SILENT HILL 2

SILENT HILL 2

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haris_fsk 2024 年 10 月 13 日 下午 3:16
What is the most logical ending?
Out of the 3 main endings, which one is the most logical? I think Leave ending is the most logical one.
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目前顯示第 76-90 則留言,共 129
†Deicide† 2024 年 10 月 13 日 下午 7:45 
For me, personally, in water was always my canon ending. The Stillness ending is my new favorite though, it’s tragically beautiful. In any case if I recall the OG team meant the in water ending to be canon, but bloober likes the leave ending. It really depends on the person
Starwight/ttv 2024 年 10 月 13 日 下午 7:47 
引用自 Linyos Torvoltos
引用自 SunfireKnight86
Besides the very very obvious deja vu and a note saying James has done this before and will again. Not to mention the entire series theme of living with regret over and over.

I'd believe you on the "Deja vu" moments if they were ever acknowledged by any character in game. But they're not.

I'm not too sure on the note. Again, that could just be the town ♥♥♥♥♥♥♥ with him.

The series doesn't have an overarching theme of living with regret over and over. Where are you getting that from?

Have you played SH 1, 3 and 4 at all, by any chance?

What does Silent Hill 1's plot have anything to do with "living with regret over and over"? Silent Hill 1's plot is primarily about Harry Mason searching for his daughter after she goes missing. Along the way he discovers why the Town is as haunted as it is: A cult hellbent on bringing it's god into the world had put a child, Alessa, through a whole lot of trauma due to her psychic powers. Her suffering along with more of the cult's BS is what lead to the town being haunted. Silent Hill isn't really a tale of being put through your regrets over and over.

Silent Hill 3 follows on from this. Arguably the central theme of Silent Hill 3 is the horrors a young girl experiences throughout life. Considering Heather has to go through an unwanted pregnancy, people wanting control over her body, A potential stalker that sees her as his play thing. Amongst other things that support this theme. There's also no overt themes of regret. SH3 is yet again focused on the Cult trying to birth their got by putting another young girl through severe trauma because Heather is a reborn Alessa. Heather isn't facing her own regrets. She's fighting forces beyond her control and comprehension for control over her body and life.

Silent Hill 4 again, has nothing to do with being put through your regrets over and over. SH4 again has undertones of the Cult pulling their ♥♥♥♥♥♥♥♥ in the fact that the whole reason everything is happening is because the Cult groomed Walter Sullivan into performing a ritual as a failsafe incase their whole schtick with alessa went to ♥♥♥♥.

Henry isn't facing his own trauma in SH4. He's just a bloke that just so happened to be in the wrong place at the wrong time, ripe for Walter to begin the second part of his ritual.

The only time the series started to focus on people facing their own regrets or whatever was after Team Silent got disbanded and the game was handed around to a dozen other studios who mostly just tried to recreate Silent Hill 2's success. With some outliers like Origins being a prequel and as such focusing more on the cult and alessa stuff, Book of memories being book of memories and Shattered Memories being a retelling of the original game.

引用自 SunfireKnight86
You keep writing out all these paragraphs but I'm starting to get the impression you don't understand the material as well as you think you do.

I do think I understand the material pretty well. That's why I can refer to it and use what the material has established to explain where I'm coming from.

I am inclined to agree. I never liked this whole time loop thing. It makes zero sense with established Silent Hill lore. The little "deja-vu" moments, I believe are simply there as an homage to events from previous games (and afaik the vast majority of these moments are usually related to previous SH2 moments, though I have found at least one reference that I KNOW is from a different game entirely).

This idea that there is a loop going on where James is reliving this over and over again is just ludicrous imo. If it ever did come out to be true, I'd be incredibly disappointed, as it would cheapen the story and the narrative.
angstlicht 2024 年 10 月 13 日 下午 7:49 
引用自 Linyos Torvoltos
Have you played SH 1, 3 and 4 at all, by any chance?

What does Silent Hill 1's plot have anything to do with "living with regret over and over"?
could you maybe spend more than 0 seconds mentally processing what a 'ritual' is?

heather is fighting her role in the cycle that 'produced' her. Even homecoming did this.
JamesPD1213 2024 年 10 月 13 日 下午 7:58 
Water for sure. I personally didn't want to continue the game after viewing ''the tape''. Sure, some creature was trying to lure him back to the town so he could have what he's been dreading the last 3 years, but made him realize even more he can't move on. To him, murder was inexcusable, and naturally isn't to most people either. Sure, Mary was going to die from a disease, but I am sure she didn't want James to end her life early all the same. After seeing her final note (the one Laura was supposedly going to give him), inspecting Angela's knife, and the events of The Room with his father, In Water just makes the most sense to me in why he never returned home. As much as we want a redeeming quality to James, there really isn't one for him. The other endings just give you a sense of ''what if'' and to curb the doom and gloom from perhaps one of the most tragic stories of all time.
Linyos Torvoltos 2024 年 10 月 13 日 下午 7:59 
引用自 angstlicht
heather is fighting her role in the cycle that 'produced' her.

That's not a cycle though. Things didn't stop after Silent Hill 1 only for them to start back up again in Silent Hill 3. I'm fairly certain that Silent Hill 3 establishes that the cult was constantly after Harry to get heather. Nothing ever really stopped for another cycle to begin.

This isn't the cycle of reliving things over and over. Not in the way that was implied.
最後修改者:Linyos Torvoltos; 2024 年 10 月 13 日 下午 8:02
SunfireKnight86 2024 年 10 月 13 日 下午 8:12 
引用自 Linyos Torvoltos
引用自 SunfireKnight86
Besides the very very obvious deja vu and a note saying James has done this before and will again. Not to mention the entire series theme of living with regret over and over.

I'd believe you on the "Deja vu" moments if they were ever acknowledged by any character in game. But they're not.

I'm not too sure on the note. Again, that could just be the town ♥♥♥♥♥♥♥ with him.

The series doesn't have an overarching theme of living with regret over and over. Where are you getting that from?

Have you played SH 1, 3 and 4 at all, by any chance?

What does Silent Hill 1's plot have anything to do with "living with regret over and over"? Silent Hill 1's plot is primarily about Harry Mason searching for his daughter after she goes missing. Along the way he discovers why the Town is as haunted as it is: A cult hellbent on bringing it's god into the world had put a child, Alessa, through a whole lot of trauma due to her psychic powers. Her suffering along with more of the cult's BS is what lead to the town being haunted. Silent Hill isn't really a tale of being put through your regrets over and over.

Silent Hill 3 follows on from this. Arguably the central theme of Silent Hill 3 is the horrors a young girl experiences throughout life. Considering Heather has to go through an unwanted pregnancy, people wanting control over her body, A potential stalker that sees her as his play thing. Amongst other things that support this theme. There's also no overt themes of regret. SH3 is yet again focused on the Cult trying to birth their got by putting another young girl through severe trauma because Heather is a reborn Alessa. Heather isn't facing her own regrets. She's fighting forces beyond her control and comprehension for control over her body and life.

Silent Hill 4 again, has nothing to do with being put through your regrets over and over. SH4 again has undertones of the Cult pulling their ♥♥♥♥♥♥♥♥ in the fact that the whole reason everything is happening is because the Cult groomed Walter Sullivan into performing a ritual as a failsafe incase their whole schtick with alessa went to ♥♥♥♥.

Henry isn't facing his own trauma in SH4. He's just a bloke that just so happened to be in the wrong place at the wrong time, ripe for Walter to begin the second part of his ritual.

The only time the series started to focus on people facing their own regrets or whatever was after Team Silent got disbanded and the game was handed around to a dozen other studios who mostly just tried to recreate Silent Hill 2's success. With some outliers like Origins being a prequel and as such focusing more on the cult and alessa stuff, Book of memories being book of memories and Shattered Memories being a retelling of the original game.

引用自 SunfireKnight86
You keep writing out all these paragraphs but I'm starting to get the impression you don't understand the material as well as you think you do.

I do think I understand the material pretty well. That's why I can refer to it and use what the material has established to explain where I'm coming from.
It is mentioned specifically in a conversation between Maria and James outside the club and by Maria outside the mansion. The references to the original SH2 with nostalgia sound effects and corpses of the main character everywhere say a lot more than yet another paragraph of your head canon.
Linyos Torvoltos 2024 年 10 月 13 日 下午 8:20 
引用自 SunfireKnight86
It is mentioned specifically in a conversation between Maria and James outside the club and by Maria outside the mansion. The references to the original SH2 with nostalgia sound effects and corpses of the main character everywhere say a lot more than yet another paragraph of your head canon.

Maria's moment outside the mansion is a reference to the Born From a Wish scenario from certain releases of the original game. Born From a Wish largely takes place within a mansion. Presumably the mansion that Maria complains about in the remake is the same one from Born from a Wish.

Again, the references to the original Silent Hill 2 aren't acknowledged in a way that suggests a time loop. In fact a majority, if any, of the time they're not acknowledged at all in universe such as the moth room and where you would normally get the radio in the tunnel. The way those are presented are more the developers paying homage.

How does the conversation outside the nightclub go again?

The corpses left around are better explained through pre-exsting lore. Again, the town manifests the majority of what James experiences going through the game. It's less of a stretch to then assume the corpses are an extension of this than an implication of a time loop.
最後修改者:Linyos Torvoltos; 2024 年 10 月 13 日 下午 8:25
SunfireKnight86 2024 年 10 月 13 日 下午 8:26 
引用自 Linyos Torvoltos
引用自 SunfireKnight86
It is mentioned specifically in a conversation between Maria and James outside the club and by Maria outside the mansion. The references to the original SH2 with nostalgia sound effects and corpses of the main character everywhere say a lot more than yet another paragraph of your head canon.

Maria's moment outside the mansion is a reference to the Born From a Wish scenario from certain releases of the original game. Born From a Wish largely takes place within a mansion.

Again, the references to the original Silent Hill 2 aren't acknowledged in a way that suggests a time loop. In fact a majority, if any, of the time they're not acknowledged at all in universe such as the moth room and where you would normally get the radio in the tunnel. The way those are presented are more the developers paying homage.

How does the conversation outside the nightclub go again?

The corpses left around are better explained through pre-exsting lore. Again, the town manifests the majority of what James experiences going through the game. It's less of a stretch to then assume the corpses are an extension of this than an implication of a time loop.
I get it, dude. You don't like it. But the game drops tons of hints that something weird is going on and that this might be a continuation of the original, not a straight "reboot." If you chose to ignore it you can but you might as well quit telling me to because it isn't going to happen.
Linyos Torvoltos 2024 年 10 月 13 日 下午 8:29 
引用自 SunfireKnight86
I get it, dude. You don't like it. But the game drops tons of hints that something weird is going on and that this might be a continuation of the original, not a straight "reboot." If you chose to ignore it you can but you might as well quit telling me to because it isn't going to happen.

Oh yeah. Those hints that are easily contradicted using pre-established lore and information?

The only thing that isn't contradicted by that are the Echoes of the Past. But they're contradicted through simple knowledge of how the trope is usually handled. Again, those would be hints at a time loop if they were actually acknowledged in universe. But as far as I see it they're hardly, if ever acknowledged.

At least try and justify why a time loop makes more sense than just applying pre established information to the “hints”.

Like how does the existence of the corpses indicating a time loop make more sense than the town doing what the town does and manifesting them to torment james?

How are the “deja vu” moments more than just a homage?

How is the moment with Maria at the mansion not just a nod towards Born from a Wish?

That sort of thing.
最後修改者:Linyos Torvoltos; 2024 年 10 月 13 日 下午 8:45
General Plastro 2024 年 10 月 13 日 下午 8:45 
The original SH2 was more subtle about the "cycleness" of james's plight, it mostly came to the clones he sees in the town and Maria's ending.

The remake is far more clear with that intent, the TV ending (Bliss) adds much more to that, including James seemly going back to a point in time where Mary was still alive. On top of that you have more than once James do a double take when he essentially sees himself dead and sending notes to himself.

That still makes the In the Water ending a possible "true ending", but narratively and thematically the Leave ending is the one that seems to close out the cycle.
Excal 2024 年 10 月 13 日 下午 9:03 
Maybe I'm misinterpreting the message and story of the game but I'm gonna go with in water ending as the unofficial cannon ending for me. The whole game he is a very broken man, so much so that he convinced himself that maria is still alive and that he had nothing to do with her death until he learned the truth from silent hill.

Throughout the game especially near the 2nd half, we kind of see James do reckless things like jumping into very deep holes and somehow surviving, I think this is his mental state, he doesn't care if he lives or come out of this place alive. He jumps into these deep areas that make no sense (with no way to come back) because he doesn't want to come back and live Hes on the edge and suicidal. I actually think he came to silent hill because he is very depressed and wanted to end his life there, which he eventually did when he comes to terms with what he did.

Silent hill claims him, but in the end it was his choice to end his own life due to the regret and grief of killing his own wife which haunts him the whole game. The whole time instead of denying that he killed her, in the end he accepts that he did and that it was his doing. So he decides to kill himself. Not every story needs a cliche leave with the kid and start a new life happy ever after ending this is silent hill a horror game so yea.
最後修改者:Excal; 2024 年 10 月 13 日 下午 9:10
Linyos Torvoltos 2024 年 10 月 13 日 下午 9:11 
引用自 General Plastro
The original SH2 was more subtle about the "cycleness" of james's plight, it mostly came to the clones he sees in the town and Maria's ending.

The remake is far more clear with that intent, the TV ending (Bliss) adds much more to that, including James seemly going back to a point in time where Mary was still alive. On top of that you have more than once James do a double take when he essentially sees himself dead and sending notes to himself.

That still makes the In the Water ending a possible "true ending", but narratively and thematically the Leave ending is the one that seems to close out the cycle.

Honestly I think the bliss ending is something else entirely. Considering the tape is the same from the reveal, only that instead of it cutting to James doing the deed it instead subverts that with “No, everything is alright.”. He’s also on white claudia so that’s probably doing a number on him too.

Not really sure how to interpret it entirely. But I’m getting the feeling that it’s possibly implying that James is completely deluding himself that he didn’t kill Mary. Considering that the tape is a subversion of the reveal.
最後修改者:Linyos Torvoltos; 2024 年 10 月 13 日 下午 9:15
angstlicht 2024 年 10 月 13 日 下午 9:15 
引用自 Linyos Torvoltos
引用自 angstlicht
heather is fighting her role in the cycle that 'produced' her.

That's not a cycle though.
it's an attempted one, the game is about breaking it. Silent hill 4 is so insanely on the nose about this it's amazing a tardis doesn't show up.

Things didn't stop after Silent Hill 1 only for them to start back up again in Silent Hill 3.
and both of those games feature you breaking the rituals...

the people doing literal magic to incur favor with malevolent forces for their own stability *want* there to be reliable patterns (ie, cycles of events) to exploit for wrong ends as rites.

You're being obtuse to write this much about stories you refuse to weigh the subject matter of. Have you considered a career in education?
最後修改者:angstlicht; 2024 年 10 月 13 日 下午 9:22
General Plastro 2024 年 10 月 13 日 下午 9:27 
引用自 Linyos Torvoltos
引用自 General Plastro
The original SH2 was more subtle about the "cycleness" of james's plight, it mostly came to the clones he sees in the town and Maria's ending.

The remake is far more clear with that intent, the TV ending (Bliss) adds much more to that, including James seemly going back to a point in time where Mary was still alive. On top of that you have more than once James do a double take when he essentially sees himself dead and sending notes to himself.

That still makes the In the Water ending a possible "true ending", but narratively and thematically the Leave ending is the one that seems to close out the cycle.

Honestly I think the bliss ending is something else entirely. Considering the tape is the same from the reveal, only that instead of it cutting to James doing the deed it instead subverts that with “No, everything is alright.”. He’s also on white claudia so that’s probably doing a number on him too.

Not really sure how to interpret it entirely. But I’m getting the feeling that it’s possibly implying that James is completely deluding himself that he didn’t kill Mary. Considering that the tape is a subversion of the reveal.

IMO its a callback to how we see one of the dead james in front of a TV. I think you can either take it literally (James goes back to a time where he was happy with Mary) or as a metaphor for james losing himself to his memories and thus stopped existing in the "real world". Either way i feel its part of the endings where James doesnt learn anything and prefers delusion.
Linyos Torvoltos 2024 年 10 月 13 日 下午 9:33 
引用自 angstlicht
引用自 Linyos Torvoltos

That's not a cycle though.
it's an attempted one, the game is about breaking it. Silent hill 4 is so insanely on the nose about this it's amazing a tardis doesn't show up.

Things didn't stop after Silent Hill 1 only for them to start back up again in Silent Hill 3.
and both of those games feature you breaking the rituals...

the people doing literal magic to incur favor with malevolent forces for their own stability *want* there to be reliable patterns to exploit for wrong ends.

You're being obtuse to write this much about stories you refuse to weigh the subject matter of. Have you considered a career in education?

These simply arent cycles in the same sense as what’s being discussed here. They are not time loops. They are not people being forced to experience things over and over in a time loop. They’re not a series of events repeating themselves.

Silent hill 4 doesn’t contain any loops. I’m not really sure what you’re getting at there. Youll need to clarify what youre counting as a “cycle” here.

Breaking rituals is not the same as breaking a loop or a cycle though in this context. It doesn’t involve someone experiencing the same thing once again. That sort of thing.

As for the rituals themselves. All the order wants is to bring a about what they consider to be “Paradise”.

There are no time loops in silent hill.
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