SILENT HILL 2

SILENT HILL 2

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The Watcher Oct 13, 2024 @ 7:00am
6
Stop Asking Bloober to Fix Unreal Engine (I WERE RIGHT UPDATE: Patch Came Out, StillStutter!)
Stuttering and performance issues are inherited from Unreal Engine and will most likely never ever be fixed.

UPDATE: Patch came out, still stuttering!

I WERE RIGHT. AGAIN!!!
People insulted me, called me stupid and a troll.. Because the truth is hard for them to face. Just like our hero James they should deny the truth and not chase it as it WILL betray them!

But... I WERE RIGHT.
Last edited by The Watcher; Oct 21, 2024 @ 2:40am
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Showing 1-15 of 169 comments
Long Niar™ Oct 13, 2024 @ 7:10am 
Where did you get that information?
Vana Oct 13, 2024 @ 7:19am 
There are other UE5 titles which run significantly better while having more processes in the background. Not saying UE5 is a perfect engine but bloober needs to do ALOT more in regards to optimization.
WolfPax Oct 13, 2024 @ 7:22am 
Originally posted by Niar™:
Where did you get that information?

OP didn't its false, i saw them banned a day or two ago for who knows what.

they were also rage baiting by advocating for denuvo and saying this remake erases the original and "craps on it"
Last edited by WolfPax; Oct 13, 2024 @ 7:23am
thekillamon Oct 13, 2024 @ 7:32am 
There's still a lot they can do to fix it though. There's plenty of UE5 games that run better than it
H3llF1re Oct 13, 2024 @ 7:37am 
If they cared enough to fix stuttering and optimise the performance they absolutely could. Hi-Fi Rush Devs I'm sure would attest to this (and are probably looking for jobs given the recent closure of Tango)

Stop excusing these companies releasing broken products and charging full price for it
Nofunson Oct 13, 2024 @ 7:51am 
Originally posted by H3llF1re:
If they cared enough to fix stuttering and optimise the performance they absolutely could. Hi-Fi Rush Devs I'm sure would attest to this (and are probably looking for jobs given the recent closure of Tango)

Stop excusing these companies releasing broken products and charging full price for it

Hi-Fi Rush ran on UE4, just saying
Vitaly Oct 13, 2024 @ 8:00am 
immortals of aveum, fort solis, remnant II, robocop rogue city, tekken 8, the first descendant, etc are examples of UE5 games that either dont or barely suffer from any shader compilation stutter or traversal stutter.

SH2R, Until Dawn and Lords of the Fallen are examples of rushed games, pretty sure bloobler focused to polish and finish the actual game and left optimizations for patches, if it gets fixed, including fixing amd gpus terrible performance than i'm buying it.
Last edited by Vitaly; Oct 13, 2024 @ 8:34am
Pugs Oct 13, 2024 @ 8:29am 
These steam forums are hysterical with some of the stuff people post lol
Vitaly Oct 13, 2024 @ 8:33am 
Originally posted by Zahramar:
Originally posted by Vitaly:
immortals of aveum, fort solis, remnant II, robocop rogue city, tekken 8, the first descendant, etc are examples of UE5 games that either dont or barely suffer from any shader compilation stutter or traversal stutter.

SH2R, Until Dawn and Lords of the Fallen and examples of rushed games, pretty sure bloobler focused to polish and finish the actual game and left optimizations for patches, if it gets fixed, including fixing amd gpus terrible performance than i'm buying it.
All of those except Tekken stutters. How would fighting game traversal stutter? 🤔
and or, and or
Vitaly Oct 13, 2024 @ 8:54am 
Originally posted by Zahramar:
Originally posted by Vitaly:
and or, and or
That's a weird way to say "I were wrong and I don't understand what traversal stutter means".
you dont have anything better to do kiddo or you dont understand what "or" means? zoomers be zooming and not learning to read smh
Last edited by Vitaly; Oct 13, 2024 @ 8:54am
Linyos Torvoltos Oct 13, 2024 @ 8:58am 
It being a UE5 issue doesn't mean it can't be fixed. Especially given the fact that the engine's source code is available.

These issues have been fixed by other developers in the past, I believe.
MikhailT Oct 13, 2024 @ 8:59am 
Bloober is historically bad at optimizations, almost all of their games suffered some kind of bad perf issues.

Bloober made the choice to use UE5 engine and they made the choice to not rebase it on latest UE5.3 or later which may or may not help mitigate some of the glitches.

The issues are theirs to fix, the cause of the issues may not on them but it is on them to address.

If Epic suddenly fixed everything in UE5.6, it is still on Bloober to rebase to 5.6 to address this issue.
Linyos Torvoltos Oct 13, 2024 @ 9:03am 
Originally posted by Zahramar:
Who says UE source code is available??

I don't think any other developers fixed it. Unreal Games should fix it.

I literally have access to the UE github repo, that's how I know.

It's freely available to anyone, it just requires a few steps to sign up. Here's a link from the official source though, really not that hard to look it up yourself.

https://www.unrealengine.com/en-US/ue-on-github
Last edited by Linyos Torvoltos; Oct 13, 2024 @ 9:03am
Pugs Oct 13, 2024 @ 9:06am 
They're going to say what they are going to say.

And Blooper/Konami is not going to read this **** hole toxic forum.

So...let it be. lol
Last edited by Pugs; Oct 13, 2024 @ 9:06am
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