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If Konami had half a brain cell set aside for FUTURE profits, they'd have APPROACHED the team that did the Enhanced Edition, and would PAY them and reverse engineer the entire thing for a proper remaster.
Sega is practically the only dev to really do this though. Get big fan game creators and modders, get them to enhance the older games for mobile officially (small scale releases). Take note of how well they did it, and then have them make a big new side game with main team assistance while the main team is mostly busy.
Although I dont think any fan dev would want to work with Konami considering their reputation.
Everything is being judged based on previous works and that free one on PS5 until SH2 is out, and that history is terrible beyond SH4, as I have been mentioning repeatedly, even James Stephanie Sterling mocked the hell out of The Short Message being someone screaming about their haunted meow meow.
So yeah, people already have reason to worry.
I agree mostly. But we need three layers:
1) Enhanced Edition style Remaster should be official anyway.
2) Some small and highly objective improvements beyond Remaster: In-game faces shouldn't be so ugly and replaced with cutscenes' faces, fixing hardcore difficulty boss fights which are unwinnable without extra tricks and knowledge and other like that.
3) Remake - the least needed but possible. That will make the game more realistic like I am there: free camera, more detailed and believable environment, more nuanced gameplay etc.
Speaking of Konami's REPUTATION..
The Lost Version of Silent Hill 5
Silent Archives
uploaded 8 hours ago
https://youtu.be/i4owIDX6MKc
It makes me sad for what could have been. I actually really loved 4. For the longest time, I thought I liked it more than 2, but after getting it on gog and watching a few people covering it, I realized that 2 is very much the best silent hill. So many things come together so well in that game. 1 had so many great things going on, 4 had a really interesting take on being stuck in the apartment room between each mission or venture out. But 2 did all of the things each one did the best. Story, characters, atmosphere, the map, and monsters.
There's actually a real reason for this..
https://ibb.co/YTHKs8p
As you can see, SH2 got almost every single person from Team Silent, 3 & 4 were from the team being split to work on separate projects.
We all can see that difference..
Funny you go after Sterling, they actually liked the monster designs, but continue..
I also played it and was bored so much I stopped. Like every average horror game I even tested demo's of this Next Fest.
All of the things since SH4 from the series have been not scary, period.
I guess I also enjoyed the story and characters despite the extremely clumsy writing, it reminded me of a cross between Silent Hill and Life is Strange... I love both of those things so it worked for me. I can see why the writing would be a deal-breaker for some though.
I guess my main point is that I'm not "worried" about playing a game and forming my own opinion, even if it turns out to be bad. I refuse to let the online hive mind influence my opinion before I've even played the game.
Um, this isn't a system where being a compliant quiet servant gets you anywhere, he's an entertainer, that's how all of this 'journalism' works in a world where what you earn determines your job continuance..
I can enjoy a lot of things since SH4, too. It's the lack of horror that was my issue.
No one took risks like they did with 3 again (Fukuro lady, look it up and learn), nor kept the story together even as messy as it got in 4 it still was in the same caliber..
Now if you want new stories from new things, I don't understand why they can't just make new IP's. See where I'm coming from, too?
If you want to be faithful to this material, then do that, but that's not what's happened since 4.
I'm looking forward to Silent Hill f and Townfall, seems like they might be allowing other creators to do something other than retread the overanalysed tropes of SH2.
New IP's are of course welcome too, imo the best horror game of the last 10 years was Frictional's SOMA. I don't expect big publishers like Konami to be able to outdo the indies in that regard.
I was looking for horror, that original content that Silent Hill 2 already had, without tampering and instead of being disturbed, I was distracted by Herman Munsters sack, among many other issues we all have seen. Up to and including entire characters seemingly changed all the way down to their behavior and acting skill.. It was the only one I cared about and they will forever be stained as a company handling a proper remake if they ruin it.. Casuals that love five nights at Freddy's might be very happy though. Who knows.
It’s a PT clone that misses why PT was so popular.
It also tries way too hard to handle multiple subjects like bullying online, self-image, parental abuse. But it only has 2 hours to do all that so it chooses to be extremely blatant about everything.
It has none of the restraint of 1-4 and PT, and so it has none of the mystery. Also the voice acting is really bad.
So it ends up feeling like a poorly done PSA, because that’s pretty much what it is
And theres way better options for that kind of game:
https://www.youtube.com/watch?v=-wo3TmI1VwE