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I have seen PC gameplay though and it looks like its going to be a much better way to play the game if you have good hardware.
It also says you need a 2080 to achieve the same and that is a much weaker GPU than a 6800XT.
So I think I can run it at 1440p 60fps with medium settings and some settings disabled with a R5 5600 and a 3070 seeing that I more than beat the recommended requirements.
Doubt, It's the same CPU, all they have done is strengthened the GPU, it will still be bottled necked by that slow zen 2 chip. You'll still need a performance mode to reach high fps and that means lowed resolution and settings.
Considering the multitude of games that by default released and STILL look far worse, nit picking a game that isn't subjectively "perfect" is a waste of time.
You need to pay an extra £700 for the PS5 pro if you expect your overpriced AAA Sony modern audience games to run at a somewhat respectable frame rate
Pay has no limits
edit: and not even at high/ultra settings..
Depends on how much they tweeking because ps5 can do double the number crunching from a half precision thing blahblahblahblah
And fog with ray tracing apparently is very hard and demanding
Just like fog was back when the game first come out apparently according to some tech nerrrds
Hmmm isnt your 3070 like 6GB
I was going to get the 3080 but its 10GB frame buffer screamed helllll no to me
in pc the issue is more likely to remain, with only one difference: those with very good hardware may notice a small improvement in performance. but thats it.
is a game, from zero, wasnt designed with care of making use of resources and coded to be as efficient as possible in every aspect, tweaking it near the end to make it work better can take a lot more time and effort, which mean more money for more patches, which rarely happen and only if the game affected is having terrible sales as consequence of that (among other issues related to quality).
and konami doesnt seem to care enough about making games. if they did, they wouldnt asked bloober to make this remake: they would have asked the original members of "team silent" to work again in the game, or other japanese devs with similar level of experience.
bloober isnt terrible, but is not the best choice for a project like this. maybe if they hired them to make a visual novel or similar thing, they would have been more effective, since their games have a very slow pace, and this one isnt different in that aspect. and that can be very bad here: slow pace + bad performance from lack of optimisation, usually traslates into bad and boring gameplay