Kitchen Crisis

Kitchen Crisis

Statistieken weergeven:
9 apr 2024 om 2:13
1.1.63 Patch note
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16-30 van 41 reacties weergegeven
리롤 1회, 특성 수정, 조리도구 밸런스 까지는 박수쳐줄 패치인데 너무 난이도가 쉬워짐.
so i came home to having all my progression being fully unlocked is bs i have 80 plus hours in this game since release... so now the 5 chefs i was working on and seemed impossible to win with is now max level and now there is no point in playing anymore. devs you can do all the balance changes you want but messing with progression... smfh looks like the only choice i have is to leave a review since asking for a refund isnt going to go well
Characters sharing progression now is kinda disappointing. I really liked each character having their own individual progression.
Yikes. This makes alpha almost unusable. I'm assuming this was done so people wouldn't use him to abuse the new shared progression - which also has the side-effect of *destroying* the replayability of the game.

I think most of the changes were reasonable. Pots were too strong. Being able to put ingredient boxes next to fryers is nice. A reroll from the start is reasonable.

But shared progression across all characters is... a very odd choice.
shared progression is an awful choice. i feel like i don't even want to play now. all this does is make the more difficult characters meaningless.
특성공유만 원한거지 누가 3성을 원했나요?
이건 진짜 최악의 패치입니다
전작 기대해서 그래도 좋아지겠지 생각했는데 앞으론 다음게임 나온다해도 먼저 살 생각은 없을꺼같네요
스테이지 공용은 누구 머리에서 나온 아이디어임? 해고해라 진짜 게임 재밌었는데..
shared progression very nice change
alpha plus now is nerf. try to connect reason shared progression and alpha plus balance, lol.

now delete game, thank you so much for saving my time
스테이지 진행도 공통적용은 이미 되돌리기 힘들 수 있으나,
선택된 캐릭터로 클리어 하지 않았을 시 표기되는 별이 없도록 하는 것만으로 어느정도 완화될 듯 합니다. (세이브 구조가 아직 남아있길 바랍니다 ㅠ)
이렇게 하면 다른 캐릭터를 골랐을 때 어느정도 도전욕구도 자극 할 수 있을거같네요...
발매 후 패치도 열심히 해주시고 계신데, 비난이 비평만큼이나 많은거 같아 안타깝습니다.
그 만큼 게임 컨셉도, 그 가능성도 크다고 본 사람들이 많다는걸 반증하는 거라고 생각하니,
너무 마상입지 마시구 화이팅 해주세요!! 감사합니다!
please revert the changes to progression, or at least make it an option, you are screwing with the people that want to play your game
스테이지 공유는 좀 아닌거같은데...? 차라리 특성만 공유할수있게 하는거도 괜찮을꺼같은데
이러면 캐릭터를 많이 만든 이유가 하나도 없는데..?
이래도 지랄~ 저래도 지랄~ 이번 토론글보니 진짜 개발자들 머리 존나아프겠다
스테이지 말고 특성만 공유 시켜달라고 한 거 같은데 스테이지 다 열려서 할 마음이 싹 날아가네 ㅠㅠ
너무 극단적으로 바꾼 거 아닙니까?
Name 9 apr 2024 om 19:02 
2
I agree that the Shared progression between characters is not something that was needed. I liked the idea of the challenge of beating all stages with each character, and working out different strategies for each one. The game would benefit a lot from having an incentive to play the stages with the other characters.

And having a base reroll option is great but having one free reroll on every selection screen every day without any limit feels a bit too easy, and it makes the Treasure that gives an additional reroll dice and the skill that gives rerolls with cash feel like a waste... Maybe adding a limit to the rerolls, like having a set limit of rerolls shared between all selection screens, could make this work better.
진행도 공통은 삭제좀 해줘 시-발 이걸 1회용으로하라고?
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Geplaatst op: 9 apr 2024 om 2:13
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