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that is better
Like every other magical fix I tried that was suggested on here over the weekend, I highly doubt it. Just a bad, stutterfest of a port.
I'll try the console version when it's cheap physically and had several updates.
I turned off the hardware gpu scheduling, reset my PC and loaded up my test spot at Neely's Bar where I run outside, up the street and back inside the bar.
All the same traversal stutter and hitching in all the same spots. I also loaded second save in Wood Side Apartments, still stuttercity. Like I said, I tried every fix suggested on here over the weekend. Bad port.
open %appdata% local , silent hil 2 , saved , config , engine.ini down on last line and paste
[SystemSettings]
r.FidelityFX.FI.Enabled=1
* that will enable frame generation for double of fps
there is no serious issue dude
UE5 = stutter, poor performance, bad image quality (upscalers)
"Upscaling and fake frame Gen is a poor excuse to no optimize games."
I agree. Was happy to cap the game at 60fps, but that doesn't stop the repeatable traversal stutter even though I can play at 120+ @ the same settings without the cap.
Every time you go in and out a room in Wood Side Apartments, the game has traversal stutter. You're going in and out of rooms a lot in there as it's...an Apartment block.
Hey Buddy, when you have graphics problems, do be sure to leave what Graphics Driver version you're using, along with the Operating System you're using &/or Computer Specs.
This will help people sus out if there's any system level foul play.