SULFUR
Is the oil that adds durability really that useful?
Since guns degrade faster when you put oil on them, 99 percent of the time the gun'll just rot faster when you put the oil on it

Is there ever really a reason i should slap the oil onto a gun?
Originally posted by Silent_Shadow:
Originally posted by Taylor114:
Otherwise the durability gain of adding an oil won't EVER counter the durability loss per shot of having the extra upgrade.
They become worth it if they give a higher percentage of durability than the additional durability lost per shot from adding another oil.

Take the Knop .22 rifle, which has 1200 points of durability:
# of
Oils*
Durability
Points/Shot
Max # of shots
(-40% = 720pt)
Max # of shots
(±0% = 1200pt)
Max # of shots
(+40% = 1680pt)
Max # of shots
(+70% = 2040pt)
0
1 (start)
N/a
1200
N/a
N/a
1
2 (+100%)
360
600
840
1020
2
3 (+50%)
240
400
560
680
3
4 (+33%)
180
300
420
510
4
5 (+25%)
144
240
336
408
5
6 (+20%)
120
200
280
340
*One oil can be substituted for an enchantment.

With no oils/enchantments, adding an oil increases the durability cost per shot by +100% (1 → 2 points per shot) and no durability oil can match this, so adding a durability oil and nothing else to a gun will result in fewer shots (1200 shots w/ no oils > 1020 shots at 1 +70% oil > 840 shots at 1 +40% oil).

Once you have an oil on the gun, adding the +70% durability oil will increase the number of shots (600 at 1 oil → 680 at 2 oils) because the increase in durability cost per shot is only +50% (2 → 3 points per shot), but adding the +40% durability oil will not (600 shots at 1 oil → 560 shots at 2 oils).

The +40% durability oil only becomes worthwhile once 2 oils are already on the gun (400 shots at 1 oil → 420 shots at 2 oils), because the increase in durability cost per shot only goes up by 33% (3 → 4 points per shot).

With 4 oils on the gun, adding another oil would increase the durability cost per shot by only 20% (5 → 6 points per shot), which starts making these oils really worth it. The +40% oil would add 40 extra shots (~17% more shots) and the +70% oil would add 100 extra shots (~42% extra shots). Adding a durability oil for the fifth slot instead of another oil would result in even more shots before breaking the gun (+80 for the +40% oil and +140 for the +70% oil).

The +20% durability effect is worthless because it never overcomes the increase in the durability lost per shot for adding an oil. The +25% effect only adds more shots as the fifth oil, and then only a few more shots (only 10 more for the Knop .22), so it isn't much better. Worse yet, all these oils increase the repair costs for the gun, so you should never use them.

TL;DR
The +% durability oils are only really worth it if they are used on guns with 3 or 4 oils/enchantments on them already, and then only if they give +40% durability or better. +30% durability oils are okay but should only be used if the downsides are negligible for the gun's build.

Minus durability oils are okay so long as you are getting good damage from them and reserving them for tough enemies or emergencies.
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Showing 1-8 of 8 comments
I guess it depends, really.

A single one probably isn't worth it unless the gun already has a high durability. If the gun has a low durability, then it will just end up being a waste since the result would be too small to matter.

Course, you could stack durability oils to make the percentage higher, which could give a better result... But then you'd just be wasting slots that could have been used to make the gun stronger or more accurate.

Better to have a gun that can kill in 2 shots than a gun that kills in 5 but has higher durability. You'd just end up wearing it out at a similar rate.

It's all about the base number and how high the percentage boost is. The bigger both numbers are, the better the result, moreso since percentages can combine to get better results.
Adding an oil or an enchantment to a gun increases the durability lost per shot by 1, with a blank gun starting at 1 point per shot. Adding oils/enchantment to a gun results in progressively smaller jumps in durability cost/shot:
# of Oils
Points lost per shot
% change of durability
cost from last oil
0
1
N/a
1
2
+100%
2
3
+50%
3
4
+33%
4
5
+25%
5
6
+20%
So the low durability oils like 20% and 25% are basically worthless because they won't be of any use until the gun has 4 or 5 oils on it, where it will just break even or get a measly 5% bonus to durability. Higher durability oils, like +40% or +70%, can see a nice increase in shots, but you don't want to add them until you've already got 3 or four oils on the gun.

I'd say extra durability on low durability guns can be good, as those guns are usually pretty high damage per shot, but it really depends on how much you plan on using them.
Last edited by Silent_Shadow; Mar 19 @ 6:29pm
I'm not crunching numbers here, but Oil's feel absolutely pointless to me, I'd rather slap on a magic scroll or an Addon, rather than taking an Oil that always seems to have a major draw back.
Originally posted by Mr. Selachidon:
I'm not crunching numbers here, but Oil's feel absolutely pointless to me, I'd rather slap on a magic scroll or an Addon, rather than taking an Oil that always seems to have a major draw back.

yeah, same, cuz fix-box exists and costs not so much to not use it everytime you need.
there has to be oils like +1000 durability poins or something, i don't need +25% what is just +120 durability
Originally posted by Mr. Selachidon:
I'm not crunching numbers here, but Oil's feel absolutely pointless to me, I'd rather slap on a magic scroll or an Addon, rather than taking an Oil that always seems to have a major draw back.
Oils give lower durability because that generally maintains the total potential killing power of the gun. You get fewer shots, but you kill in fewer shots. You can triple the projectiles and double the damage of some guns with only a couple oils. And then you still have 3 more slots. Killing an enemy with one click or one short burst is a lot safer than spraying at it for a few seconds, or watching it slowly burn in a pool of lava while still running at you or jumping in your face. A lot of the oils have drawbacks that may require you to spend more gold on maintenance, but while you may spend more on repairs, you will also spend less on ammo. If you have excess money, repair kits will keep your guns from wearing out in the middle of an expedition. The only really annoying oil drawbacks are the ones that remove loot or cause bullet drop, but they aren't exactly deal-breakers. Most good loot is found in chests, which are not affected, and bullet drop just requires more calculated aim, unless you apply so much that your range is limited. Some oils are strictly better than others, so it can be a matter of just finding the right ones to make full use of them, which could be why you've written them off.

I've made plenty of guns that tear through the game using just oils. With the right oil setups, you can kill any boss before they can attack you even a single time (assuming the bullet hit registration doesn't glitch out, which it tends to do). Enchantments seem weak in comparison, as DOT effects are fundamentally a slow way to kill an enemy (re: "over time"), especially bosses, and the majority have a massive downside in that they introduce self-damage. Some of them also add extreme bullet drop, which often hurts their effectiveness.
From what I can gather the ONLY use of +durability oils is to hit the threshold of 1000 durability for repair kits if you going on a long mission. Otherwise the durability gain of adding an oil won't EVER counter the durability loss per shot of having the extra upgrade.

Each shot takes 1 durability off your gun and then 1 more per every upgrade so -6 durability per shot at 5 upgrades (keep in mind that's not open empty slots, that's having an upgrade on the gun, oils or scrolls, I don't believe weapon attachments affect durability). The highest durability upgrades add +70% so even if you're 70% higher in durability, but you're running through it at 200% speed. It's 1.7/2 so you are actually reducing the total effective durability down to 85% instead.

Don't get me wrong the reduced durability upgrades can make some bonkers 1 shot boss killer weapons also, so adding some extra durability to help get that 1000 maximum durability can be proper useful.
The author of this thread has indicated that this post answers the original topic.
Originally posted by Taylor114:
Otherwise the durability gain of adding an oil won't EVER counter the durability loss per shot of having the extra upgrade.
They become worth it if they give a higher percentage of durability than the additional durability lost per shot from adding another oil.

Take the Knop .22 rifle, which has 1200 points of durability:
# of
Oils*
Durability
Points/Shot
Max # of shots
(-40% = 720pt)
Max # of shots
(±0% = 1200pt)
Max # of shots
(+40% = 1680pt)
Max # of shots
(+70% = 2040pt)
0
1 (start)
N/a
1200
N/a
N/a
1
2 (+100%)
360
600
840
1020
2
3 (+50%)
240
400
560
680
3
4 (+33%)
180
300
420
510
4
5 (+25%)
144
240
336
408
5
6 (+20%)
120
200
280
340
*One oil can be substituted for an enchantment.

With no oils/enchantments, adding an oil increases the durability cost per shot by +100% (1 → 2 points per shot) and no durability oil can match this, so adding a durability oil and nothing else to a gun will result in fewer shots (1200 shots w/ no oils > 1020 shots at 1 +70% oil > 840 shots at 1 +40% oil).

Once you have an oil on the gun, adding the +70% durability oil will increase the number of shots (600 at 1 oil → 680 at 2 oils) because the increase in durability cost per shot is only +50% (2 → 3 points per shot), but adding the +40% durability oil will not (600 shots at 1 oil → 560 shots at 2 oils).

The +40% durability oil only becomes worthwhile once 2 oils are already on the gun (400 shots at 1 oil → 420 shots at 2 oils), because the increase in durability cost per shot only goes up by 33% (3 → 4 points per shot).

With 4 oils on the gun, adding another oil would increase the durability cost per shot by only 20% (5 → 6 points per shot), which starts making these oils really worth it. The +40% oil would add 40 extra shots (~17% more shots) and the +70% oil would add 100 extra shots (~42% extra shots). Adding a durability oil for the fifth slot instead of another oil would result in even more shots before breaking the gun (+80 for the +40% oil and +140 for the +70% oil).

The +20% durability effect is worthless because it never overcomes the increase in the durability lost per shot for adding an oil. The +25% effect only adds more shots as the fifth oil, and then only a few more shots (only 10 more for the Knop .22), so it isn't much better. Worse yet, all these oils increase the repair costs for the gun, so you should never use them.

TL;DR
The +% durability oils are only really worth it if they are used on guns with 3 or 4 oils/enchantments on them already, and then only if they give +40% durability or better. +30% durability oils are okay but should only be used if the downsides are negligible for the gun's build.

Minus durability oils are okay so long as you are getting good damage from them and reserving them for tough enemies or emergencies.
Last edited by Silent_Shadow; Mar 21 @ 7:20pm
Wub Mar 24 @ 11:41am 
even then it doesn't feel worth it over just buying an extra repair kit or two, a lv 5 weapon with 3000 durability will survive two-ish locations without repair, and a 1700 durability weapon can be supplemented with a secondary or repair. it's not worth losing kill speed over, especially when that can cost durability. imo durability oils should be way stronger than they are to offset the huge cost of applying them.
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