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Who do I speak to about the green eggs? Someone painted them to match the grass and I lost 2 in my back garden last year. I don't need camo eggs.
Wrong! Didn't we go over this already? The snake is the icon of sin as per Adam & Eve (not "eva" lol). And gallant is another word for brave, chivalrous -- clearly not the snake. There is only one sword-bearing gallant knight in this story. He is not under the sun (day's sheen) and he's as far away as possible from the snake. How are you so bad at reading comprehension?
There is a tree between him and the grave, obscuring his sight.
I am brand new to the franchise and I got it lol
Your explanation was spot on. That *some* people do not understand such a broken down, simplified explanation, is why there has to be 3 difficulty levels for the puzzles in the first place.
Some people just aren't good at puzzles and logic. Those people might brute force a puzzle, but will never understand it, thus will always struggle with those kinds of mechanics. Oh well.
Nice, welcome to the franchise! You picked a hell of a game to start with, that's for sure! Silent Hill has always had a small-ish cult following, so it's great to see new folks coming in. Regardless of what issues some take with it, it's drawing in new fans of the series, and that's a W in my book.
OP said on page 2 or smth at the end that they know what you mean now (if that was not sarcasm - which I don't think it was?).
And nice to know it's so different on hard.
I really enjoyed the new spin on some puzzles, too (played it all set on Standard for the first playthrough and then all the achievements, though).
Same, and there's some new ones entirely which was a really fun surprise. I like that Blooper added some stuff to keep the game fresh for us old vets who thought we were just going to walk through the entire game lol
"No, we concluded no such thing. Only you came to that mistaken conclusion because you failed to understand the puzzle and then made a fool of yourself."
I made it clear that there are logical gaps and nobody was able to prove otherwise.
"Wrong! Didn't we go over this already? The snake is the icon of sin as per Adam & Eve (not "eva" lol)"
Sorry, it's "eva" in my language, I will fix that. Still does not tell us where the snake should be.
"And gallant is another word for brave, chivalrous -- clearly not the snake. "
♥♥♥♥♥♥♥♥♥ the zoomers who never read anything about this story are annoying.
"There is only one sword-bearing gallant knight in this story."
Nothing says anything about sword-bearing in the first part of the riddle. Try again.
"There is a tree between him and the grave, obscuring his sight."
Please tell me this is a joke.
People like you are the reason why this kind of shi*ty and badly translated puzzles exist in the first place. Just because your language barrier and lack of logical thinking makes this seem fine doesn't mean it is.
Let me quote another user here who was spot on:
"If you disregard the differing directions of the faces of the coins, the puzzle is probably easier, because there is no contradiction to perceive. So maybe reason why you solved it is because you perceived fewer pieces of information and made fewer considerations than are actually present. Perhaps the puzzle is simply more attuned to a simpler, less observant way of processing information, as well as a weaker understanding of common English idioms. idk. Hope that helps."
(Grave)(Man)(Blank)(Blank)(Snake). I took it to be like one of those logical puzzles, that the man needs to be as far away from the snake, on the night side, but cannot face the gravestone.
When I looked up the actual solution it left me confounded and annoyed. I eventually realized that they were going for the "tree" blocking the man's sight to the grave but this requires too many logical leaps, particularly in the treatment of the gold adornment to represent a 2D world despite the holes left by the coin spaces. It sorta works but it doesn't feel very "clean" or well thought out especially for the first major puzzle that has multiple steps. I didn't struggle nearly as much with the other steps.
For what it's worth I am both a Silent Hill veteran in terms of puzzle solving, and I'm also a game developer of a similar game so I have experience in designing puzzles myself, and this one just rubbed me the wrong way.
I also feel like the game relies too much on environmental puzzles. There are far too many requiring you to look around the area to glean information. (Moths/Paintings/Safe) that it feels repetitive and not particularly inventive. So far I am not convinced puzzle design is Bloober's forte... they are not bad but they don't really hold a candle to the original games so far.
Why doth thou not use they brain? Does it bring doth forth such pain? For thou should learn how to read before thy speaketh! Otherwise thou doth look quite weaketh! For posting such as tis lame. Do thy feel absolute no shame?
"The one once so gallant has fled from day’s sheen, as far as he could go from the icon of sin."
"The one whom he swore to shield in her life, now lays in a grave, **far** from his sight."
There, I fixed this stupid riddle by changing one word.
lmao yeah, or change "sight" to "site"
All the ad hominem attacks you’ve gotten aside, I didn’t struggle with any of the other pieces or parts of this riddle like you did. It was clear to me which coins and sides to use, but “away from sight” means you’re “looking away from something”, so that’s why I’m frustrated with the wording. Maybe there’s something I’m missing in the translation of “away from sight”.
I didn't really struggle with the following questions, it was just the first one that really made me mad.