Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Once the game got to load the first time i could apply my usual undervolt/OC settings again.
https://steamcommunity.com/sharedfiles/filedetails/?id=3393434978
https://steamcommunity.com/sharedfiles/filedetails/?id=3393434923
This is with UV 1030 mV, 2650 mhz GPU clock max. However this will not be directly applicable for your GPU. Settings are maxed out graphics (except Ray tracing off), XeSS balanced, scaled to 4K.
So, maybe try to reduce GPU clock a bit and set all else to vanilla. Otherwise maybe clean driver installation with DDU could help. I only started the game now, so no idea to help you further. Your PC will likely struggle a fair bit with the game considering how much difficulty my GPU has, though. Maybe it was different before the last patch, I have never seen it :).
This may also help:
https://steamcommunity.com/app/2124490/discussions/0/595136312034515000/
I get the same crash on all of them, and on many driver versions I have tried out.
"amd_fidelityfx_dx12.dll" is the FSR upscaling file, and I doubt very seriously it has anything to do with the crash (which is related to dx12 shader caching) unless your settings call for it and it's missing. Once shader caching is successful, the crashing stops. Same crash with: "Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address" that happens ~instantly, before any loading screens or menus even appear.
None of the fixes posted here had any effect. The only "fix" was start, restart, restart, 2-20 times until you finally get a black screen, that looks like it froze. If you get to that WAIT! After 1-3 minutes, it goes to "caching shaders" and after that you're golden. I am convinced all the "fixes" posted here have no effect and it just happens to launch randomly and then folks think that last "fix" they tried actually worked when it was just random in reality. The game NEEDS a patch for this!
Also, you can get a newer version of the amd_fidelityfx_dx12.dll file from (dig it out of the SDK v1.1.3 "binaries" folder) assuming the game's stock version (1.0.1.37507 was it?) is older, but it won't fix the crash:
FSR FidelityFX SDK v1.1.3:
https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK/releases
amd_fidelityfx_dx12.dll = 1.0.1.39157 (SDK 3.1.3)
Or, if you prefer, XeSS SDK 1.3.1:
https://github.com/intel/xess/releases
Libxess.dll = 1.3.1.32
<EXECCMD Value="SHProto-Win64-Shipping.exe -dx11 SAVEWINPOS=1" />
</APPLICATION>
Even after you switch back to -dx12, it would remain there, and "-dx12" never appears there, because it is assumed as default I would guess. Other times I could run with -dx11 and that text would not appear there. No idea why or if it matters. I found it odd though.