SILENT HILL 2

SILENT HILL 2

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Arthur Morrigan Oct 22, 2022 @ 3:58pm
Interesting video on how much Bloober Team sucks.
https://www.youtube.com/watch?v=I_uD7gxIF2s

We all know about their catalog of trite walking sims filled with derivative horror; as well as their awful writing and inability to handle sensitive subject matter. This video goes back further and covers just how shamelessly derivative they've been since their inception. It's a real shame these hacks are getting their hands on SH2.
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Showing 1-11 of 11 comments
glebkorniyenko Oct 22, 2022 @ 7:01pm 
Plot twist: all of their titles were just prototypes to show Konami that they can copy a silent hill game and vibe
Last edited by glebkorniyenko; Oct 22, 2022 @ 7:02pm
Sneep Snorp Oct 22, 2022 @ 7:49pm 
Honestly idc what studio makes a game since its not like im gonna preorder or anything, if the product comes out and people say its good ill buy it, if not i just wont get it. I have silent hill 2 already so im not gonna lose sleep if theres a ♥♥♥♥♥♥ remake
Ministry Of Wrath Oct 22, 2022 @ 9:40pm 
Originally posted by glebkorniyenko:
Plot twist: all of their titles were just prototypes to show Konami that they can copy a silent hill game and vibe

100% I thought this the second it was announced they were making silent hill 2 remake.

Normally I wouldn't actually entertain the idea, but I think they'll focus harder on this than any other title, and in fact knew they would all along.
Arthur Morrigan Oct 23, 2022 @ 12:09am 
Originally posted by glebkorniyenko:
Plot twist: all of their titles were just prototypes to show Konami that they can copy a silent hill game and vibe
Well, they failed horribly.

Unfortunately, Konami does not actually care whether a developer can capture the style and tone of Silent Hill.
Peelsepuuppi Oct 23, 2022 @ 5:58am 
Yeah, but that video is not alarming for SH2 project. Sure it does show that they don't have much creative talent in their team as all they do is copy other's ideas (badly) but for SH2 Remake that's exactly what they were hired to do, copy someone's else work. Difference now is that they don't have to make a ♥♥♥♥♥♥ dollar store version of those ideas and mask them poorly, they get to copy the original ideas to the fullest, meaning less of a chance to ruin that copy with their own input.
Last edited by Peelsepuuppi; Oct 23, 2022 @ 5:59am
glebkorniyenko Oct 23, 2022 @ 9:28am 
Originally posted by Arse Face:
Originally posted by glebkorniyenko:
Plot twist: all of their titles were just prototypes to show Konami that they can copy a silent hill game and vibe
Well, they failed horribly.

Unfortunately, Konami does not actually care whether a developer can capture the style and tone of Silent Hill.

I kind of hope that through all these projects they gained some connections to Japanese studios so they were among the choices available, looking at other projects involving japan and the west it seems like it's really hard for them to communicate (or they're just really stuck up, could be both really). I am not biased specifically against any other studio, I think even other Japanese devs will have trouble recreating the same tone
glebkorniyenko Oct 23, 2022 @ 9:44am 
Originally posted by ToveriJuri:
Yeah, but that video is not alarming for SH2 project. Sure it does show that they don't have much creative talent in their team as all they do is copy other's ideas (badly) but for SH2 Remake that's exactly what they were hired to do, copy someone's else work. Difference now is that they don't have to make a ♥♥♥♥♥♥ dollar store version of those ideas and mask them poorly, they get to copy the original ideas to the fullest, meaning less of a chance to ruin that copy with their own input.

My thoughts exactly. Also they did work with unreal engine 4 and it seems like new layers of fear game will run on unreal engine 5, so they've got the technical expertise too. Though I have a sneaking suspicion that they will try to make it more "cinematic" (and fail probably), I mean to this point if all they looked up to is "playable teaser" (and not the source material, basically prototype, minimal gameplay, hints of story and location but not the actual game) they could think that that's all silent hill is.
srfrogg23 Oct 23, 2022 @ 12:19pm 
Originally posted by Arse Face:
https://www.youtube.com/watch?v=I_uD7gxIF2s

We all know about their catalog of trite walking sims filled with derivative horror; as well as their awful writing and inability to handle sensitive subject matter. This video goes back further and covers just how shamelessly derivative they've been since their inception. It's a real shame these hacks are getting their hands on SH2.

Man, you've got the kind of hate for this company that makes me think you're an ex employee or something. They're really not that bad. They're also not writing the game, just adapting it to UE5 and updating the gameplay and mechanics.

They'll do fine, trust me. Or, it'll be inadequate and you can rest easy knowing that fools like me spent our hard earned money on the game while you were smart enough to avoid it because no one put a gun to your head and forced you to buy it.
Arthur Morrigan Oct 23, 2022 @ 12:48pm 
Originally posted by 12345678910:
I watched the video your comments don't make much sense.
Silent Hill IS a Resident Evil derivative that has stolen plenty of monsters and scenes from film and other media.
The video itself literally addresses everything you're about to complain about.

Silent Hill has its inspirations, but it either hides those inspirations well, or it has an interesting enough interpretation of them.

Bloober just wholesale copies ♥♥♥♥ without nuance.

Coincidentally stole from Indiana Jones as well:
https://youtu.be/5NLbpVdmADw?t=3139
timestamp: 52:19
I have no idea what I'm suppose to be seeing here.

Silent Hill developers also did shovelware before Silent Hill - Takayshohi Sato did Sexy Parodius which is just horny teen bait Toyama and Imamura did a sports game International Track & Field.
Neither of these are shovelware. It's incredibly disingenuous to compare either of these to Bloober's catalog.

This video is a joke he's desperately trying to paint them in a worse light than they actually are. If you want to criticize The Medium then do it instead of going through the past of a struggling developer that was at the time.
Layers of Fear 2 released in 2019, dude.
Arthur Morrigan Oct 23, 2022 @ 1:01pm 
Originally posted by srfrogg23:
They're really not that bad.
They have literally never made a good game. All of their attempts at horror represent the absolute worst the genre has to offer. I hate them so much.

They're also not writing the game, just adapting it to UE5 and updating the gameplay and mechanics.
I guarantee you they're rewriting portions of the script. They're also recreating cutscenes to have worse cinematography, directing, and acting. They're changing the art style, tone, and atmosphere of the game. They're removing the curated camera angles of the original in favor of an over the shoulder camera. They're also toning down the puzzles; and I promise you, they're going to fill the game with ♥♥♥♥♥♥ modular puzzles on the level of hacking minigames.

They'll do fine, trust me.
I'm not sure why people keep saying this in reference to a developer responsible for some of the worst ♥♥♥♥ in the genre.

Much like Demon's Souls, a bad remake is taking the place of a proper remaster.
Can...you...help Oct 25, 2022 @ 11:24am 
not surprising
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Date Posted: Oct 22, 2022 @ 3:58pm
Posts: 11