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stand on gate, shoot against left door curtain, must be a bishop hiding here. and he didn't fight back.
be careful, if you kill all three bishop before they enter battle, cause a another bug that next door will not open.
In my 2nd attempt I had less armor, about 25. And I got hit several times but the damage was really minor. The way my health bar completely melted in less than a second on my first attempt, compared to this attempt, I still think there was some kind of bug with how the projectiles are calculating damage.
I do know there is a bug where if there's 2 surfaces vertically parallel to eachother above water, then sometimes when trying to jump out of water, you will vault to the higher level instead of the closer level. So I wouldn't be surprised if certain projectiles could damage you multiple times if you're moving in just such a way to keep them within your hitbox, or something.
And bug or not, I think the lack of any buildup or warning sucks. They just appear and fire death beams without any sort of heads up that this will be what happens. At least the first boss talks to you a bit. And the fact that you don't get health bars is also a bit of a weird thing to conceal.
With sufficient move speed, you can also just run-around as their sighting is fairly slow.
If it's hard to pinpoint bishops' location at the start by the sound of their guns charging, a general advice would be to stand near the entrance gate, facing the same direction as you entered, 'cause in this case you'll see all their potential spawn locations at once. Keep in mind that the fight won't start until you reach the last 1/3 of the square, so you have to back off as soon as you hear the music changing
There's a generally safe technique that I advise for new players to use, it slows down the pace and lowers the fear aspect in this fight: GDrive video [drive.google.com].
You just have to be aware of those two spawns on the sides that can hit you, if they spawn on both of them at the same time, you have to run to the other column, but don't get close till they stop shooting, hug the wall while running.
The technique I use is just running clockwise, while keeping track of where they spawn, if I see that I'm getting intercepted, I go diagonally through the center. And of course, if you prioritize killing at least one guy really fast, the rest of the fight becomes trivial