Incursion Red River

Incursion Red River

AI in games like this are important
I like the AI, no doubt it's a good foundation. Here's some of my feedback on what could be improved on the AI:
I'd love to see more different AI roles, like sapper, grenadier, heavy, scout and love for each to have more immersive communications with each other and if there's multiple enemies in a area aggro'ed on player(s) then they'd communicate with each other i.e: "Regroup", "Advance/Push". "Flanking", "Fall back", "Cover me". "Reloading". "♥♥♥♥, we lost one". etc. And have multiple AI coordinate with each other to take down the player(s). Push together and fall back together if needed. IF there's a plan to introduce different factions like a faction with military training it'd make sense for them to have this type of coordination whilst if it's a raider type of faction then they'd be easier to route or have less coordination and carefree tactics if none. Again, the foundation is there and love the game so far but in my opinion AI in games like this are important to nail. What'd ya'll think?
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I hope the AI is more than just aim bot from 1000m away through all the foliage.
DaedGaem May 7, 2024 @ 7:46pm 
If we can get the AI from stalker gamma mod pack, that will be very nice.
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Showing 1-2 of 2 comments
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Date Posted: May 7, 2024 @ 12:51pm
Posts: 2