SILENT HILL 2

SILENT HILL 2

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savepoints are HORRIBLE
Like, REALLY HORRIBLE. dying and then having to walk-simulator again for 10 min....
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Showing 1-15 of 17 comments
Settings Oct 9, 2024 @ 10:45am 
1
It's a remake. We didn't have Autosaves 25 years ago.
Sean8102 Oct 9, 2024 @ 10:46am 
I'm not aware of how often the check points are but there are check points at many spots in the game, in addition to the save points. Like for example the game triggers a checkpoint save at the start of the first boss fight.

Just go to load and see how long ago the game made a checkpoint save.
Last edited by Sean8102; Oct 9, 2024 @ 10:46am
Nocturnal Oct 9, 2024 @ 10:47am 
This part is essential for survival horror genre. Because you are afraid of it.
Sean8102 Oct 9, 2024 @ 10:48am 
Originally posted by Nocturnal:
This part is essential for survival horror genre. Because you are afraid of it.

It's really not much of thing in this game. It auto saves quite a bit. Like during moments when something you do triggers a bunch of monsters you'll see the check point save icon in the bottom right. Most of the time when I check the load screen while playing there is a checkpoint at most a few mins back.
Settings Oct 9, 2024 @ 10:49am 
Originally posted by Nocturnal:
This part is essential for survival horror genre. Because you are afraid of it.

^ Limited ability to save is used to increase the tension of certain moments because if you die you very realistically lose something that's tangible to you the player.

It used to be worse, the early Resident Evil games actually required you to find an Ink Ribbon item to be able to save which meant you were limited to when and how often you could save your game.
yayokay Oct 9, 2024 @ 10:49am 
Noooo... why does the remake have the savepoints + checkpoints?!
I'm going insane!!!
Cult Leader Oct 9, 2024 @ 10:50am 
This is too funny.
Nocturnal Oct 9, 2024 @ 10:52am 
Originally posted by Sean8102:
Originally posted by Nocturnal:
This part is essential for survival horror genre. Because you are afraid of it.

It's really not much of thing in this game. It auto saves quite a bit. Like during moments when something you do triggers a bunch of monsters you'll see the check point save icon in the bottom right. Most of the time when I check the load screen while playing there is a checkpoint at most a few mins back.
Not really. It only does that as you progress through the story and before big encounters.
If you are simply going to get one part for puzzle with tons of enemies nearby there are no auto saves. It makes it interesting when you play on hard.
Last edited by Nocturnal; Oct 9, 2024 @ 10:53am
Sandro Oct 9, 2024 @ 10:52am 
Im rolling on the floor over here. :lunar2019crylaughingpig:
crowbringer Oct 9, 2024 @ 11:05am 
Play on easy and stop crying
Mint Manta Oct 9, 2024 @ 11:06am 
There's literally a save every few minutes
vaz Oct 9, 2024 @ 11:09am 
Skill issue
cel Oct 9, 2024 @ 11:10am 
the remake do have auto save i died on the hospital boss and next time i loaded the game i was back in the room right away
KatBoXChimpacide Oct 9, 2024 @ 11:12am 
It's you, haven't died once and just finished the hospital part. There are PLENTY of health items on normal difficulty.
xup_yoursx Oct 9, 2024 @ 11:28am 
then there's me hoping someone makes a mod that removes some of them...imo there are way too many save points. And too many healing items now that i'm thinking about it.
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Date Posted: Oct 9, 2024 @ 10:44am
Posts: 17