new private branch being created. I would believe that this private branch will be how the devs would perform testing for unpublished patchwork before committing those changes to the public branch.

In other words - I don't see any issues with this, as any indicator for activity is good. Tightening up the launch process for new builds means that there is still activity going on for the title, and for the folks at Bloober to go to such lengths on organizing their internal process would suggest that they are still cooking away in the kitchen.
Let's hope you are right
Why are you monitoring the steamdb page if you don't understand the information that appears there anyway?

11 December 2024 – 00:16:18 UTC
Changelist #26584425
Added privatebranches: 1

SteamDB Introduces "Private Branches" To Stop Us Snooping On Game Development — https://www.thegamer.com/steamdb-private-branches-stop-snooping-on-games-development/
Takohashi の投稿を引用:
Why are you monitoring the steamdb page if you don't understand the information that appears there anyway?

11 December 2024 – 00:16:18 UTC
Changelist #26584425
Added privatebranches: 1

SteamDB Introduces "Private Branches" To Stop Us Snooping On Game Development — https://www.thegamer.com/steamdb-private-branches-stop-snooping-on-games-development/
I was already wondering, if any dev likes to get monitored this way.
But for the customer, just less clue about wth devs are doing...
Ricback2 2024年12月12日 12時58分 
königplatzen の投稿を引用:
Takohashi の投稿を引用:
Why are you monitoring the steamdb page if you don't understand the information that appears there anyway?

11 December 2024 – 00:16:18 UTC
Changelist #26584425
Added privatebranches: 1

SteamDB Introduces "Private Branches" To Stop Us Snooping On Game Development — https://www.thegamer.com/steamdb-private-branches-stop-snooping-on-games-development/
I was already wondering, if any dev likes to get monitored this way.
But for the customer, just less clue about wth devs are doing...
Apart from seeing player count, SteamDB became useless
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投稿日: 2024年12月10日 20時27分
投稿数: 18