SILENT HILL 2

SILENT HILL 2

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Viper Oct 8, 2024 @ 9:57am
FYI Ultrawide is completely broken
You can't even get out of the first setup screen because the controls are cut off 🤣
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Showing 1-9 of 9 comments
DeadBabyJuggler Oct 8, 2024 @ 9:59am 
Ultrwide worked fine in early access. Not sure if something changed. What resolution are you using?
Viper Oct 8, 2024 @ 10:04am 
Dual 4k.
chaos915 Oct 8, 2024 @ 10:16am 
Are you playing a different version of the game?
I'm running it in 3440x1440 without any issues from the first time I started the game up. The problem is likely on your end.
chaos915 Oct 8, 2024 @ 10:17am 
Maybe the game doesn't actually support 32:9
RyuHazuki Oct 8, 2024 @ 10:19am 
Ultrawide works perfectly here. 21:9 with cutscene fix.
Fluffy Oct 8, 2024 @ 10:34am 
On my PC, Ultrawide displays as stretched 16:9. The following widescreen fix helped out.
Don't know if it will work on dual display setup.
https://github.com/RoseTheFlower/UltrawideIndex/releases/tag/silenthill2remake
GuyOnAChair Oct 8, 2024 @ 11:16am 
Originally posted by Viper:
You can't even get out of the first setup screen because the controls are cut off 🤣
I didn't have this issue. I did have horrible slowdown from the black bars when it transitioned from cutscene to game play in the opening. That and when I tried the Ultrawide fix for cinematic's later it stretched the mirrors during cutscenes...
Last edited by GuyOnAChair; Oct 8, 2024 @ 11:17am
Viper Oct 8, 2024 @ 12:32pm 
How about we don't have to download fixes for a brand new full priced game running on a state of the art Unreal 5? A game doesn't have to use the whole ultrawide screen, but it should at least put the setup menu buttons where they can be used.
Taberis Oct 8, 2024 @ 2:23pm 
Originally posted by Viper:
How about we don't have to download fixes for a brand new full priced game running on a state of the art Unreal 5? A game doesn't have to use the whole ultrawide screen, but it should at least put the setup menu buttons where they can be used.
How about we don't blame the game for user issue. Ultrawide is running fine for people with 21:9 & 32:9 monitors, myself included.
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Showing 1-9 of 9 comments
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Date Posted: Oct 8, 2024 @ 9:57am
Posts: 9