SILENT HILL 2

SILENT HILL 2

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why people hate this game so much
no really, i've never seen a game so criticized in my entire life...
- game has too combat
- game has too puzzles
- game is too long
- game feels like a chore
- game make me feel lost so i have to check walkthroughs
- game drags too much
all those things A LOT of people say... there are games that could have the exact same problems and are fine, why this game is so hated... all of those people say "it drags" and "too many puzzle and enemies"... if people really like the game then why they have so many problems... they don't like it, that's the answer... to me everytime i hear "this game is too long" i know that it means that the person don't like it much and is forcing himself to play... the game is perfect at least for me, there are a few parts that could've been even bigger... why so many problems?! "this game feels like a chore" "hospital and prison are too long"... ...i've never seen a game so hated for those reasons, usually i encounter only a few people that have this kind of stupid problems towards a game, why there are so many here?!

yes i get it "replayability" so the game has to be short, bla, bla, bla, just for that a game can't give a solid and long experience but it has to be a 5 hours soulless game, obviosuly... ... im saying this a person who prefer quality over quantity, but this game has never lost too much quality, so as long as the game has a solid quality, why the quantity have to not exist?
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Showing 1-15 of 56 comments
phildor Oct 19, 2024 @ 8:13am 
2
Most of the people who have strong negative opinions, including about the gameplay itself, the feel of the game, the combat, haven't even played it. They parrot their opinions from YouTube videos.
Last edited by phildor; Oct 19, 2024 @ 8:13am
@R+5 Oct 19, 2024 @ 8:16am 
Originally posted by chrisvig71:
no really, i've never seen a game so criticized in my entire life...

Either thats hypervolic, or you havent spend much reading or listening news about games.

Originally posted by chrisvig71:
- game has too combat

if you mean too much combat, the actual criticism ive seen more often is that the combat is boring, which is fair criticism and very different to just "too much". too much, but good, is often enjoyable.

Originally posted by chrisvig71:
- game has too puzzles

again, if you mean "too many", then thats also a bit strange:
people most often when complaining about puzzles, is not about the amount, but actually about their quality: or they find them too difficult, or to easy.

the only moment in which the amount can become annoying, is if they arent spaced properly, and become a chore: that is also a valid criticism, relative to the quality of the game design.

Originally posted by chrisvig71:
- game is too long

thats again, is relative to the quality of gameplay: a two hour long game can feel "too long" if its boring, unoriginal, unpolished, etc.; it will feel "too short", if the opposite is true.

when people complain about a game about how long it is, is often actually about how boring it feels.

Originally posted by chrisvig71:
- game feels like a chore

again, valid, if you understand where the criticism comes from.

Originally posted by chrisvig71:
- game make me feel lost so i have to check walkthroughs

same: good game design, no matter if the game is "linear" or "free roaming - open world", if the design is good, the player will be able to orient him or herself towards the right direction easily, or find something to do relative to it; if the level design is bad, confusing, and poorly "self-explained", or is missing clues, etc, then that would lead to needing an external guide or help.

that can still be part of good game design, and an example of that was legend of zelda a link to the past: the way the game was designed, and the context in which it was sold, had the purpose of making players explore, get lost, and try to discover new things with official guides and comments from other players.

obs thats not the case of this game.

Originally posted by chrisvig71:
- game drags too much

same with the "boring" and "chore" comments: you first need to understand what they are actually about.

Originally posted by chrisvig71:
... im saying this a person who prefer quality over quantity, but this game has never lost too much quality, so as long as the game has a solid quality, why the quantity have to not exist?

you can have both, and i agree: a game can be both long and have good replay value, but that is also part of good game design.

with a mediocre or bad game design, is common to only get more or less one of those ok, and failing in the other. either from lack of resources, lack of time for dev, lack of care, all or a combination of those.

the witcher 3 is a very long game, but it has very good replay value, and you can either keep playing and find stuff to do with your first file, or make a new one and start from scratch and have a different experience if you play using other weapons, spells, make different choices, etc.

this game deserved a lot better, but it seems konami still doesnt care much about the franchise, or good game design.
Last edited by @R+5; Oct 19, 2024 @ 8:25am
@R+5 Oct 19, 2024 @ 8:17am 
Originally posted by phildor:
Most of the people who have strong negative opinions, including about the gameplay itself, the feel of the game, the combat, haven't even played it. They parrot their opinions from YouTube videos.

you dont need to play a game to understand its gameplay if you can see a "play-through": are you unable to understand how a game works, if you watch a friend playing it?

if you play games, you will get if its good or bad, and why, or if it could be a lot better and needs to be "polished" and fixed.
Last edited by @R+5; Oct 19, 2024 @ 8:19am
Originally posted by @R+5:
Originally posted by chrisvig71:
no really, i've never seen a game so criticized in my entire life...

Either thats hypervolic, or you havent spend much reading or listening news about games.

Originally posted by chrisvig71:
- game has too combat

if you mean too much combat, the actual criticism ive seen more often is that the combat is boring, which is fair criticism and very different to just "too much". too much, but good, is often enjoyable.

Originally posted by chrisvig71:
- game has too puzzles

again, if you mean "too many", then thats also a bit strange: people most often when complaining about puzzles, is not about the amount, but actually about their quality: or they find them too difficult, or to easy.

the only moment in which the amount can become annoying, is if they arent spaced properly, and become a chore: that is also a valid criticism, relative to the quality of the game design.

Originally posted by chrisvig71:
- game is too long

thats again, is relative to the quality of gameplay: a two hour long game can feel "too long" if its boring, unoriginal, unpolished, etc.; it will feel "too short", if the opposite is true.

when people complain about a game about how long it is, is often actually about how boring it feels.

Originally posted by chrisvig71:
- game feels like a chore

again, valid, if you understand where the criticism comes from.

Originally posted by chrisvig71:
- game make me feel lost so i have to check walkthroughs

same: good game design, no matter if the game is "linear" or "free roaming - open world", if the design is good, the player will be able to orient him or herself towards the right direction easily, or find something to do relative to it; if the level design is bad, confusing, and poorly "self-explained", or is missing clues, etc, then that would lead to needing an external guide or help.

that can still be part of good game design, and an example of that was legend of zelda a link to the past: the way the game was designed, and the context in which it was sold, had the purpose of making players explore, get lost, and try to discover new things with official guides and comments from other players.

obs thats not the case of this game.

Originally posted by chrisvig71:
- game drags too much

same with the "boring" and "chore" comments: you first need to understand what they are actually about.

Originally posted by chrisvig71:
... im saying this a person who prefer quality over quantity, but this game has never lost too much quality, so as long as the game has a solid quality, why the quantity have to not exist?

you can have both, and i agree: a game can be both long and have good replay value, but that is also part of good game design.

with a mediocre or bad game design, is common to only get more or less one of those ok, and failing in the other. either from lack of resources, lack of time for dev, lack of care, all or a combination of those.
Ok... The combat is fine to me, it's fun... And the game has not even THAT much combat to be annoying, is normal to me... Puzzles are not even that much to me, so I don't understand...
About the level design, I disagree, if you orient yourself and know what to do too easily then it's a boring level design, and i never feel disoriented in the game btw...
And the "game feels like a chore" Is something I never understood, why? Idk...
And about the "I've never seen a game so criticized" Was about those reasons, I've obviously seen game more hated, but not for things so basic like the lenght or combat...
Originally posted by phildor:
Most of the people who have strong negative opinions, including about the gameplay itself, the feel of the game, the combat, haven't even played it. They parrot their opinions from YouTube videos.
All the people I've seen played the game
V I D A L Oct 19, 2024 @ 8:31am 
Nobody ever said none of those things. You are fabricating complaints that nobody ever said.
Originally posted by V I D A L:
Nobody ever said none of those things. You are fabricating complaints that nobody ever said.
... ... ... REDDIT, search those things on google and see REDDIT posts, or even some comments on walkthroughs on YouTube
Last edited by OutSIdeOfTheBoX (chrisvig71); Oct 19, 2024 @ 8:35am
Skunk Oct 19, 2024 @ 8:36am 
Originally posted by PMA Riddler:
This isn't my impression. Most people, outside of a few trolls on the steam forum, seem to like the game. Pretty much every major youtuber that played it liked it too.

I'm sure they loved monetising it
Originally posted by PMA Riddler:
Originally posted by chrisvig71:
... ... ... REDDIT, search those things on google and see REDDIT posts
The Silent Hill subreddit seems to be over the moon regarding this remake, almost every post is incredibly positive.

Just check the thread about future remakes.
https://www.reddit.com/r/silenthill/comments/1g6od8g/bloober_is_open_to_future_remakes_and_a_potential/
I've seen a lot of people said it's too long and stuff... There is a REDDIT post that say it's too long with A LOT of comments... ... I've seen NO ONE that disagree, in all the comments, and other than that I've seen other posts that are the same, and all those criticisms... There are people who really liked it, I'm not trying to rage bait... But compared to every other game this seems to have the most people who agree with all those criticisms... Like "it's too long", alien isolation and resident evil 4 don't have all those people who says it's too long, but THIS GAME... Is hated, and it's shorter than those... Wtf
Last edited by OutSIdeOfTheBoX (chrisvig71); Oct 19, 2024 @ 8:52am
Originally posted by PMA Riddler:
Originally posted by chrisvig71:
I've seen a lot of people said it's too long and stuff... There is a REDDIT post that say it's too long with A LOT of comments... ... I've seen NO ONE that disagree, in all the comments, and other than that I've seen other posts that are the same, and all those criticisms... There are people who really liked it, I'm not trying to rage bait... But compared to every other game this seems to have the most people who agree with all those criticisms... Like "it's too long", alien isolation and resident evil 4 don't have all those people who says it's too long, but THIS GAME... Is hated, and it's shorter than those... Wtf
The game isn't hated, it's rated overwhelmingly positive on steam and 4,9/5 stars on playstation 5. I think you have just interacted with a loud minority.
It's yes a minority, but is much bigger than it should be, that's the thing...
V I D A L Oct 19, 2024 @ 9:02am 
Originally posted by chrisvig71:
Originally posted by PMA Riddler:
The Silent Hill subreddit seems to be over the moon regarding this remake, almost every post is incredibly positive.

Just check the thread about future remakes.
https://www.reddit.com/r/silenthill/comments/1g6od8g/bloober_is_open_to_future_remakes_and_a_potential/
but THIS GAME... Is hated, and it's shorter than those... Wtf
Give up mate. This game is anything but hated. The original was an extremely beloved game, and this remake is very well received.

It got some criticism, including from myself about this "modern audience" approach, wokeness, censorship and whatnot... but despite that, it is a great game.

The Steam review was Overwhelmingly Positive for the entire week of release.
TyresTyco Oct 19, 2024 @ 9:03am 
Originally posted by chrisvig71:
Originally posted by PMA Riddler:
The game isn't hated, it's rated overwhelmingly positive on steam and 4,9/5 stars on playstation 5. I think you have just interacted with a loud minority.
It's yes a minority, but is much bigger than it should be, that's the thing...

What ? Dude every game that gets released nowadays that is even remotely popular has people hating on it for whatever reasons.

Thats no rocket science or "what should be or what shouldn't". You either like it or not. What is troubling tho is people who hate this game living in this forum for days to rub their garbage opinions on other peoples faces who enjoy it.
Originally posted by V I D A L:
Originally posted by chrisvig71:
but THIS GAME... Is hated, and it's shorter than those... Wtf
Give up mate. This game is anything but hated. The original was an extremely beloved game, and this remake is very well received.

It got some criticism, including from myself about this "modern audience" approach, wokeness, censorship and whatnot... but despite that, it is a great game.

The Steam review was Overwhelmingly Positive for the entire week of release.
Ok, I give up then... I want to see how someone that has those criticisms reply to this thread, because this thread has really no sense if the replies are from people who don't have those problems.. So I give up answering every comment from people who don't understand this problems (like me)...
XorZed Oct 19, 2024 @ 9:14am 
Its all true because thats what silent hill games are and have always been. A slow, combat, puzzle draggy horror game. And i love that about it. They make up for it w/ the atmosphere. Some people just want non stop action.
Originally posted by XorZed:
Its all true because thats what silent hill games are and have always been. A slow, combat, puzzle draggy horror game. And i love that about it. They make up for it w/ the atmosphere. Some people just want non stop action.
Exactly, I like that type of game, those criticisms are at least for me a sign that people are playing this the wrong way, maybe too fast...
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Date Posted: Oct 19, 2024 @ 7:53am
Posts: 57