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Comparison OF THE ACTUAL ACTING here.. https://x.com/really_username/status/1796311053133136265
After that, I just facepalmed this entire situation, and I am terrified of how it will finally turn out, even if some things were impressive or not, the WHOLE package is missing here.
Compare Angela holding the knife in the original, with the brief flash of her holding the knife now.
It speaks for itself
It would have been better, if there was a crack in the window, and then we see fog coming through it, spreading the dread.
I didn't even think of this, but it works in the game, I do like this and it fits with the actual theme of the game.
Yeah, if they add darkness it will help, the fog effects are already a nice improvement, but the game can't sell me on the nostalgia of the environment alone, they better follow through with better acting from these characters in important scenes before I'd be able to get into it, too.
I do understand, though I also know for myself the behavior of these characters determines first whether I can even believe it is them, then the aesthetics come in. Also, yes, the combination of all the things is how it flows. It's just for me, Angela fit a lot of body types and people I actually know, but her behavior was absolutely unique. That's what I'm meaning here.
Team Silent actually wanted to make an SH5, but Konami kicked them out in favor of Western devs to match the movie.
So they're getting exactly what they wanted. Threw out the original devs before they could finish their next plan, and replaced it with much lower quality imitations.