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I don't understand what purpose timed puzzles serve in an adventure game other than to frustrate the player. But Resonance is full of problems in reality. Even the story writing is actually not very good if you're really paying attention, and you realize the game is full of plot holes.
I did it on my first try, but barely. On a second play I cut it even before the guy got to the stairs.
It's more about the way you do it then how fast it is.