SILENT HILL 2

SILENT HILL 2

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Vitaly Oct 13, 2024 @ 5:55am
Will bloobler fix performance on AMD GPUs?
played for a little bit on a friends account before buying, and to my shock it runs like absolute crap on my rx 6700 xt compared to his 3060ti, this is by far the worst diff i've seen between these gpus, not very good for bloobler's reputation

someone did a comparison https://www.youtube.com/watch?v=8oR7BQEHYj8, look at this bs... will buy it if it ever gets fixed
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Showing 1-14 of 14 comments
WolfPax Oct 13, 2024 @ 6:01am 
i hope they fix it too if they ever add a FPS patch
76561198054862420 Oct 13, 2024 @ 6:19am 
Originally posted by WolfPax:
i hope they fix it too if they ever add a FPS patch
There's a fps mod, you have make James invisible though or his head will be in the way when you're damaged. Makes cut scenes a bit off. I didn't like the 3rd person, I felt like i was just looking at James back instead of the creepy environment. The combat was tough though I would always miss my melee attacks.
PRAET0R1AN™ Oct 13, 2024 @ 6:24am 
Originally posted by 76561198054862420:
Originally posted by WolfPax:
i hope they fix it too if they ever add a FPS patch
There's a fps mod, you have make James invisible though or his head will be in the way when you're damaged. Makes cut scenes a bit off. I didn't like the 3rd person, I felt like i was just looking at James back instead of the creepy environment. The combat was tough though I would always miss my melee attacks.

I don't think he means a "First Person" patch, I think he's referring to the actual FPS as in.. Frames Per Second.
RodroG Oct 13, 2024 @ 6:56am 
I also hope this situation will be fixed at some point. However, the Radeon Adrenalin display driver optimization may be involved in those significant performance differences between GeForce and Radeon GPUs with software-accelerated Lumen.
WolfPax Oct 13, 2024 @ 7:02am 
Originally posted by 76561198054862420:
Originally posted by WolfPax:
i hope they fix it too if they ever add a FPS patch
There's a fps mod, you have make James invisible though or his head will be in the way when you're damaged. Makes cut scenes a bit off. I didn't like the 3rd person, I felt like i was just looking at James back instead of the creepy environment. The combat was tough though I would always miss my melee attacks.

theres no way you thought i meant first person lol :steamfacepalm:
Zebedee Oct 13, 2024 @ 7:23am 
If it's something improved by drivers then there is a post-launch build for gpu vendors listed on SteamDB which suggests that something is happening there with Nvidia and/or AMD. (Intel has a specific named build pre-launch.)
Last edited by Zebedee; Oct 13, 2024 @ 7:24am
RodroG Oct 13, 2024 @ 7:38am 
Originally posted by Zebedee:
If it's something improved by drivers then there is a post-launch build for gpu vendors listed on SteamDB which suggests that something is happening there with Nvidia and/or AMD. (Intel has a specific named build pre-launch.)

Yes, I also saw that build and I agree with your guess. However, we shouldn't rule out the possibility of additional specific driver code optimizations and tweaks needed to fully address the AMD Radeon underperforming vs. Nvidia GeForce with software-accelerated Lumen in this game and other UE5 games.
Vitaly Oct 13, 2024 @ 7:46am 
Originally posted by RodroG:
I also hope this situation will be fixed at some point. However, the Radeon Adrenalin display driver optimization may be involved in those significant performance differences between GeForce and Radeon GPUs with software-accelerated Lumen.

i don't think its driver related in this instance, its like starfield when it came out, nvidia did put out driver optimizations that gave minimal improvements, but only when bethesda properly optimized the game it began running as well on nvidia as it did on amd, its a dev skill issue.
Last edited by Vitaly; Oct 13, 2024 @ 7:46am
Zebedee Oct 13, 2024 @ 7:50am 
Originally posted by RodroG:
Yes, I also saw that build and I agree with your guess. However, we shouldn't rule out the possibility of additional specific driver code optimizations and tweaks needed to fully address the AMD Radeon underperforming vs. Nvidia GeForce with software-accelerated Lumen in this game and other UE5 games.

For sure if it's a deeper issue with AMD drivers and Lumen more generally then it'd be weird if it were suddenly resolved just for this game. Fingers crossed for the red team regardless of cause.
RodroG Oct 13, 2024 @ 7:56am 
Originally posted by Vitaly:
Originally posted by RodroG:
I also hope this situation will be fixed at some point. However, the Radeon Adrenalin display driver optimization may be involved in those significant performance differences between GeForce and Radeon GPUs with software-accelerated Lumen.

i don't think its driver related in this instance, its like starfield when it came out, nvidia did put out driver optimizations that gave minimal improvements, but only when bethesda properly optimized the game it began running as well on nvidia as it did on amd, its a dev skill issue.

I agree with the approach but we can only guess from our end. Also, can we be sure AMD included any specific driver optimization or tweaks for this game in their latest stable 24.9.1 WHQL drivers? AMD didn't even list official driver support for Silent Hill 2 Remake in their 24.9.1 patch notes.
RodroG Oct 13, 2024 @ 7:57am 
Originally posted by Zebedee:
Originally posted by RodroG:
Yes, I also saw that build and I agree with your guess. However, we shouldn't rule out the possibility of additional specific driver code optimizations and tweaks needed to fully address the AMD Radeon underperforming vs. Nvidia GeForce with software-accelerated Lumen in this game and other UE5 games.

For sure if it's a deeper issue with AMD drivers and Lumen more generally then it'd be weird if it were suddenly resolved just for this game. Fingers crossed for the red team regardless of cause.

Seconded :)
Vitaly Oct 13, 2024 @ 8:05am 
Originally posted by RodroG:
Originally posted by Vitaly:

i don't think its driver related in this instance, its like starfield when it came out, nvidia did put out driver optimizations that gave minimal improvements, but only when bethesda properly optimized the game it began running as well on nvidia as it did on amd, its a dev skill issue.

I agree with the approach but we can only guess from our end. Also, can we be sure AMD included any specific driver optimization or tweaks for this game in their latest stable 24.9.1 WHQL drivers? AMD didn't even list official driver support for Silent Hill 2 Remake in their 24.9.1 patch notes.

i agree but i do have some reasoning, like i use linux, and whenever a game is not driver optimized on windows it runs better on linux, till this day actually (alan wake 2, plague requiem, etc), SH2R runs exactly the same on both OSes.

i doubt team bloobler will forward their profiling to amd to figure it out some sort of improvement within the game or the UE5 version being used... however AMD should be more aware as well, as it can and it is happening on some UE5 games and not so much on others.
wasteland drifter Oct 13, 2024 @ 10:21am 
Firstly try dx11 instead of dx12.

One of the reasons I have a rtx 3070 was cause the rx 6800xt I bought and returned did really poor in older titles. If a game is really new, most of the time the Radeon series does great but as soon as you start using older dx versions, not so much.
Last edited by wasteland drifter; Oct 13, 2024 @ 10:22am
Vitaly Oct 13, 2024 @ 11:01am 
Originally posted by Karnacan:
Firstly try dx11 instead of dx12.

One of the reasons I have a rtx 3070 was cause the rx 6800xt I bought and returned did really poor in older titles. If a game is really new, most of the time the Radeon series does great but as soon as you start using older dx versions, not so much.

for radeon users like myself i can recoupe that perf by using linux/dxvk, for SH2R there are still spots where dx11 perf is much worse
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Date Posted: Oct 13, 2024 @ 5:55am
Posts: 14