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i'm currently thinking to play it again so i'm wondering the same things. so far i hear ppl complain about the drop rates and since all instanced based mmos tend to get grindy and tedious running the same dungeon over and over i'm guessing c9 will be too
If you can deal with Warframe grind, I don't know why you'd even worry about asking if a game is grindy, the grind in Warframe gets to be pretty horrendous. Is there grind in C9, sure, once you get to higher levels in a game with some kind of progression system there's pretty much always grind, especially for online games. C9 is not even close to the same level of grind as Warframe though. The new support chests you get as you level up also give you a number of items to help you level up more easily.
Your armour, and weapons will change your appearance, the character creator for a F2P game of it's age (originally released in 2009) is fairly decent as well. Although I don't like how shiny the hair looks, I tend to stick with black due to that. There are also vanity costumes you can get with the cash shop currency, they're generally $6.80 US per set.
http://steamcommunity.com/profiles/76561198079327523/recommended/212390/
thanks for the comparison with warframe, i played it for like 150 hours because i liked it alot but after that i was simply bored to do the same things over and over again.
i read your review about C9 and i agree more or less with everything u said but generally it seems too positive to me. for example there's always been lag in pvp (even more so in mass pvp where it's basically unplayable) and that issue hasn't been adressed.
there's also the gold sellers spamming 24/7 on every chat..... every time i see a game at this state i'm thinking that even the publisher has abandoned it so why should i bother?
i've played/tried many mmos and there's some very good examples of tera/rift etc etc etc that u'll never even see 1 gold spammer message EVER which means that blocking those ♥♥♥♥♥♥♥ that are destroying the game and making every single person turn of the chat since it's basically useless like this, is very doable so if they care about their game they should have fixed it.
there's also ppl complaining that their support tickets are never answered or they are after like a month and many times the answer is a copy-pasted one that's basically useless. if u get hacked or scammed or if u simply can't recover your password for any reason and u have to wait for a month u'll just get pissed, uninstall and move on.
these are some cons that i got off the top of my head and that any good publisher should have adressed a long time ago if they cared.
Especially in F2P games, they're always around. Again, nothing new or exclusive to C9. I play multi-player games with people I want to play with. There's always too many twits in them I'd rather strangle, than play with, so I just turn the open chat channels off when I can, and just chat in guild chat. It's not nearly as easy an issue to fix as some make it out to be.
Something like TERA, and C9 are two very different types of games. C9 is a town hub instanced dungeon game, TERA is an open world MMORPG. In both open chat has a level requirement, but in something like TERA towns can be rather large, plus especially early on there's a number of channels. With something like C9, it's a lot easier to be seen, even if all you're using is general area chat what with smaller towns, and the whole town hub system, rather than an open world. Other games of the same genre as C9 always have this same issue, or worse, except perhaps if they're a dead game.
I mentioned that, before 2014 they were slow, that's improved since then. I've had them get back to me within a day to a week for tickets made since then.
Also there's always going to be some people, for any game, by any publisher, that complain that said company are jerks as they didn't fix their problem. There is never 100% customer satisfaction, and that's the same for any type of business, no matter how many customer satisfaction rewards they may have earned.