Mabinogi

Mabinogi

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Someone tell me why this game is worth it (not trolling i promise)
I seriously want to give this game a shot, so I need a Mabinogi veteran to list all, and I mean ALL of the cool things that make this game unique and fun. Keep in mind that I am currently anticipating the reboot of FFXIV, FFXIV A Realm Reborn, a game that will one day probably be a close second to WoW and contend with other major MMORPGs, so I am basicly coming from a world class MMO point of veiw, as well as having played many five star MMORPGs since my childhood.

And so I repeat, list to me the things that make Mabinogi compelling and awsome.
Zuletzt bearbeitet von PiperTheShine; 9. Dez. 2012 um 20:50
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Ursprünglich geschrieben von zzzzzzzzzzzzzzzzzz:
Ursprünglich geschrieben von Code:
Ursprünglich geschrieben von zzzzzzzzzzzzzzzzzz:
Very interesting points, I'm hoping I can drop into a decent community and make some friends. I saw that you can start a farm in the game and that sounds pretty cool, having a house out on the world map is something I've never seen in an MMORPG

What you are thinking of is either the Homestead Feature (which allows you to have your own plot of land), or actual farming a rented farming area in the town of Tailteann (which was changed to VIP service recently due to the bots taking up all the land from players).


Regardless, both are interesting, and fun to tend to. I enjoyed making my Homestead just the way I wanted it.

VIP only? is that like a monthly service?

VIP is indeed monthly service.. But farming is literally just an alternative for making money. There are other ways to make money and farming takes a lot of time. Farming in your homestead is free. You use farming in your homestead to level it up and increase the size of your homestead.
Farming only recently went to VIP only because it was Devcat's way of combatting against the farming bots.
Does anyone have an answer to my question about how deep the community is? I love making friends and I love light on-the-go Roleplay, nothing too deep, just typing in character all the time :3
It depends what server you go on and depending on who you talk to. Alexina is the server that i'm on and it's also the most crowded. There will be a lot of jerks just like any other mmo and there will always be a lot of bs going on in the corner, but there are also very nice people in this community and I know quite a bit. I'm in a very big guild and everybody is nice. There are a lot of players who definitely love to help, I assure you. Just don't pay attention to ♥♥♥♥♥♥♥♥♥.
Oh yes and... Fantasy life.. Role playing is extremely big in this game like you probably wouldn't believe.
If you join the Alexina server, I definitely have people who could help you out, including myself.
Kai 9. Dez. 2012 um 23:35 
Rafting is how I earn gold and level up my exploration levels a bit to 9 or so.

1 hob goblin = 1 star, but I sometimes get more than that when soloing and killing groups with a single spell or skill.

There are more than 80 or so hobgoblins during rafting, and it takes 10-20 minutes to go down the raft once.

So a potential 88 stars or 8 x 4000 gold earning per 10-20 minute run. 32,000 gold within less than half an hour. 11 star shoe when bought and sold back to npc will net 4000 gold each.

Potions that comes in stacks of 10 and sold for 3 stars or so, I don't know how much gold they make if you buy and sell but some math would come in handy.

Hmm I guess the best way to measure is gold earned per star value.

Value / Stars = Value per star

4000 / 11 = 363 gold per star

After researching I found a interesting strategy.
With specific skill sets you can buy cheap items from rafting and turn them into higher value items from crafting and sell them to npc for a higher value.
Mandrake x 5 for 17 stars, each can be made into a cooking potion that is 1500 gold when sold to the npc.
1500 x 5 = 7500 gold per 17 stars.
7500 / 17 = 441 gold.

This is if you don't mind preparing a lot of brown pine mushrooms and water and have rank D potion making to make them.

http://wiki.mabinogiworld.com/view/Rafting
Zuletzt bearbeitet von Kai; 10. Dez. 2012 um 0:00
I've played Mabinogi on Alexnia since it's Generation 7 was added. 10 Generations and a little over years later, I still play albit more casually than I use to.

The Free Pets that were mentioned earlier are a Horse and Eagle meant purely for faster travel over some of the game's larger areas, they lack the biggest draw to pets, which is extra inventory space for all of the stuff you'll find/collect.

The Rebirth System:
There are 2 ways to go about rebirth...
Method One: Free Rebirth
Regardless of what age you make your character, every week, your character will grow one year older. Once you reach the age of 20, you can rebirth to Level 1 and whatever age you want. This method does not allow for changes to appearances. Minimum time between each rebirth is 3 weeks.

Method Two: Card Rebirth
Card Rebirths are a much faster and more expensive way to use the rebirth system. Every so often, Nexon will post in the cash shop, Themed Character Cards, for sale with the purpose of rebirthing or creating a new character with a special outfit. These cards can be used on a character once a week, allowing for very fast Level/Ability Point(AP) gain if done correctly. Most players you find on any server who has been around since Generation 9 and is over Total Level 3500 has more than likely used this method to get there. This method is the closest you will ever get in Mabinogi to Pay to Win at $10 a week for a basic character card

Combat:
As mentioned, the combat in the game is Sandbox at best. An example if there ever was one...

Say you make your first character and pick the Knight Talent. This grants you increased skill gain with lance skills and basic combat skills. You enter the world, ready to poke things to death with a 12' stick, and you see someone own you with a bow. Normally, you'd be sad and either learn to combat archers or delete your character and start over as one. In Mabinogi, if this happens, you can simply go buy a bow and some arrows and Presto, you're now training as an archer.

The current Talent System which is a vast improvement over the Destiny System we had before, is not an end all, be all class system. Every skill short of Stomp (Giant), Throw Attack(Giant), Windguard(Giant), Mirage Shot(Elf), Final Shot(Elf), Final Hit (Human), and Arrow Revolver(Human), can be learned by all three races with the only restrictions being minor tweaking to what is required to train. An example of this is Giants have a little less to do than anyone else in Combat skills, but Elves are a little faster at learning Ranged attacks.

As skills are ranked, regardless of what Talent you are, the respective talents for them will go up in level. There are also hidden talents that can be unlock by leveling certain talents to certain points.

IF combat doesn't intrest you in the slightest, Farming before it went VIP for valid reasons would have been your primary source of money, but as things are now, taking a Life Talent will earn you more rewards from Part Time Jobs you can take from NPCs. There is also becoming a merchant of sorts yourself and taking stuff you find or buy cheaply and selling it at what you feel is a better price.

In the end, the best way to know more about Mabi is to play it for a bit, but you've been warned, Mabinogi is like Hotel California, once you enter and really enjoy yourself, you'll never leave
Ursprünglich geschrieben von Trunk Monkey:
I've played Mabinogi on Alexnia since it's Generation 7 was added. 10 Generations and a little over years later, I still play albit more casually than I use to.

The Free Pets that were mentioned earlier are a Horse and Eagle meant purely for faster travel over some of the game's larger areas, they lack the biggest draw to pets, which is extra inventory space for all of the stuff you'll find/collect.

The Rebirth System:
There are 2 ways to go about rebirth...
Method One: Free Rebirth
Regardless of what age you make your character, every week, your character will grow one year older. Once you reach the age of 20, you can rebirth to Level 1 and whatever age you want. This method does not allow for changes to appearances. Minimum time between each rebirth is 3 weeks.

Method Two: Card Rebirth
Card Rebirths are a much faster and more expensive way to use the rebirth system. Every so often, Nexon will post in the cash shop, Themed Character Cards, for sale with the purpose of rebirthing or creating a new character with a special outfit. These cards can be used on a character once a week, allowing for very fast Level/Ability Point(AP) gain if done correctly. Most players you find on any server who has been around since Generation 9 and is over Total Level 3500 has more than likely used this method to get there. This method is the closest you will ever get in Mabinogi to Pay to Win at $10 a week for a basic character card

Combat:
As mentioned, the combat in the game is Sandbox at best. An example if there ever was one...

Say you make your first character and pick the Knight Talent. This grants you increased skill gain with lance skills and basic combat skills. You enter the world, ready to poke things to death with a 12' stick, and you see someone own you with a bow. Normally, you'd be sad and either learn to combat archers or delete your character and start over as one. In Mabinogi, if this happens, you can simply go buy a bow and some arrows and Presto, you're now training as an archer.

The current Talent System which is a vast improvement over the Destiny System we had before, is not an end all, be all class system. Every skill short of Stomp (Giant), Throw Attack(Giant), Windguard(Giant), Mirage Shot(Elf), Final Shot(Elf), Final Hit (Human), and Arrow Revolver(Human), can be learned by all three races with the only restrictions being minor tweaking to what is required to train. An example of this is Giants have a little less to do than anyone else in Combat skills, but Elves are a little faster at learning Ranged attacks.

As skills are ranked, regardless of what Talent you are, the respective talents for them will go up in level. There are also hidden talents that can be unlock by leveling certain talents to certain points.

IF combat doesn't intrest you in the slightest, Farming before it went VIP for valid reasons would have been your primary source of money, but as things are now, taking a Life Talent will earn you more rewards from Part Time Jobs you can take from NPCs. There is also becoming a merchant of sorts yourself and taking stuff you find or buy cheaply and selling it at what you feel is a better price.

In the end, the best way to know more about Mabi is to play it for a bit, but you've been warned, Mabinogi is like Hotel California, once you enter and really enjoy yourself, you'll never leave

All awsome points, I would like to add however that FFXIV has the 'weapon defines the class' system, its pretty cool to be a Black Mage one minute and a Dragoon the next
guys you hit 20yr of age in game give you free rebirh all time
Ursprünglich geschrieben von radkid1:
guys you hit 20yr of age in game give you free rebirh all time
what is the benefit to rebirth?
Seiryu 10. Dez. 2012 um 7:16 
Game does require you to find a fun community to join for it to be fun. It is not fun to solo everything, no one to chat with, no rp done.

Adding onto what other's already pointed out, you can have a spirit weapon. This weapon levels up when you feed it in game items. Eventually this will be the strongest weapon in the game. Of course only you can wield it and speak to it. As you level it, they will eventually unlock a special attack... Only draw back is how annoying it is to repair it and to feed it.

rebirth lets you keep skill and AP and reset your level. Each level up gains 1 AP. AP is used to level skills. Early ranks might be 1-5 points for a skill, later it might be 30-80 points for a rank in the skill. Total level defines what difficulty missions you can unlock (intermediate for 100+, adv for 300+, and hard for 1000+).
Zuletzt bearbeitet von Seiryu; 10. Dez. 2012 um 7:20
In my opinion mabi's greatest feature is the lack of actaul classes, it lets you get every skill in the game (besides a few that are restricted to elf/giant/human) you cn have multiple characters and the generations (storyline) take a long time to beat and they come out with a new one about every 5 months.

Other Pros.
HUGE amount of cuztimization options.

Rebirthing allows you to level up faster, gaining you more ap to rank skills (dont be scared to RB like most new players are it only resets your current level your skill ranks all stay the same, and the only "level" people rly will ask you and thats important is your total level.

as far as random stuff to do for money exp and loot are: dungeons, can be done reapidly as many times as you want. Shadow missions (SMs) like dungeons except above ground in open areas or citys in the shadow realm, Theator missions (TMs) sort of like SMs but you are fighting on a stage and the setting is desghined to look like a play.

Exploration: world can is large, sandbox can be fun to explore, there is an exploration lvl that, like your char level resets every rebirth andd grants AP at every level.

Fun mini games for exploration xp and other rewards such as rafting and hot air balooning.

Transformations: each race (giant/elf/human) have one type of transformation (humans have 2, they can only have one at a time) that can be used once every in game day that boost stats immensely. Humans have paladin/dark knight elves have falcon, and giants have savage beast. All races can also get demi god. which can be activated with or without race trans activated, it grants very quick health and mana recharge, and gives u acees to 2 ( eventauly 3) extremely powerful and useful abilities.


Biggest con about this game to me is the money you put into it if you want go far. I am just starting to play again after a few months break so i no longer am paying for Premium service, but if you want pets in this game you have to buy them from the cash shop. each horse is around $10 a piece and life without at least one hround mount and one flying mount is a pain.

Other cons:
Nexon, by far the worst custermer service you will ever deal with in an MMO.

Players willing to spend more on cash shop will always have advantages over you and more in game cash.

Lag, game can tends to suffer lag spikes.

Glitches: nexon will wait months to fix some glitches. the house board (a way for players to buy and sell items to eachother) has not worked properly for almost a year.
So how are the dungeons / raids / big huge events in this game? what kind of bosses can I expect to fight with many other players?
Zenorox 10. Dez. 2012 um 13:01 
Ursprünglich geschrieben von zzzzzzzzzzzzzzzzzz:
So how are the dungeons / raids / big huge events in this game? what kind of bosses can I expect to fight with many other players?

That's one of my favorite parts, there's a TON of different bosses whether they be dungeon or field. The major difference is field bosses spawn with a timer and dungeon bosses are self explanitory. There's a wiki page with all the field bosses on it and they range from hourly to weekly. The absolute strongest field boss is the Red Dragon and along with the other two dragons spawns once a week. There are also giant sand worms, Liches and Devcat's take on the Loch Ness Monster
Zuletzt bearbeitet von Zenorox; 10. Dez. 2012 um 13:03
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Geschrieben am: 9. Dez. 2012 um 20:49
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