SILENT HILL 2

SILENT HILL 2

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Xamalion Oct 9, 2024 @ 8:41am
Do the shaders eat up a lot of space?
I'm missing almost 20GB on my C drive since I installed this game (on another drive). Does anyone else have this problem?
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Even after the game has finished the shader building process ? Did you restart your PC as well as the game afterwards ? I havn't these problem.
Last edited by Molesworth.Houghton; Oct 9, 2024 @ 8:52am
RodroG Oct 9, 2024 @ 8:55am 
Originally posted by Molesworth.Houghton:
Even after the game has finished the shader building process ? Did you restart your PC as well as the game afterwards ? I havn't these problem.

This game lacks a shader pre-compilation stage on game boot/launch. It compiles game shaders at runtime during gameplay as you traverse.
Xamalion Oct 9, 2024 @ 8:57am 
Originally posted by Molesworth.Houghton:
Even after the game has finished the shader building process ? Did you restart your PC as well as the game afterwards ? I havn't these problem.

There was no shader building process visible, so I thought it's maybe happening in the background. But the space is still occupied after a restart and I cannot find out what changed. I did nothing else but to install this game.
Last edited by Xamalion; Oct 9, 2024 @ 8:57am
Myztkl©-Kev Oct 9, 2024 @ 8:58am 
my shader cache on my c: drive is only like 32mb (granted I run disk cleanup like once or twice a month). Could be possible you have old windows update files just chillin on your c: drive. run disk cleanup and then click to remove system files and it will add any old update files to the list.
Last edited by Myztkl©-Kev; Oct 9, 2024 @ 8:59am
Xamalion Oct 9, 2024 @ 8:58am 
Originally posted by RodroG:
Originally posted by Molesworth.Houghton:
Even after the game has finished the shader building process ? Did you restart your PC as well as the game afterwards ? I havn't these problem.

This game lacks a shader pre-compilation stage on game boot/launch. It compiles game shaders at runtime during gameplay as you traverse.

Ok thank you, I have no idea what else it could be because I didn't install anything else.
Settings Oct 9, 2024 @ 8:59am 
Originally posted by RodroG:
Originally posted by Molesworth.Houghton:
Even after the game has finished the shader building process ? Did you restart your PC as well as the game afterwards ? I havn't these problem.

This game lacks a shader pre-compilation stage on game boot/launch. It compiles game shaders at runtime during gameplay as you traverse.

Which causes mild stuttering in some instances whereas just pre-compiling them would solve the issue entirely.
RodroG Oct 9, 2024 @ 9:07am 
Originally posted by Settings:
Originally posted by RodroG:

This game lacks a shader pre-compilation stage on game boot/launch. It compiles game shaders at runtime during gameplay as you traverse.

Which causes mild stuttering in some instances whereas just pre-compiling them would solve the issue entirely.

Yes, it will significantly help, but other game/engine factors contribute to the recurrent traversal stutters/hitches, such as the asset streaming and garbage collector components in their default/stock engine (source code) state.
Xamalion Oct 9, 2024 @ 9:09am 
I'm sorry, I found it. I is the Windows hibernation file which once more got bigger, I deleted it and have now gained 32 GB of disk space. Crazy.
RodroG Oct 9, 2024 @ 9:14am 
Originally posted by Xamalion:
I'm sorry, I found it. I is the Windows hibernation file which once more got bigger, I deleted it and have now gained 32 GB of disk space. Crazy.

This may happen, from time to time, if you have hibernation enabled in Windows. It happened to me before. It's a Windows thing that may occur when your PC stays in an S3 state for a long.
Tikigod Oct 9, 2024 @ 9:17am 
Originally posted by Xamalion:
Originally posted by RodroG:

This game lacks a shader pre-compilation stage on game boot/launch. It compiles game shaders at runtime during gameplay as you traverse.

Ok thank you, I have no idea what else it could be because I didn't install anything else.

Most likely either a Windows update back-up of various files pre-update, or some other windows process.

Windows 11 especially is full of annoying little processes that will consume anything from 5-40gb of storage space for seemingly no reason other than "Windows decided it needed to for reasons".

Edit:
Originally posted by Xamalion:
I'm sorry, I found it. I is the Windows hibernation file which once more got bigger, I deleted it and have now gained 32 GB of disk space. Crazy.

Ah, I see you found the particular Windows process already. lol
Last edited by Tikigod; Oct 9, 2024 @ 9:17am
Xamalion Oct 9, 2024 @ 9:24am 
Originally posted by Tikigod:
Originally posted by Xamalion:

Ok thank you, I have no idea what else it could be because I didn't install anything else.

Most likely either a Windows update back-up of various files pre-update, or some other windows process.

Windows 11 especially is full of annoying little processes that will consume anything from 5-40gb of storage space for seemingly no reason other than "Windows decided it needed to for reasons".

Edit:
Originally posted by Xamalion:
I'm sorry, I found it. I is the Windows hibernation file which once more got bigger, I deleted it and have now gained 32 GB of disk space. Crazy.

Ah, I see you found the particular Windows process already. lol

I still use Win10 but I had actually no idea that this thing existed. I got rid of the recovery files years ago and thought the hibernation process was taking place in my RAM and not in actual written files on disk space. Well, learned something new and now I'm happy. :)
Sean8102 Oct 9, 2024 @ 9:30am 
Not that I can tell. In the directory: %LOCALAPPDATA%\SilentHill2\Saved

There is a file called "SHProto_PCD3D_SM6.upipelinecache" which for me is only 39KB. I'm guessing that's cached shader data since it obv stands for "PC Direct3D Shader Model 6"

There is also a file called "SHProto_PCD3D_SM6.recorded.upipelinecache" in
steamapps\common\SILENT HILL 2\SHProto\Content\PipelineCaches\Windows.

For me the file is 5.15MB.

I'd suggest a tool like WizTree to scan your drive and see what's taking up space.
https://www.diskanalyzer.com/download

And like others said, run the "Disk Cleanup" (right click and run it as admin) tool from time to time on your OS drive. I check everything except "DirectX Shader Cache" and "Thumbnails" because if you clear the thumbnail cache it makes it much slower the first time you open a folder with pictures or videos for it to re-generate the thumbnails (and it doesn't take much space, my thumbnail cache is ~350MB)

Run it esp after you get a Windows update. I installed a Win 11 cumulative update ~2 days ago and ran Disk Cleanup after it installed and it deleted 10GB of Windows Update data (it will keep the update data for a period of time for things like letting other PC's on your local network download the update locally from a PC that already has the update etc).
Last edited by Sean8102; Oct 9, 2024 @ 9:40am
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Date Posted: Oct 9, 2024 @ 8:41am
Posts: 12