SILENT HILL 2

SILENT HILL 2

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Mr. Balty Oct 5, 2024 @ 11:31pm
Weird ghosting effect when rotating the camera
Hi,

I get this weird ghosting effect when James is moving or while rotating the camera. Is this an intended effect or a graphical issue? It's very distracting.
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Showing 1-15 of 56 comments
Nocturnal Oct 5, 2024 @ 11:32pm 
Try using DLAA as AA or DLSS. Didnt notice any ghosting
Pocket Dog Oct 5, 2024 @ 11:34pm 
Could be your monitor, if it doesn't have a high response time, which will cause ghosting. It could also be motion blur, which can be disabled in-game.
BaTHoRy Oct 5, 2024 @ 11:34pm 
Originally posted by Mr. Balty:
Hi,

I get this weird ghosting effect when James is moving or while rotating the camera. Is this an intended effect or a graphical issue? It's very distracting.
Does it have framegen? that sounds like frame generation issue.
CaptainCobana Oct 5, 2024 @ 11:36pm 
It's just the game I think. I've seen a bit of a playthrough on PS5 and it's the same there. As a matter of fact many games have this, I guess most people don't really notice and/or care.
Cappin Oct 5, 2024 @ 11:37pm 
add this to the engine. ini at the bottom

[SystemSettings]
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.motionblurquality=0
r.Distortion=0
r.DisableDistortion=1
r.TextureStreaming=0
Gonsnakex Oct 5, 2024 @ 11:40pm 
Yeah no matter the settings, there is a terrible ghosting around James when moving the camera in front of fog. Motion blur off doesn't help either, and changing different AA settings don't have any impact, the ghosting is always there. I am puzzled
Mr. Balty Oct 5, 2024 @ 11:41pm 
I'm playing on LG CX, DLSS Balanced. Tried all the graphical settings but nothing helped. Disabling the motion blur did not solved this. Frame Generation is not available for this title.
Mr. Balty Oct 5, 2024 @ 11:42pm 
Originally posted by 10+ Deaths = Avoid:
add this to the engine. ini at the bottom

[SystemSettings]
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.motionblurquality=0
r.Distortion=0
r.DisableDistortion=1
r.TextureStreaming=0

Sure, i'll try this. Thanks!
Cappin Oct 5, 2024 @ 11:42pm 
Originally posted by Mr. Balty:
I'm playing on LG CX, DLSS Balanced. Tried all the graphical settings but nothing helped. Disabling the motion blur did not solved this. Frame Generation is not available for this title.
U have to use Lossless scaling to get frame gen. works nicely.
DaemonX_HUN Oct 5, 2024 @ 11:42pm 
Originally posted by Gonsnakex:
Yeah no matter the settings, there is a terrible ghosting around James when moving the camera in front of fog. Motion blur off doesn't help either, and changing different AA settings don't have any impact, the ghosting is always there. I am puzzled

It's a super annoying problem in many modern third person games that have tons of post-processing effects.

Jedi Survivor has this problem, A Plague Tale Requiem has this problem, and I think Alan Wake 2 has this too.
CaptainCobana Oct 5, 2024 @ 11:44pm 
Originally posted by DaemonX_HUN:
Originally posted by Gonsnakex:
Yeah no matter the settings, there is a terrible ghosting around James when moving the camera in front of fog. Motion blur off doesn't help either, and changing different AA settings don't have any impact, the ghosting is always there. I am puzzled

It's a super annoying problem in many modern third person games that have tons of post-processing effects.

Jedi Survivor has this problem, A Plague Tale Requiem has this problem, and I think Alan Wake 2 has this too.
Black Myth: Wukong as well.
CaptainCobana Oct 5, 2024 @ 11:46pm 
Also it's not exactly ghosting but I noticed during the cemetery cutscene, the outline of Angela's hair would appear really "pixel"-y, jaggy, you know what I mean?
Last edited by CaptainCobana; Oct 5, 2024 @ 11:47pm
Gonsnakex Oct 5, 2024 @ 11:46pm 
Originally posted by DaemonX_HUN:
Originally posted by Gonsnakex:
Yeah no matter the settings, there is a terrible ghosting around James when moving the camera in front of fog. Motion blur off doesn't help either, and changing different AA settings don't have any impact, the ghosting is always there. I am puzzled

It's a super annoying problem in many modern third person games that have tons of post-processing effects.

Jedi Survivor has this problem, A Plague Tale Requiem has this problem, and I think Alan Wake 2 has this too.

I hope someone find a fix. There has to be one
Gonsnakex Oct 5, 2024 @ 11:47pm 
Originally posted by CaptainCobana:
Also it's not exactly ghosting but I noticed during the cemetery cutscene, the outline Angela's hair would appear really "pixel"-y, jaggy, you know what I mean?

Yes the image quality is super weird no matter the upscaling mode. I think depth of field is broken in cutscenes which causes what you just describe, the pixel crawling arounf the hair
Last edited by Gonsnakex; Oct 5, 2024 @ 11:48pm
DaemonX_HUN Oct 5, 2024 @ 11:48pm 
This is where you can find your config files:

C:\Users\YourUsername\AppData\Local\SilentHill2\Saved\Config\Windows

Edit: your fixed worked, thank you!!!!

Edit 2: not sure this is the reason, but the game crashed for me after the Angela cutscene.

Originally posted by 10+ Deaths = Avoid:
add this to the engine. ini at the bottom

[SystemSettings]
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.motionblurquality=0
r.Distortion=0
r.DisableDistortion=1
r.TextureStreaming=0
Last edited by DaemonX_HUN; Oct 5, 2024 @ 11:51pm
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