Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No idea what Hit Detection did for Bloober Team with this game - their services include everything from advice on portraying sensitive issues (would have obvious relevance to a game which touches on some heavy subjects) right through to mock reviews (which is primarily used to gauge where a game is at when making decisions about release dates etc.).
But then that's probably not an answer which is as exciting as a Youtube video about someone's ♥♥♥♥♥♥♥♥♥♥♥ on social media.)
They sure didn't "woke"up the storyline. It's all the same. Just fought The Abstract Daddy and that was WAAAAAAAAAY more explicit than the original. Thanks, Blooberteam. I didn't need to see that.
Everyone is still as white as milquetoast.
You just can't see Maria's bellybutton anymore and people who whine about snowflakes getting offended ruining everything are super offended.
You know Konami were the publisher, right?
Team Silent made the original SH2.
Hit Detection provides services such as mock reviews, and helping game developers evaluate community reactions and the portrayal of underrepresented groups.
Sweet Baby Inc., on the other hand, is also known for consultancy, particularly in narrative development. They help developers with storytelling and creating inclusive content, often focusing on representation and diverse perspectives.
While both firms offer guidance related to diversity and representation in games, Hit Detection is more oriented towards risk assessments and media reviews, while Sweet Baby Inc. is more focused on narrative and inclusive content creation.
Sweet Baby Inc. immerses itself in the kind of DEI-driven agenda that often feels like forced inclusion, diluting creativity with their focus on representation.
If a consultant suggests something the developers don't agree with for whatever reason, the developers can choose not to take that on board.
At the end of the day, things are the way the are because Bloober Team and Konami wanted them to be that way. Whether that was their choice or agreeing with whatever their consultants had advised them.
Anyone crying about consultants are just using them as a convenient scapegoat to push their own toxic nonsense. The biggest reason the majority of these "Woke" games flopped is because they were simply bad games. Just take a deeper look at most of the games these people cry about. Concord, Suicide Squad, Outlaws. They all have much deeper issues than "This game has ugly characters :((((".
Note how there's plenty of "Woke" games that don't get brought up because they break the argument by being successful. Games like Cyberpunk, Hogwarts and by the looks of things, this game too.
I would say most of their offer is about market and media analysis.
_____________
Big Picture Analysis: We weigh in on early features and zoom out to see the broader landscape, identifying trends and opportunities.
SWOT Analysis: Our strategic assessment of strengths, weaknesses, opportunities, and threats.
Build Comparison Analysis: We offer follow up evaluations with a check-up for titles-in-progress.
Sensitive Issues Assessment: Our team assesses the risk factors for depictions of character from underrepresented groups, themes, and potential community reactions.
Media Training: Our experts coach you to shine in interviews and presentations.
Sales Forecasting: We offer data-driven predictions as an external check on our clients' internal projections.
Mock Reviews: We help our partners assess how near-final titles will fare in today's critical landscape.
Greenlight Evaluations: We provide turnkey services to help our partners make decisions on publishing titles.
Competitive Analysis: We can explore the genre landscape to help shape our clients' decision-making.
Post-Launch Research: We can deliver postmortems that surface the factors behind a title's successes and shortcomings.
Excepts there's none of that in the game