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on the other hand, if we keep getting more oils I'd like some kind of system to at least kinda guarantee an oil I'm looking for like, I dunno, trade in 3 projectile oils to get 1 projectile oil of a different sort.
The mystery oils have zero value within the current system where you can't remove the enhancements because the likelihood of you receiving an "enhancement" is extremely high, gimping your gun forever. This kind of item would make sense in a game where you constantly find copies of a decent weapon and can afford to experiment, but decent weapons are rare so that is simply not an option. The game needs a different loot workflow for anyone to take mystery oils seriously.
idk, i have high dps autohotgun and without second recoil supressing oil it's gonna be useless
bosses + crussader = farm machine
seems there are no limits for crusader scroll, so you can stack +200% per 40 round mag of duhar and a minuite later get +2000% and get another weapon like impala for .50 with toxic lobotomy (800*4*stacked)
What is this oil useful for? Single shot guns, and really only single shot guns because the RPM debuff doesn't lower a single shot gun's DPS and the reload speed boost has a greater effect on the DPS and handling than it would a magazine-fed gun.
I agree that with the sheer amount of oils now we need a way to guarantee or at least up the chances of finding the particular stat oils we want. Something like a purchased effect provided by one of the NPCs before a run that buffs the chances of the oils in the run being a particular stat?
This would also incentivise people to farm other zones instead of the caves, because starting from the town you can keep going all the way to the castle (or forest now?) which will net you more oils before returning to the church upon which you'll need to repurchase the effect to farm more oils.
Agreed
DMG> pretty much everything else
one exception i'd add is -spread oils, since missed projectiles=missed damage so for builds with lots of projectiles and spread I really like dead center oil if I can deal with the recoil (or it's not an issue)
I do wish more usable -spread oils existed (maybe new ones are there but I haven't found them yet) since immo the only usable ones are Dead center and maybe Plinker, the rest have maluses that are NOT proportional to the gain they give, or the bonuses are too small for most situations (-0.3 has never been enough to make a noticable difference in any builds i've made)
They REALLY gotta buff a lot of the oils that don't directly affect damage (dmg/dmg%/multishot), probably by at least 50 or more %.
yeah, the meta build rifles might not need -spread, but even since I started embracing boomstick, two time and careless splitter oils I value the -spread (basically justdead center since the rest are either too weak or the downsides are too great) alot. the potential damage is very high if you manage the downsides properly.
yeah, suppression oil gotta be the next big thing imo. I've been saving the one I found till I find another rektor for a "static" HMG build, but the oil looks very promising.