SILENT HILL 2

SILENT HILL 2

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Sean8102 Oct 9, 2024 @ 9:46am
Steam Cloud Support?
I didn't notice till just now but the game doesn't appear to have cloud saves enabled. Just seems like a weird thing not to have (99% sure devs aren't even charged more for it, it's just part of the steamworks tools they can use).

On steamdb it looks like they configured some parameters of how cloud saves should work (max number of files, max file size etc). But if you notice when you look at the game in your library there is no "cloud status" next to the play button like there is on games with cloud saves enabled.

I can easily automatically (or manually) backup my saves using Onedrive (you could use google drive or whatever as well of course), but it just seems silly not to have it enabled. Honestly I think it's just a mistake.

For those wondering, save files are in the following directory:
%LOCALAPPDATA%\SilentHill2\Saved\SaveGames

Just copy and paste that into file explorer and hit enter then you'll see a folder with a bunch of numbers. That has the save files in it.
Last edited by Sean8102; Oct 9, 2024 @ 9:49am
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Showing 1-14 of 14 comments
Ricback2 Oct 9, 2024 @ 9:13pm 
Same boat as you, impatiently waiting for it.
woof Oct 10, 2024 @ 12:24pm 
I just found this thread after trying to boot the game up on my steam deck and realizing it didn't have cloud saves from my PC! This game is too expensive to not have it enabled on Steam, hopefully like you said, it's just an error
Ricback2 Oct 10, 2024 @ 12:38pm 
Originally posted by woof:
I just found this thread after trying to boot the game up on my steam deck and realizing it didn't have cloud saves from my PC! This game is too expensive to not have it enabled on Steam, hopefully like you said, it's just an error
Exactly. Wake up Konami ffs. We need a patch and steam cloud support.
darkmaster Oct 10, 2024 @ 8:22pm 
Yeah not sure if someone from Steam or Blooper have to enable it. I would assume it is a steam thing and someone from their team have to enable it. I am currently pausing to play because due to non-cloud support.
Luna ~ Oct 10, 2024 @ 8:57pm 
Originally posted by darkmaster:
Yeah not sure if someone from Steam or Blooper have to enable it. I would assume it is a steam thing and someone from their team have to enable it. I am currently pausing to play because due to non-cloud support.
contact konami and or blooper and tell them its on both ends sadly steam leaves cloud up to the devs which is frustrating
Sean8102 Oct 10, 2024 @ 9:07pm 
Originally posted by darkmaster:
Yeah not sure if someone from Steam or Blooper have to enable it. I would assume it is a steam thing and someone from their team have to enable it. I am currently pausing to play because due to non-cloud support.

Valve has nothing to do with it. Someone from Bloober or Konami just has to login to the steamworks account and fix the config (if that's the prolem) or just enable it.

https://i.imgur.com/dGTSsHo.png

https://partner.steamgames.com/doc/features/cloud

Again like I said looking on SteamDB they have parameters configured for it like telling steam which directory the saves are in etc. https://steamdb.info/app/2124490/ufs/
Last edited by Sean8102; Oct 10, 2024 @ 9:15pm
BigPrimeNumbers Oct 10, 2024 @ 9:10pm 
+1 Hoping this is just an oversight on Bloober Team's part. Steam cloud should be standard for all modern games, especially AAA titles.
ADAMKA_12 Oct 11, 2024 @ 2:01am 
I BET THEY NEVER FIX THIS
RodroG Oct 11, 2024 @ 2:59am 
Originally posted by BigPrimeNumbers:
+1 Hoping this is just an oversight on Bloober Team's part. Steam cloud should be standard for all modern games, especially AAA titles.

Seconded. Also, as OP explained, it's not a Valve thing. The Bloober Team just need login to their game's Steamworks account and enable/configure it. Steamworks itself is free for game developers and its up to the developer to add such functionality by using the Steamworks API into their game.

Of course, as users, we pay for the subscription/license service to play a game on Steam and use enabled/available Steamworks features. Additionally, Valve charges a commission of 30% from developers for each game sold via Steam.
Last edited by RodroG; Oct 11, 2024 @ 3:29am
Ricback2 Oct 11, 2024 @ 11:24am 
Originally posted by RodroG:
Originally posted by BigPrimeNumbers:
+1 Hoping this is just an oversight on Bloober Team's part. Steam cloud should be standard for all modern games, especially AAA titles.

Seconded. Also, as OP explained, it's not a Valve thing. The Bloober Team just need login to their game's Steamworks account and enable/configure it. Steamworks itself is free for game developers and its up to the developer to add such functionality by using the Steamworks API into their game.

Of course, as users, we pay for the subscription/license service to play a game on Steam and use enabled/available Steamworks features. Additionally, Valve charges a commission of 30% from developers for each game sold via Steam.
You're correct.

Please make sure to email Bloober Team for this on biuro@blooberteam.com. This is the email shown on their website, I've done my part already.
Last edited by Ricback2; Oct 11, 2024 @ 11:24am
cesarmad Oct 11, 2024 @ 1:43pm 
+1 to ask for cloud saves.
ser Oct 11, 2024 @ 3:17pm 
I just noticed it didn't mention Cloud on the Library page and came to Discussions to make sure it wasn't an issue on my side.
TheDizzle78 Oct 11, 2024 @ 4:58pm 
Sure would be nice to play on Steam Deck as well....without having to start over. Or to just go back and forth between the two would be great!
RayoSombrio Oct 11, 2024 @ 5:21pm 
Can't understand how a game like this doesn't have the cloud enabled. I can't play it on my steam deck
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Date Posted: Oct 9, 2024 @ 9:46am
Posts: 14