Thief™ II: The Metal Age

Thief™ II: The Metal Age

bmge Aug 5, 2016 @ 2:34pm
What are some Finished Fan Mission packs?
I know there's already a few threads out there, but I wanted to ask from the present day what great fan missions there are for Thief 2. Specifically, completed sequential mission packs in the vein of T2X. I've heard of mission packs like 7th Crystal which are great, but unfinished - I just want to know if there's any packs out there that are actually done, and searching the Looking Glass forums for this has so far been unreliable (no way to really tell if something's in development hell or discontinued or not).
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Seven Sisters, Ominous Bequest Gold and Broken Triad, Calendra's Cistern + Legacy, Pirates Ahoy!, Sturmdrang Keep, Keeper Investigations, L'Arsene, The Trickster's Gem Mine, Shadow of Doubt, Dracula reloaded, Bathory Campaign, When Still…, The Black Frog.
bmge Aug 7, 2016 @ 4:46pm 
Originally posted by Tafferwocky:
Seven Sisters, Ominous Bequest Gold and Broken Triad, Calendra's Cistern + Legacy, Pirates Ahoy!, Sturmdrang Keep, Keeper Investigations, L'Arsene, The Trickster's Gem Mine, Shadow of Doubt, Dracula reloaded, Bathory Campaign, When Still…, The Black Frog.

I'm actually doing Seven Sisters right now and it's very impressive (I spent hours trying to figure out how to progress though until I realized it wasn't METAL on the police station, but wood that I could rope arrow).

I'll be using your post as a ref for times to come, thanks.
No worries :) I have more FM recommendations and reviews written down somewhere if you want them. That post there was just a quick list I put together to cover campaigns only.
bmge Aug 7, 2016 @ 7:26pm 
Originally posted by Tafferwocky:
No worries :) I have more FM recommendations and reviews written down somewhere if you want them. That post there was just a quick list I put together to cover campaigns only.

I'd appreciate it, if you're willing.
These are some reviews I wrote up a while ago, with some updates and additions for what I've played recently:

The Seven Sisters: a really fun and large city exploration romp with a well-told, charming story and some very memorable moments. One of the best from the Thief community's 'golden age'.

A Night In Rocksbourg 1, 2 and 3: Okay, forgive me while I wax about these. Garrett goes on holiday to the town of Rockbourg, a neighbour to The City, but arrives to find the city is collapsing into anarchy. He works with the Keepers to uncover information about a sinister new organisation, work out what's going on in Rocksbourg, and find a way to escape the city (which has been sealed from within to prevent news of the disaster escaping). It's really, really dark and the levels ooze atmosphere with incredible detail and unique graphical design. You can think of it as Thief meets Silent Hill. The first two missions are beautiful cities to explore, with a couple of creepy or downright terrifying surprises. The third is even greater and takes place... okay I won't spoil it ;) Each mission improves on the last and a fourth one plus a prequel are in the works, but it's been a long and agonising wait.

Ominous Bequest - Gold: A mansion mission with a twisting, turning, epic storyline that gets better and better.

Broken Triad: More brilliance. Sequel to Ominous Bequest. These two are Thief's Hollywood blockbuster FMs.

The Thief 1-style city missions:
Bad Debts
Disorientation
Shadow Politics (TG)
Between These Dark Walls (TG)
Endless Rain (TG)
The Chalice of Souls (TG)
Unbidden Guest

These are mostly huge, exploration-based missions set in a Thief 1 setting (with the style of architecture and atmosphere you see in the Assassins city section for example). Great exploration in rooftops, sewers and streets; 5 stars for level design here. Some are for T2, others for T1 so check first; a couple of them are direct sequels to another (play in the order I listed and you'll be fine). See if you can find the Dopefish in Bad Debts!

Circle Of Stone and Shadow: Gathering at the Inn is a very nice mission, but the second mission (Mission X) is a masterpiece. It's very difficult, but is kind of like Mission Impossible meets Thief- infiltration mission with dialogue trees, choice of objectives and dynamic events in an enormous Hotel-casino complex. Fantastic story in both and ambitious design in the latter. Sadly, the 3rd and later missions were scrapped, even though 3 was mostly done.

The Greyfeather Gems 1 and 2. Very atmospheric and well-done. Some of the best city missions- the first is your regular looting everything from public and private buildings mission, but the second is in a half-abandoned Haunted Cathedral sort of setting, but without undead (mostly...). Suffers from Half Life syndrome, as the 2nd mission ends on a cliff-hanger and the sequel was never released.

The Seventh Crystal: Mansion mission with a twist (which is a whole sub-genre of FMs). Very nice story and design. Yet another cliff-hanger ending with no follow-up, sadly.

The Inverted Manse: The first FM to really nail atmospheric horror. Worth replaying, as each difficulty setting changes the level layout and objectives. But I'll tell you what, this mission impressed the guys at Ion Storm so much when it was released in 2001 that they hired the guy who made it to work on Thief 3. He went onto design the Shalebridge Cradle... need I say any more?

The Hammerite Imperium- Seven Shades of Mercury: Oh boy, this is a beautiful one. Brilliant setting and story too (seems to be in a kind of alternate version of the Thief universe, or a different part of the world), in which you must defeat various teams of students in a cathedral complex to graduate from the Hammerite Academy. Highly unique visual motif and sound design. You may be noticing an obsession with the number seven in these FMs...

Bones: The Old Quarter: You head into the haunted Old Quarter (seen in T1) after it's been cleared of undead. Very pretty and atmospheric.

Augustine's Revenge (TG): A city and mansion mission with stellar, tight-packed level design (check everywhere; you'll find secret caches and areas) and a pretty interesting plot and atmosphere. Let down only by some rather cringeworthy amateur voice acting.

Amoral Dilemma: A city heist mission where (as usual) things don't go according to plan. Nice architecture and solid design. Definitely recommended.

Gems of Provenance (TG): An incomplete 4-mission campaign, but fortunately it doesn't end on a big cliffhanger or anything. Essentially a tribute to Thief Gold, each mission feels like a mixture of different original missions from that game (Cragscleft, Mage Towers, Bonehoard, etc). It nails the atmosphere and features some great level design.

Lorgan's Web (TG): Something a little bit different here. This level is actually based on the city in Assassins, but overhauled and expanded enough to feel both nostalgically-familiar in places and also fresh and interesting to explore. Some clever scripting and story events make the level feel alive, but can also cause the mission to bug out a bit so fair warning there.

Kingsbridge: Dark and beautiful city mission, with a good storyline and really nice stealth design. Lots of details and polish throughout.

Relic-Left for Dead: A wacky, somewhat different level. Garrett wakes up dead! In a swamp graveyard. He explores the swamps and forests in an effort to take revenge on his killers. By the way, you get to use your skeletal fingers as lockpicks and your disembodied skull as a scouting orb!

Autumn in Lampfire hills (TG): Takes place in a small town, with cool hub-like design, puzzly sections and some nice little gimmicks.

Calendra's Legacy: This 3-mission campaign is love or hate for most people. I come down on the 'love' side, as it tries a lot of new things. The story is trash, but there are some incredibly awesome dynamic events in the main level in particular, which mould and reform the mission as you complete your objectives. Expect the unexpected. All 3 missions are very pretty and architecturally well-built, with lots of unique little areas.

The Drymian Codex: A Hammerite mission; very well done, has a great story and a few really scary bits.

The Thieves' Highway: Life of the Party 2.0 and that's all you need to know. :)

Benny's dead: A nice city and infiltration mission with a... twist at the end! You'll also meet some interesting new friends in the sewers ;)

Lord Alan's Fortress and Lord Alan's Factory: The first is a great fortress mission, while the second is a weird industrial horror mission with an absolutely enormous map (and I mean seriously massive; it takes perhaps 30 seconds to fall from the top to the bottom down the central lift shaft)- unusual, but kinda amazing.

Being Thief 1 + 2: Big city to explore in both missions. I prefer the first one, as the second kind of gets too big for its own good and wastes space, which I'm not a fan of.

The Art of Thievery: Nicely designed stealth mission.

Fables of the Penitent Thief: A silly fairy-tale mission, for if you ever get bored of the normal stuff. Loads of fun, even if it isn't really 'Thief'!

The Tower: Verticality galore. Small, but full of details.

Upside Down: Another silly mission, where you play as a guard fighting off thieves! Very funny, unique and highly replayable.

Sturmdrang Keep: A pirate-themed mission series, with some puzzle elements later on.

L'Arsene: A big city (you'll get pretty lost fast- I had to draw my own map so I could make sure I'd explored everything!) and a rather cool plot about a rival thief to Garrett. It's very... French. There's a series of sequels which are supposed to be good, but I haven't got round to trying all of them yet.
Last edited by 😎 𝓣𝓪𝓯𝓯𝒆𝓻𝔀𝓸𝓬𝓴𝔂 😎; Aug 8, 2016 @ 4:35am
bmge Aug 8, 2016 @ 4:00pm 
Aha, I hadn't noticed you were the one who'd initially written those reviews on another page in this forum. The new updates are quite helpful too, though.
Oh! Well fair enough. Yeah, I added 3 or 4 new ones. Either way, there's plenty there for you to play :P
Croc Aug 24, 2016 @ 4:10pm 
^ Tafferwocky did good :P

Did you play Cryptic Realms though? For me, it's the most memorable of Sensut's missions.
bmge Aug 24, 2016 @ 11:23pm 
Originally posted by Croc:
^ Tafferwocky did good :P

Did you play Cryptic Realms though? For me, it's the most memorable of Sensut's missions.

I'm way too busy these days since I started law school, but I'll definitely bookmark it thank you!
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Date Posted: Aug 5, 2016 @ 2:34pm
Posts: 9