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Games arent always as easy on your drives as they seem. I can run any game with my computer cool as a breeze but Overwatch is the only game that drives the heat up mo 60+ celcius besides being incredibly well optimized. VIndictus now is apparently demading on graphics after RISE update thats all it is.
Vindictus runs more off your CPU than your GPU
it also only runs off of one of them if you have multiple
i'm sorry if i didn't make alot of sense i'm pulling things out of my memory but don't really understand what it means
essentially what it means is even if your computer is rediculous with the best Graphics card out there the game will still drag it's feet
During the RISE update, DevCAT wanted to modernize the game to compete with the likes of BDO. Ironically, the game still doesn't look as good as BDO, since the character models weren't modified at all. Rather than simply jump ship from the Source to Source 2 engine, a la Titanfall/Titanfall 2, DevCAT decided they would modify all the textures and move them from 1024x1024 to 4096x4096. You can check for yourselves if you have the old client and the new one. The textures themselves are mostly for atmospheric items. Maps. Items, and effects. Few character textures were updated.
They also altered the geometries in some maps, causing z-buffer conflicts. In short, rather than remodeling most of the items, they used Max to simply automatically increase the number of vertices in atmospheric items. They also included new, unoptimized shaders for water, and lighting effects. The result is that the game runs quite badly. You can be in an empty part of town and the game runs at 60 FPS. Enter an area with lots of people and the game frames tank. Normally, that could be because all the character polies were increased.
Except if you check the character polies, they still weren't altered.
The easiest way to check what I'm saying is simple. Go into a server instance and have all the settings maxxed. Log the min/max frames for the game. Now do it again at low. Even if you have an i7 and a 1080, you'll still have dips in your framerate. Why? Because the game is optimized very poorly. They broke the engine. DevCAT has no idea how to fix it though. Their forums are FULL of complaints. Real gamers (aka people that realize that a game that looks like Vindictus shouldn't need twin Titans to run at 60 fps) have been asking for a code audit.
But Vindictus has only about 300 people online per day. DevCAT's Vindictus team is a skeleton team and they don't know what they did on RISE so they have no interest in fixing it.
As long as the whales continue to buy all their gear and bot for cash (which isn't affected by the optimization problems), they'll continue to keep everything as is. Truth be told, this game is already 7-8 years old. Vindictus is only alive because about 20 people or so are spending a few thousand dollars a month. Once that dries up...it's game over. But no, it's not about "a real computer" or some other moronic comment. A core i5 is actually more than capable of running games really well. This game doesn't even support threading (i7s only distinguishing non-i5 feature out of the box). So people that say that you need an i7 or a 1080 just don't know what the hell they're talking about.
The short answer is that DevCAT broke the game with graphics optimizations and they will never fix it. And no, it's not "you" being wrong expecting more with a 1060. It's that they literally have no clue what they're doing.
I used to play Vindictus with an Intel Core 2 Duo and a 9800GTX+. Now DevCat, through sheer incompetence, has made it so the most modern hardware struggles.