SILENT HILL 2

SILENT HILL 2

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Tracido Sep 4, 2024 @ 12:17pm
Silent Hill 2 - Original Vs Remake Pyramid Head Boss Battle
Via: Silent Hill Town
https://youtu.be/mA0QoTobyw4

Until we know for sure, this is how the fight looks to have changed (not the pro player, the opening scene, of course).
Last edited by Tracido; Sep 4, 2024 @ 12:26pm
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Showing 1-15 of 48 comments
bustamanteverde Sep 4, 2024 @ 12:42pm 
Original definitely feels more claustrophobic and you barely have room to move, highlighting the fact you are not supposed to win this. Remake feels very resident evil where you actually fight vs PH. Seeing James dodge and weave PH's attacks is infuriating to be honest. Just call him Leon at this point.
Tracido Sep 4, 2024 @ 12:52pm 
Originally posted by bustamanteverde:
Original definitely feels more claustrophobic and you barely have room to move, highlighting the fact you are not supposed to win this. Remake feels very resident evil where you actually fight vs PH. Seeing James dodge and weave PH's attacks is infuriating to be honest. Just call him Leon at this point.

Resident Hill 2: Action Edition

The original terrifying feelings and confusion along with disgust, gone.
Harry Scrowtem Sep 4, 2024 @ 3:30pm 
2
I found this little public relations note that describes how hit detection wants us to view Pyramid Head from now on...
https://i.ytimg.com/vi/CquVMeK7Q3g/maxresdefault.jpg
Have to imagine it was their bright Idea to censor and replace (one/some of) the most disturbing scenes in the original game with a safe and sterilized interaction between the two.
@R+5 Sep 4, 2024 @ 8:07pm 
at least, even if james has a weak facial expression, maria looks like a shy person dressed by an extrovert friend, and everyone else looks lame...

im not sure where i was going. i guess the pre-made 3d models and assets for the maps look nice... even when the way they implemented lighting is also not great...

yamaoka still makes nice music. i guess thats good.

...even when imo whoever edited the most recent trailer didnt used the best version of that song, or konami didnt cared enough to ask for a new recording with better sound quality...

we can only cross fingers and hope the final version will be "moddable" and "fixable"... or partially improved somehow.
@R+5 Sep 4, 2024 @ 8:10pm 
Originally posted by bustamanteverde:
Original definitely feels more claustrophobic and you barely have room to move, highlighting the fact you are not supposed to win this.

thats also thanks to how they used the light to keep areas almost black or complete dark when no external light sources were available. then add to darkness the fog and mist, which makes both interior and exterior areas feel like a dungeon filled with traps (which is what also makes the ambient interesting: how a normal place under unusual conditions can become oppressive and even menacing).
Tracido Sep 5, 2024 @ 1:13pm 
Originally posted by @R+5:
Originally posted by bustamanteverde:
Original definitely feels more claustrophobic and you barely have room to move, highlighting the fact you are not supposed to win this.

thats also thanks to how they used the light to keep areas almost black or complete dark when no external light sources were available. then add to darkness the fog and mist, which makes both interior and exterior areas feel like a dungeon filled with traps (which is what also makes the ambient interesting: how a normal place under unusual conditions can become oppressive and even menacing).

The skill it took to handle all this without easy button Ray Tracing is still impressive even today.

That level of skill and effort is unheard of today, in the consumer slop they swallow and praise all over, I just have to consider that the support of a lot of horrible steps forward aren't even real gamers, but bots and paid shills, very sad future games have gotten to, indeed
ingi Sep 5, 2024 @ 11:59pm 
I'll say it now. The remake will definitely be better for me, especially since it's supposed to be much longer than the original. I'm already starting to make space on my hard drive. I have to play the game under Windows 11 anyway, at the moment I have 2 operating systems on the computer because Windows 11 is bad and isn't really suitable for gaming. But with silent hill 2 I will make an exception.

Bloober team even recommends Windows 11 for the game.

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Maximizer Sep 7, 2024 @ 12:37pm 
Originally posted by Tracido:
Originally posted by @R+5:

thats also thanks to how they used the light to keep areas almost black or complete dark when no external light sources were available. then add to darkness the fog and mist, which makes both interior and exterior areas feel like a dungeon filled with traps (which is what also makes the ambient interesting: how a normal place under unusual conditions can become oppressive and even menacing).

The skill it took to handle all this without easy button Ray Tracing is still impressive even today.

That level of skill and effort is unheard of today, in the consumer slop they swallow and praise all over, I just have to consider that the support of a lot of horrible steps forward aren't even real gamers, but bots and paid shills, very sad future games have gotten to, indeed
All those lightning pre-built setup every engine comes with just uglifies everything. Especially UE's volumetric lightning. That crap is a bane of gaming.
Fatmagic Sep 7, 2024 @ 12:37pm 
What remains to be seen is if you have to wear his health down or if you can still win by timeout.
Tracido Sep 7, 2024 @ 12:43pm 
Originally posted by Maximizer:
Originally posted by Tracido:

The skill it took to handle all this without easy button Ray Tracing is still impressive even today.

That level of skill and effort is unheard of today, in the consumer slop they swallow and praise all over, I just have to consider that the support of a lot of horrible steps forward aren't even real gamers, but bots and paid shills, very sad future games have gotten to, indeed
All those lightning pre-built setup every engine comes with just uglifies everything. Especially UE's volumetric lightning. That crap is a bane of gaming.

Yeah and the Silent Hill 2 Enhanced Edition got the light so perfect now, I'm so glad it's going to be updated just with one button. So many cheap ways to simulate things that took forever to program back then, and now, just require a 2000$ GPU to get working with scaling, frame generation, to afford the FPS in Ray Tracing.

Originally posted by Do not give me Dosh:
What remains to be seen is if you have to wear his health down or if you can still win by timeout.

Yeah, I am guessing timed is possible, because the way the room is built, is like a haunted house, he goes around it, in a circle, the timed part might be when he's done destroying things, which really isn't horrific, the first OG scene and his OG exit, was. Going into a dark staircase as the water drained after that horrific assault, that was able to invoke fear, that new scene, was not.
Last edited by Tracido; Sep 7, 2024 @ 12:58pm
Tracido Sep 8, 2024 @ 5:15pm 
Originally posted by Harry Scrowtem:
I found this little public relations note that describes how hit detection wants us to view Pyramid Head from now on...
https://i.ytimg.com/vi/CquVMeK7Q3g/maxresdefault.jpg
Have to imagine it was their bright Idea to censor and replace (one/some of) the most disturbing scenes in the original game with a safe and sterilized interaction between the two.

Yeah, and the fact we have liars out here denying it ever existed on top of ALL the rest not existing in other scenes, and you have proud haters promoting the removal of the OG game's content, and nothing more on this game so far.
Damp_Surprise Sep 8, 2024 @ 9:21pm 
Imagine if the boss battle was 1:1 people would still complain.
Tracido Sep 8, 2024 @ 9:26pm 
Originally posted by Damp_Surprise:
Imagine if the boss battle was 1:1 people would still complain.

Why would anyone complain that horror is horrifying?

Oh wait, you're saying that's why we're here, it was too much for sensitive snowflakes and there's another crowd to sell to, the action crowd! Gotcha
Jade Sep 8, 2024 @ 9:31pm 
Originally posted by Damp_Surprise:
Imagine if the boss battle was 1:1 people would still complain.
If just the fight was the same I think it'd suck with the new camera angle and gameplay.

If the remake had the same camera angle and gameplay I don't think many would complain but it wouldn't be nearly as appealing to younger players and therefore not as successful.
Last edited by Jade; Sep 8, 2024 @ 9:32pm
Harry Scrowtem Sep 8, 2024 @ 10:21pm 
Originally posted by Damp_Surprise:
Imagine if the boss battle was 1:1 people would still complain.
Imagine if they remade the boss battle the way they envisioned it but also didn't feel the need to remove and or censor content that helped add to the disturbing nature of the game and instead felt the need to build on it.
Imagine if this remake was inspired more by Silent Hill 2 and less by the remake of Resident Evil 2-4
Last edited by Harry Scrowtem; Sep 8, 2024 @ 10:23pm
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Date Posted: Sep 4, 2024 @ 12:17pm
Posts: 49