SILENT HILL 2

SILENT HILL 2

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Any modders here? (trick or treat)
If there are modders on these boards, i was wondering if you think it would be possible to make a mod to put the original trick or treat audio from the original 2001 game, into this one. And because the answers are different, would it be possible to change the solution of the box so that it corresponds with the original audio?

You think this is possible or impossible to pull off? (since the answers differ in the remake)
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Showing 1-15 of 18 comments
Harry Oct 25, 2024 @ 10:54am 
Always a sign of a good remake: asking for content from the original version of the game to be modded into it.
Last edited by Harry; Oct 25, 2024 @ 10:54am
Settings Oct 25, 2024 @ 10:57am 
Originally posted by XΞИOΛLIΞИ:
If there are modders on these boards, i was wondering if you think it would be possible to make a mod to put the original trick or treat audio from the original 2001 game, into this one. And because the answers are different, would it be possible to change the solution of the box so that it corresponds with the original audio?

You think this is possible or impossible to pull off? (since the answers differ in the remake)

Fun one

So short answer is: Yes, that's definitely doable.

A more complex answer would be that while you could you might end up in a situation where you couldn't host the mod on major mod sites like Nexusmods because of potential copyright issues with taking audio from one game and putting it in to another.

For instance Nexusmods has banned accounts for something like putting Morrowind music in to Fallout 4 because of a copyright issue but then allowed other modders to put in GTA: San Andreas's CJ going "Awww ♥♥♥♥, here we go again!" in to virtually every game.
Starwight/ttv Oct 25, 2024 @ 10:58am 
Originally posted by Harry:
Always a sign of a good remake: asking for content from the original version of the game to be modded into it.

Do you just reply negative spam in every single thread? For someone that doesn't like the game, you sure waste a lot of your life posting negative comments on the forums.
XΞИOΛLIΞИ Oct 25, 2024 @ 10:59am 
Originally posted by Harry:
Always a sign of a good remake: asking for content from the original version of the game to be modded into it.

Like i already told you in your topic, the remake surpasses the original 9 times out of 10. The only thing so far (i'm still at the labyrinth) they could have done better was the trick or treat scene voice acting. The game itself is a masterpiece solid 9/10.
Last edited by XΞИOΛLIΞИ; Oct 25, 2024 @ 11:00am
PRAET0R1AN™ Oct 25, 2024 @ 11:01am 
Originally posted by XΞИOΛLIΞИ:
If there are modders on these boards, i was wondering if you think it would be possible to make a mod to put the original trick or treat audio from the original 2001 game, into this one. And because the answers are different, would it be possible to change the solution of the box so that it corresponds with the original audio?

You think this is possible or impossible to pull off? (since the answers differ in the remake)

Not possible, you can probably swap out the audio via modding but the puzzle itself is more than just an audio swap and you'd need access to the UE project files and all the logic stuff in order to do such a big change to the puzzle.
Settings Oct 25, 2024 @ 11:06am 
Originally posted by PRAET0R1AN™:
Originally posted by XΞИOΛLIΞИ:
If there are modders on these boards, i was wondering if you think it would be possible to make a mod to put the original trick or treat audio from the original 2001 game, into this one. And because the answers are different, would it be possible to change the solution of the box so that it corresponds with the original audio?

You think this is possible or impossible to pull off? (since the answers differ in the remake)

Not possible, you can probably swap out the audio via modding but the puzzle itself is more than just an audio swap and you'd need access to the UE project files and all the logic stuff in order to do such a big change to the puzzle.

Still entirely possible to do so though for someone experienced with UE

It would actually be easier though to remix the audio to change the answer to what the puzzle is already set to. I mean... much easier.
Peek-A-Boo! Oct 25, 2024 @ 11:06am 
Originally posted by Harry:
Always a sign of a good remake: asking for content from the original version of the game to be modded into it.
Dude, cut it out. I will surprise you, but even Resident Evil 1 remake wasn't made perfect, without any flaws
Harry Oct 25, 2024 @ 11:07am 
Originally posted by Starwight/ttv:
Originally posted by Harry:
Always a sign of a good remake: asking for content from the original version of the game to be modded into it.

Do you just reply negative spam in every single thread? For someone that doesn't like the game, you sure waste a lot of your life posting negative comments on the forums.
I will personally see to it that Bloober Team does not make another shoddy Silent Hill remake.
XΞИOΛLIΞИ Oct 25, 2024 @ 11:07am 
Originally posted by PRAET0R1AN™:
Originally posted by XΞИOΛLIΞИ:
If there are modders on these boards, i was wondering if you think it would be possible to make a mod to put the original trick or treat audio from the original 2001 game, into this one. And because the answers are different, would it be possible to change the solution of the box so that it corresponds with the original audio?

You think this is possible or impossible to pull off? (since the answers differ in the remake)

Not possible, you can probably swap out the audio via modding but the puzzle itself is more than just an audio swap and you'd need access to the UE project files and all the logic stuff in order to do such a big change to the puzzle.

So i assume it's probably more work than changing a few numbers in a notepad?

Also i'm guessing both audio files differ in length, maybe the elevator doesn't just wait for the audio to finish but is set on a certain time.
Settings Oct 25, 2024 @ 11:11am 
Originally posted by Peek-A-Boo!:
Originally posted by Harry:
Always a sign of a good remake: asking for content from the original version of the game to be modded into it.
Dude, cut it out. I will surprise you, but even Resident Evil 1 remake wasn't made perfect, without any flaws

...You take that back right now.



Originally posted by XΞИOΛLIΞИ:

So i assume it's probably more work than changing a few numbers in a notepad?

Oh sweet lord, yes.

Originally posted by XΞИOΛLIΞИ:
Also i'm guessing both audio files differ in length, maybe the elevator doesn't just wait for the audio to finish but is set on a certain time.

I mean, yeah but don't let that discourage you. If you find the length of time that the new audio takes to finish you should be able to slightly edit down any pauses in the original audio to match it because it's probably very close in terms of length. You could also remix the audio so that the options on the puzzle box match up without having to edit the box itself.

While editing the box would take a lot of work, editing the audio is so simple you could learn to do it in an afternoon with some free software.
XΞИOΛLIΞИ Oct 25, 2024 @ 11:11am 
Originally posted by Peek-A-Boo!:
Originally posted by Harry:
Always a sign of a good remake: asking for content from the original version of the game to be modded into it.
Dude, cut it out. I will surprise you, but even Resident Evil 1 remake wasn't made perfect, without any flaws

I agree. Well i don't just agree, that is factually correct. There's stuff like the different ways of manipulating the ending with Barry while playing with Jill, they took out of the remake. It's still a masterpiece of a remake though.

Doesn't mean because something isn't perfect, that it automatically sucks.
Starwight/ttv Oct 25, 2024 @ 11:12am 
Originally posted by Harry:
Originally posted by Starwight/ttv:

Do you just reply negative spam in every single thread? For someone that doesn't like the game, you sure waste a lot of your life posting negative comments on the forums.
I will personally see to it that Bloober Team does not make another shoddy Silent Hill remake.

Yeah, you personally will stop Konami from deciding if Blooper makes the next SH remakes. You solely, alone, will see to that. LMFAO
Settings Oct 25, 2024 @ 11:13am 
Originally posted by Starwight/ttv:
Originally posted by Harry:
I will personally see to it that Bloober Team does not make another shoddy Silent Hill remake.

Yeah, you personally will stop Konami from deciding if Blooper makes the next SH remakes. You solely, alone, will see to that. LMFAO

Damn, I didn't know he had authority like that.
XΞИOΛLIΞИ Oct 25, 2024 @ 11:14am 
Originally posted by Peek-A-Boo!:
You could also remix the audio so that the options on the puzzle box match up without having to edit the box itself

Brilliant. That could be the perfect way to do it.
Last edited by XΞИOΛLIΞИ; Oct 25, 2024 @ 11:17am
XΞИOΛLIΞИ Oct 25, 2024 @ 11:15am 
Originally posted by Harry:
Originally posted by Starwight/ttv:

Do you just reply negative spam in every single thread? For someone that doesn't like the game, you sure waste a lot of your life posting negative comments on the forums.
I will personally see to it that Bloober Team does not make another shoddy Silent Hill remake.

Thanks for the laugh there.
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Date Posted: Oct 25, 2024 @ 10:51am
Posts: 18