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回報翻譯問題
I am inclined to agree. I never liked this whole time loop thing. It makes zero sense with established Silent Hill lore. The little "deja-vu" moments, I believe are simply there as an homage to events from previous games (and afaik the vast majority of these moments are usually related to previous SH2 moments, though I have found at least one reference that I KNOW is from a different game entirely).
This idea that there is a loop going on where James is reliving this over and over again is just ludicrous imo. If it ever did come out to be true, I'd be incredibly disappointed, as it would cheapen the story and the narrative.
heather is fighting her role in the cycle that 'produced' her. Even homecoming did this.
That's not a cycle though. Things didn't stop after Silent Hill 1 only for them to start back up again in Silent Hill 3. I'm fairly certain that Silent Hill 3 establishes that the cult was constantly after Harry to get heather. Nothing ever really stopped for another cycle to begin.
This isn't the cycle of reliving things over and over. Not in the way that was implied.
Maria's moment outside the mansion is a reference to the Born From a Wish scenario from certain releases of the original game. Born From a Wish largely takes place within a mansion. Presumably the mansion that Maria complains about in the remake is the same one from Born from a Wish.
Again, the references to the original Silent Hill 2 aren't acknowledged in a way that suggests a time loop. In fact a majority, if any, of the time they're not acknowledged at all in universe such as the moth room and where you would normally get the radio in the tunnel. The way those are presented are more the developers paying homage.
How does the conversation outside the nightclub go again?
The corpses left around are better explained through pre-exsting lore. Again, the town manifests the majority of what James experiences going through the game. It's less of a stretch to then assume the corpses are an extension of this than an implication of a time loop.
Oh yeah. Those hints that are easily contradicted using pre-established lore and information?
The only thing that isn't contradicted by that are the Echoes of the Past. But they're contradicted through simple knowledge of how the trope is usually handled. Again, those would be hints at a time loop if they were actually acknowledged in universe. But as far as I see it they're hardly, if ever acknowledged.
At least try and justify why a time loop makes more sense than just applying pre established information to the “hints”.
Like how does the existence of the corpses indicating a time loop make more sense than the town doing what the town does and manifesting them to torment james?
How are the “deja vu” moments more than just a homage?
How is the moment with Maria at the mansion not just a nod towards Born from a Wish?
That sort of thing.
The remake is far more clear with that intent, the TV ending (Bliss) adds much more to that, including James seemly going back to a point in time where Mary was still alive. On top of that you have more than once James do a double take when he essentially sees himself dead and sending notes to himself.
That still makes the In the Water ending a possible "true ending", but narratively and thematically the Leave ending is the one that seems to close out the cycle.
Throughout the game especially near the 2nd half, we kind of see James do reckless things like jumping into very deep holes and somehow surviving, I think this is his mental state, he doesn't care if he lives or come out of this place alive. He jumps into these deep areas that make no sense (with no way to come back) because he doesn't want to come back and live Hes on the edge and suicidal. I actually think he came to silent hill because he is very depressed and wanted to end his life there, which he eventually did when he comes to terms with what he did.
Silent hill claims him, but in the end it was his choice to end his own life due to the regret and grief of killing his own wife which haunts him the whole game. The whole time instead of denying that he killed her, in the end he accepts that he did and that it was his doing. So he decides to kill himself. Not every story needs a cliche leave with the kid and start a new life happy ever after ending this is silent hill a horror game so yea.
Honestly I think the bliss ending is something else entirely. Considering the tape is the same from the reveal, only that instead of it cutting to James doing the deed it instead subverts that with “No, everything is alright.”. He’s also on white claudia so that’s probably doing a number on him too.
Not really sure how to interpret it entirely. But I’m getting the feeling that it’s possibly implying that James is completely deluding himself that he didn’t kill Mary. Considering that the tape is a subversion of the reveal.
and both of those games feature you breaking the rituals...
the people doing literal magic to incur favor with malevolent forces for their own stability *want* there to be reliable patterns (ie, cycles of events) to exploit for wrong ends as rites.
You're being obtuse to write this much about stories you refuse to weigh the subject matter of. Have you considered a career in education?
IMO its a callback to how we see one of the dead james in front of a TV. I think you can either take it literally (James goes back to a time where he was happy with Mary) or as a metaphor for james losing himself to his memories and thus stopped existing in the "real world". Either way i feel its part of the endings where James doesnt learn anything and prefers delusion.
These simply arent cycles in the same sense as what’s being discussed here. They are not time loops. They are not people being forced to experience things over and over in a time loop. They’re not a series of events repeating themselves.
Silent hill 4 doesn’t contain any loops. I’m not really sure what you’re getting at there. Youll need to clarify what youre counting as a “cycle” here.
Breaking rituals is not the same as breaking a loop or a cycle though in this context. It doesn’t involve someone experiencing the same thing once again. That sort of thing.
As for the rituals themselves. All the order wants is to bring a about what they consider to be “Paradise”.
There are no time loops in silent hill.