SILENT HILL 2

SILENT HILL 2

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River Victor Oct 19, 2024 @ 8:40am
9:10:15
Does anyone notice that all clocks hint at this time? I think it’s the time that he did it.

The collect-all-hand clock puzzle stops at 9:10:15. Random clock same. The clock in the alt hospital that triggers enemy swarm has only minute hand but points at 10 minutes.
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Showing 1-15 of 16 comments
Jason Oct 19, 2024 @ 9:55pm 
to put it simply yes, 9:10:15 is Mary's Time of Death
PRAET0R1AN™ Oct 19, 2024 @ 9:58pm 
If you look at clocks before you go to the otherworld the clocks show the same time too iirc.
Jason Oct 19, 2024 @ 10:01pm 
every clock in the game is stopped at exactly that time
Ricback2 Oct 19, 2024 @ 10:10pm 
Originally posted by Jason:
to put it simply yes, 9:10:15 is Mary's Time of Death
That's the only logical explanation.
PRAET0R1AN™ Oct 19, 2024 @ 10:17pm 
Originally posted by Jason:
every clock in the game is stopped at exactly that time

Yep, if you're receptive enough of your surroundings you'll know the answer to the clock puzzle when you get to it

It's how I solved it, I just noticed all the clocks showing the same time and to me that was significant, if all the clocks had different times it would have thrown me but them all showing the same time gave me a hint.
Blade12775 Oct 19, 2024 @ 10:46pm 
Could also be when the underground fires happened and everyone had to abandon the place.
Ricback2 Oct 19, 2024 @ 10:46pm 
Originally posted by Blade12775:
Could also be when the underground fires happened and everyone had to abandon the place.
?
Jason Oct 20, 2024 @ 7:06pm 
Originally posted by Blade12775:
Could also be when the underground fires happened and everyone had to abandon the place.

That is non-cannon movie only, in the games timeline no such thing ever happened
Vagrant Oct 20, 2024 @ 7:15pm 
If you subscribe to the theory that James is already dead before the game starts, this could be the time that he himself died.
VGShrine Oct 20, 2024 @ 8:01pm 
I think it's just a reference to original clock puzzle that Bloober wanted to give some significance by putting it everywhere, in the same way that James put his hands in holes multiple times and the same way that James now breaks walls and traverse through gaps multiple times in the remake.

Bloober took some moments from the original and repeated them across the entire game.
Linyos Torvoltos Oct 20, 2024 @ 8:58pm 
I really wouldn't be surprised if it was as simple as it not being important and it just so happens to be a time they made up to slap on the clocks as opposed to making each clock have it's own time or a dynamic time. Kind of such a small detail to waste time on, you know?

Sometimes things are just the way they are and and don't have any extra implications.
Last edited by Linyos Torvoltos; Oct 20, 2024 @ 8:59pm
Ricback2 Oct 20, 2024 @ 9:03pm 
Originally posted by Vagrant:
If you subscribe to the theory that James is already dead before the game starts, this could be the time that he himself died.
There's absolutely nothing in the game that justifies this theory.
AskMeAboutJesus Oct 20, 2024 @ 9:24pm 
Or it could be the start that this death loop - hell loop started, and forever occurs. The more I’ve studied the games lore, and from hints from the game itself, the characters often have dejavu moments. Hence the 26 areas you look at and hear a little music. These could be looked at as giving the original game props, or look at is though they have been there before

Like the dead bodies Eddie shoots before the fight with him

And when first going to the prison, the dead body looks just like James’s body

Maria also stopped at a house and says she feels like she might have been there before

There is definitely more to this then laziness by the devs 😂
Linyos Torvoltos Oct 20, 2024 @ 9:36pm 
Originally posted by AskMeAboutJesus:
Or it could be the start that this death loop - hell loop started, and forever occurs. The more I’ve studied the games lore, and from hints from the game itself, the characters often have dejavu moments. Hence the 26 areas you look at and hear a little music. These could be looked at as giving the original game props, or look at is though they have been there before

Like the dead bodies Eddie shoots before the fight with him

And when first going to the prison, the dead body looks just like James’s body

Maria also stopped at a house and says she feels like she might have been there before

There is definitely more to this then laziness by the devs 😂

If you looked into the games lore (At least the original 4 games.) there's really nothing that supports the town having the ability to support a time/death loop like people keep theorising.

But what is in the game's lore is the fact that the town can manifest stuff, just like it manifests the monsters and maria. So the corpses that look like james are more likely an extension of that. Essentially the town doing more spooky stuff to ♥♥♥♥ with james.

The 26 areas you look at are simply the developers paying homage to the original locations of whatever they're highlighting. A little nudge nudge wink wink to fans of the original game. Nothing more than that.

The mansion that Maria stops and complains about is the Balwin Mansion. The main location she explores in the Born from a Wish scenario from the original game. So again, it's a nod to something from the original. As opposed to a hint of a time/death loop.

https://silenthill.fandom.com/wiki/Baldwin_Mansion
https://silenthill.fandom.com/wiki/Maria#Born_from_a_Wish
ReflexShift Oct 20, 2024 @ 10:26pm 
I also just thought it was in reference to the answer of original game's clock puzzle. Didn't think much of it past that.
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Date Posted: Oct 19, 2024 @ 8:40am
Posts: 16