Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
But out of all four options, picking 2 was probably the worse option. Because its the one option that gained its reputation from all the little pieces fitting together into something that can't just be redone.
1, 3, and 4 also have their own small details, but 2 is the one where everything fits so well its practically perfect.
It's really that easy. They have the blueprint. Follow it.
2, and 4 are fine. But 3 was really bad at staying "true" to anything from the original.
But 1 is easily there most accurate and best at improving without cutting.
https://www.youtube.com/watch?v=eVBPMrjslW8
I dont usually follow any online videos. But this one is good at being brief but still comparing some of the cut stuff (ignoring how the DLC for 4 wasnt out). Especially 3s, although they cut more for that game than what’s being said here even
Capcom didn't stay true to the story and the characters are all soulless and generic now, bad example.