Incursion Red River

Incursion Red River

Why does reload drop the mag on the floor?
Am i doing it wrong? I'd expect reload to replace the empty clip into my holster. That way i can fill it back up with any looted rounds once the firefight has finished.
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Showing 1-15 of 15 comments
Looks A Lordy May 1, 2024 @ 8:09pm 
i might be wrong but it looks like i only drop the mag when my carrier, or backpack is full. add me if you want to run some games i am exhausted by randoms and my friends dipped from this to gray zone
ChubbiChibbai May 1, 2024 @ 10:22pm 
Ah ok thanks. Yeah that could be it.

And i stopped playing with randoms. I just do solo runs and take things slow but happy to do some coop if online at the same time.
44sunsets May 2, 2024 @ 4:06am 
Originally posted by Absolver Minus:
i only drop the mag when my carrier, or backpack is full.

Your plate carrier has to have at least one empty magazine slot that will fit the mag you're reloading, else it goes onto the ground. Your backpack does not factor into this.

Personally I think this Tarkov-style mechanic is a bit weird, since IRL it's very possible to reload and insert the old mag back into the same mag pouch.
Last edited by 44sunsets; May 2, 2024 @ 4:07am
DarkFire May 2, 2024 @ 4:38am 
Originally posted by 44sunsets:
Originally posted by Absolver Minus:
i only drop the mag when my carrier, or backpack is full.

Your plate carrier has to have at least one empty magazine slot that will fit the mag you're reloading, else it goes onto the ground. Your backpack does not factor into this.

Personally I think this Tarkov-style mechanic is a bit weird, since IRL it's very possible to reload and insert the old mag back into the same mag pouch.

This. The game needs to have two different reloads: a fast reload which results in the empty mag falling to the ground and a slower administrative reload which swaps the mag in the weapon for a mag in your plate carrier, with the empty magazine not being dropped.
Vandal May 2, 2024 @ 8:52am 
They need to add a normal reload with mag stow (when possible) and a double tap quick reload that just drops the magazine no matter what.

The normal reload would be slightly slower because of the stow mechanic.
ChubbiChibbai May 2, 2024 @ 9:13am 
Originally posted by Vandal:
They need to add a normal reload with mag stow (when possible) and a double tap quick reload that just drops the magazine no matter what.

The normal reload would be slightly slower because of the stow mechanic.

This is exactly what i'd expect.
I can't remember what game does this already - i think Insurgency: Sandstorm?

But as above i'd love to see it work like this:
But you double tap for a fast reload which drops the mag (and anything left in it) no matter what.

Single press of R for a normal reload, but it stows the mag.

Otherwise what is the point of being able to empty mags and refill them? One of the great things about Tarkov (and Gray Zone) is when you are looting you can just take ammo only and refill your empties.
Originally posted by Vandal:
They need to add a normal reload with mag stow (when possible) and a double tap quick reload that just drops the magazine no matter what.

The normal reload would be slightly slower because of the stow mechanic.
Double tap already is quick reload.
It's just that they for some reason decided to force a quick reload if there's not enough space for the old mag in the vest as the old one checks for free space before the new one gets taken out.
ChubbiChibbai May 2, 2024 @ 12:25pm 
Ah ok
So it really sounds like that check just needs to happen AFTER the new mag is taken out.
That would really be better for QOL.

I know it can be argued that you would have to take the new one out first to make space for the old one but its a game and so i think people would be ok with that.

Do the devs read here at all or is there a better place for feedback?
Originally posted by ChubbiChibbai:
Ah ok
So it really sounds like that check just needs to happen AFTER the new mag is taken out.
That would really be better for QOL.

I know it can be argued that you would have to take the new one out first to make space for the old one but its a game and so i think people would be ok with that.

Do the devs read here at all or is there a better place for feedback?
I honestly don't know if there's a better place for feedback - I think (but am not sure) that they're reading the steam forums as well.
And yes, the check should happen the other way around, it'
s easy to work around but it still always feels wrong to have open slots by force.
DarkFire May 3, 2024 @ 2:23am 
Figured it out eventually. As others have noted, if there's a spare space in your plate carrier single-tap reload is a 'slow' reload with magazine retention. Double-tap reload is a fast reload with mag drop. Just to complicate things further magazine inspection seems to be hard-coded to the R key. I have reload bound to caps lock and holding that down doesn't do the magazine inspection, but holding down the R key does, even though it's not bound.

The physical magazine model is also slower than the hand animation so doing a reload shows a magazine floating in to the weapon. I'm sure that bug will get ironed out eventually.
Vandal May 4, 2024 @ 8:06am 
Originally posted by livEUnknown_Genius:
Originally posted by Vandal:
They need to add a normal reload with mag stow (when possible) and a double tap quick reload that just drops the magazine no matter what.

The normal reload would be slightly slower because of the stow mechanic.
Double tap already is quick reload.
It's just that they for some reason decided to force a quick reload if there's not enough space for the old mag in the vest as the old one checks for free space before the new one gets taken out.

I swear I tried that in-game and double tapping did nothing. I need to do more experimentation.
CodeGeek May 5, 2024 @ 7:10am 
I honestly don't bring in extra mags. I just bring in two stacks of extra ammo. Then whenever I need to reload, I just open my inventory, open my gun, then drag ammo onto the mag that's in my gun and it reloads it.
Vandal May 5, 2024 @ 8:05am 
Originally posted by Vandal:
Originally posted by livEUnknown_Genius:
Double tap already is quick reload.
It's just that they for some reason decided to force a quick reload if there's not enough space for the old mag in the vest as the old one checks for free space before the new one gets taken out.

I swear I tried that in-game and double tapping did nothing. I need to do more experimentation.

I stand corrected. There is a double tap, to drop current mag. Sweet.
Queen Niijima May 7, 2024 @ 4:52pm 
Can confirm: A full vest with no available mag slots will ALWAYS force a speed reload (mag drops) no matter if you tapped once or double tap. If there is at least one slot or tile space free that can fit a mag, then tapping the reload key once will perform the retention reload (no mags are dropped) as intended.

For me personally, I like having as much ammo as possible so its always a full vest. Luckily, there is no delay in picking up dropped mags so with practice, you can perform a speed reload and pick up the old mag before your character finishes the loading animation.
Mr. Krustacious May 13, 2024 @ 4:32am 
Double tap R for a quicker reload, for those of you asking or wondering.
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Date Posted: May 1, 2024 @ 8:01pm
Posts: 15