SILENT HILL 2

SILENT HILL 2

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lethargicpillow 23 AGO 2024 a las 12:19 a. m.
Not a remake, but a Homecoming sequel
So, after re-playing both games again (SH2 was on PCSX2, still looks great) i cannot get rid of the feeling that Konami made Homecoming 2 instead of SH2 remake. Biggest concern to me, judging from trailers and gameplay footage, James now seems combat agile for no reason - as far as I remeber, he is a company clerk, not a "war veteran" like Alex (even if war was only in his mind eh). Interface and world interaction looks weirdly similar to HC, even wall-breaching sections are presented - similar to flesh/cloth doorways and plank breaking from HC. Addition of "points of interest" on objects is straight-up wrong, it severely reduces the need to give attention to your surroundings. And other small and large details giving the wrong vibe.
I just don't feel that these changes are fit to the SH2. It was like it was because of the artistic choices, and gameplay loop was only to support the story, the emphasis was on the town and characters, not pipe-punching the Mannequins. And i'm afraid this will reflect poorly on the release reception of the new game.

P.S. Trailers also show some weird directorial changes in some of the cutscenes. Kinda reminds of the HD collection story all over again... Did Bloober dragged Hullet and McG on the board?
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Mostrando 1-15 de 18 comentarios
ingi 23 AGO 2024 a las 12:58 a. m. 
I haven't really paid that much attention to it yet. But if bloober or konami turn silent hill 2 into a kind of silent hill homecoming, that would be just right for me. I love Silent Hill Homecoming and have already played it 5 times.

:steamthumbsup:
Raptor 23 AGO 2024 a las 2:05 a. m. 
That's an insult to Homecoming
Tracido 23 AGO 2024 a las 2:52 a. m. 
Publicado originalmente por Punisher at home:
That's an insult to Homecoming
Homecoming was itself an insult to Team Silent, Konami fired them during production, and it was changed from Silent Hill V to Homecoming..
klimat13 23 AGO 2024 a las 3:13 a. m. 
Apparently some people here really expected Bloober to go pitch Konami their version of SH2 remake like this:

- Hey, so want to make a Silent Hill 2 remake.
- And what is you selling point?
- We want to make combat clunky and boring on purpose! Just like the old days!
- Awesome, you are hired!

You people live in an alternative reality if you really expected it to go this way.
Scriptimus 23 AGO 2024 a las 4:01 a. m. 
Publicado originalmente por klimat13:
Apparently some people here really expected Bloober to go pitch Konami their version of SH2 remake like this:

- Hey, so want to make a Silent Hill 2 remake.
- And what is you selling point?
- We want to make combat clunky and boring on purpose! Just like the old days!
- Awesome, you are hired!

You people live in an alternative reality if you really expected it to go this way.
- We want the PH fight to be exactly same! It doesn't matter that there has been 23 years of gaming since, slowly walking between corners of a room is still a great boss fight!

:nidhoggyengarde:
Harry Scrowtem 23 AGO 2024 a las 4:03 a. m. 
Publicado originalmente por klimat13:
Apparently some people here really expected Bloober to go pitch Konami their version of SH2 remake like this:

- Hey, so want to make a Silent Hill 2 remake.
- And what is you selling point?
- We want to make combat clunky and boring on purpose! Just like the old days!
- Awesome, you are hired!

You people live in an alternative reality if you really expected it to go this way.
As opposed to bloober saying:

- "We want to ruin all the characters and involve our dei consultation firm with the remake."
- "We want to remove all fear and survival horror aspects from the game and just make it as close to RE4 as we can."
- "We will get Ito involved with the game but not allow him to make any decisions or implement his suggestions."
- "We will have Yamaoka remake the original soundtrack of course, because without him involved, NO ONE would have even cared about this remake or The Medium for that matter."

Yeah, this reality is so much better.
Última edición por Harry Scrowtem; 23 AGO 2024 a las 4:18 a. m.
Tracido 23 AGO 2024 a las 4:06 a. m. 
Publicado originalmente por Harry Scrowtem:
Publicado originalmente por klimat13:
Apparently some people here really expected Bloober to go pitch Konami their version of SH2 remake like this:

- Hey, so want to make a Silent Hill 2 remake.
- And what is you selling point?
- We want to make combat clunky and boring on purpose! Just like the old days!
- Awesome, you are hired!

You people live in an alternative reality if you really expected it to go this way.
As opposed to bloober saying:

- "We want to ruin all the characters and involve our dei consultation firm with the remake."
- "We want to remove all fear and survival horror aspects from the game and just make it as close to RE4 as we can."
- "We will get Ito involved with the game but not allow him to make any decisions or implement his suggestions."
- "We will have Yamaoka remake the original soundtrack of course, because without him involved, NO ONE would have even cared about this remake or The Medium for that matter."

Yeah, this reality is so much better.

Not only that, the extremist hatred allowed here only for their PR team is obvious. They really think people can't see who's allowed to start and maintain flaming and trolling people even behind blocks?

Even worse they rehired that horrible manager from Konami who forgot the streetlights and the ENTIRE team could not stand and NEVER did a lick of work on the project.

You know the one with the ridiculous superstitious problems with Ito's work, as another example, he was PERFECT for Konami to use with a consultation firm here.
Última edición por Tracido; 23 AGO 2024 a las 4:19 a. m.
Harry Scrowtem 23 AGO 2024 a las 4:35 a. m. 
Publicado originalmente por Scriptimus:
Publicado originalmente por klimat13:
Apparently some people here really expected Bloober to go pitch Konami their version of SH2 remake like this:

- Hey, so want to make a Silent Hill 2 remake.
- And what is you selling point?
- We want to make combat clunky and boring on purpose! Just like the old days!
- Awesome, you are hired!

You people live in an alternative reality if you really expected it to go this way.
- We want the PH fight to be exactly same! It doesn't matter that there has been 23 years of gaming since, slowly walking between corners of a room is still a great boss fight!

:nidhoggyengarde:
It's been 23 years and this is the best they can do? :steamfacepalm:
Sure, the PH fight has some fancy new mechanics but it does absolutely nothing to enhance the fear of that fight, in fact, in that aspect it's even worse than the original somehow. It's almost comical in a way that the area is so big now and James can now dodge like he is an action hero and freely run circles around PH, so much for being scared of him and the Otherworld anymore.
Scriptimus 23 AGO 2024 a las 4:44 a. m. 
Publicado originalmente por Harry Scrowtem:
Publicado originalmente por Scriptimus:
- We want the PH fight to be exactly same! It doesn't matter that there has been 23 years of gaming since, slowly walking between corners of a room is still a great boss fight!

:nidhoggyengarde:
It's been 23 years and this is the best they can do? :steamfacepalm:
Sure, the PH fight has some fancy new mechanics but it does absolutely nothing to enhance the fear of that fight, in fact, in that aspect it's even worse than the original somehow. It's almost comical in a way that the area is so big now and James can now dodge like he is an action hero and freely run circles around PH, so much for being scared of him and the Otherworld anymore.
The fear instilled from kiting a slow moving boss from corner for a couple of minutes? Yeah sure bub, the only fear from that fight now is how whack the movement feels. LOL :sadpug::Horse:
Tracido 23 AGO 2024 a las 4:48 a. m. 
Publicado originalmente por Harry Scrowtem:
Publicado originalmente por Scriptimus:
- We want the PH fight to be exactly same! It doesn't matter that there has been 23 years of gaming since, slowly walking between corners of a room is still a great boss fight!

:nidhoggyengarde:
It's been 23 years and this is the best they can do? :steamfacepalm:
Sure, the PH fight has some fancy new mechanics but it does absolutely nothing to enhance the fear of that fight, in fact, in that aspect it's even worse than the original somehow. It's almost comical in a way that the area is so big now and James can now dodge like he is an action hero and freely run circles around PH, so much for being scared of him and the Otherworld anymore.

I can't deny it, the fear is not in that scene, my action meter is all hyped, like Imma get me some RE:remake, but that's not what i wanted for Silent Hill, let alone, 2...

The fear was in that tiny, confined, stairwell, where he could grip my throat if I stood there trying to reload too long, because back then I wasn't gonna use a menu, the thrill and intensity of that experience I had to do it in real time..

I hope if they've added a ton that the original smaller areas are still in the game at least, but that's just my hope right now, I don't have a copy, but it's very uncomfortable not having a demo..
Harry Scrowtem 23 AGO 2024 a las 4:59 a. m. 

Publicado originalmente por ingi:
I haven't really paid that much attention to it yet. But if bloober or konami turn silent hill 2 into a kind of silent hill homecoming, that would be just right for me. I love Silent Hill Homecoming and have already played it 5 times.

:steamthumbsup:
Yeah, who needs Silent Hill 2 when you have the much superior Silent Hill Homecoming!
https://youtu.be/elr5474pnbU?si=W0Y4BY1N5a7Ra85R
Última edición por Harry Scrowtem; 23 AGO 2024 a las 5:00 a. m.
ingi 23 AGO 2024 a las 5:00 a. m. 
I think the opinions here in the community will change very quickly once the game is out. That is usually the case. I remember that at some point a brand new game or remake was released, and afterwards they just said (Oh, that's the best game I've seen). That's usually the case. So I think it will be the same in the sh 2 remake.

Not another example. The West Balkan DLC for Euro Truck Simulator 2 performed very poorly on Steam. The DLC card expansion has been on the market for quite a while now, and Fame has slipped from satisfactory to very positive. So from the reviews. I think it will be the same with the upcoming remake of Silent Hill 2.

Even when a remake of Tony Hawks Pro Skater 1-2 was released, it was rated rather negatively. But now it is very positive. And the game is definitely worth it. Give silent hill 2 remake a change first before you plan from the start that the remake will fail.
mdesaleah 23 AGO 2024 a las 5:33 a. m. 
It’s actually more funny than that.

It’s main inspiration is Homecoming. But it takes the worst aspects of other games too. The horrible QTEs and grabs from Origins, and the stun lock roars from Downpour.

It’s accidentally taking the worst parts of games that fans already don’t like, and shoving them into one of the originals where they don’t belong
Última edición por mdesaleah; 23 AGO 2024 a las 5:34 a. m.
Bͥatͣmͫan 23 AGO 2024 a las 5:37 a. m. 
homecoming the most underrated silent hill game!
ever made.
Última edición por Bͥatͣmͫan; 23 AGO 2024 a las 5:37 a. m.
mdesaleah 23 AGO 2024 a las 5:41 a. m. 
Publicado originalmente por Bͥatͣmͫan:
homecoming the most underrated silent hill game!
ever made.
Nah, it’s rated correctly, in the dumpster.

So much that it never even got released in Japan
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Publicado el: 23 AGO 2024 a las 12:19 a. m.
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