Epic Auto Towers

Epic Auto Towers

Prustan Feb 17, 2024 @ 10:32am
Favorite builds?
My favorite so far is my latest winning one.
Royal Tower/2 Chest/3 Thief/5 Milk/5 Cat/4 Glass/4 Builder/2 Princess/3 Cow/5 Guardian.

This particular build was only possible because I drew the duck (+7 gold per turn) from the first boss and got fairly lucky with tower spawns. Future growth was promising to scale pretty well with the Parmasen pickup from the second boss.
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Showing 16-30 of 45 comments
yxiaozzz Feb 19, 2024 @ 10:26pm 
its not the strongest, but princess, frog and witch is so much fun.
Shy#2528 Feb 20, 2024 @ 2:14am 
Originally posted by Mask:
Originally posted by Dreyar:
Sadly the only succes i have had were with the more basic cat/cow/milk/build and the Obsidian/Guardian build
But i still hope i can make something work with hydras or bears

Bears/the Honey strat is fairly unreliable. Bear itself is actually pretty useless. Honey + Forge is obvious. Flower/Honey with Forge somewhere is the strongest strat in the game... if you can get enough honey across enough waves.

The problem with Bear is that every setup for Bear is just inferiour to other set ups. Trying to go for removal is better with Slime/Iron. And Honey is best on Flower, since Flower creates a loop of growing more, making Honey bigger, which means it grows more, etc.

Bear is also useless because levels on Bear do nothing. I did have one game where I had Bear/empty space/Flower/empty space, and I had a good number of waves where I had 2 Honey to throw down... and the Flower still killed everything.


If you do something like Flower/Bear/Honey, then you don't scale fast enough. Maybe if there was some gimmick with Honey like Ladder Tower, where you could level the Honey quickly it would work.
I don't know what you're doing but Flower honey is obviously exponential because of the 20% buff to honey, you don't really need forge to get it started. Bear is also not even required but works well to get it started. It literally scales the fastest.
Try chest, thief, bear, honey, flower, honey, bees(not really many required, try to balance with:), glass/guardian for early game. Then you just need bear level two, but rather always roll for double honey. Obviously ALWAYS put honey next to flower for the exponential growth. To be clear, always put it to the right of the flower. Your priority is the flower, not bears^^
Last edited by Shy#2528; Feb 20, 2024 @ 6:23am
Smarti Feb 20, 2024 @ 5:52am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3164748472
My favourite build for now, but it was a nightmare to get the right rng
Shy#2528 Feb 20, 2024 @ 6:15am 
Originally posted by Smarti:
https://steamcommunity.com/sharedfiles/filedetails/?id=3164748472
My favourite build for now, but it was a nightmare to get the right rng
Looks nice but my main concern is the low scaling of n^2 with poison. I mean I love it but it would be nice to have a rare tower that somehow interacts with poison making it possible to get exponential growth
fR0z3n.s0u1 Feb 20, 2024 @ 6:37am 
Witch-milk-cat combo feels like my favorite build core so far. Coffee and guardian are great companions to go to the right of the cat, and the remaining spaces to the left of the witch are for money management.
Smarti Feb 20, 2024 @ 7:07am 
Originally posted by Shy#2528:
Originally posted by Smarti:
https://steamcommunity.com/sharedfiles/filedetails/?id=3164748472
My favourite build for now, but it was a nightmare to get the right rng
Looks nice but my main concern is the low scaling of n^2 with poison. I mean I love it but it would be nice to have a rare tower that somehow interacts with poison making it possible to get exponential growth
well poison was only needed for the start. The main point was getting a ton of procs with the frog potion as it gets activated again if it is used on hydra, witch, frog or snake towers which stacks pretty nicely and due to the hydra, all hydra and snake towers cost 0
LaQcaracha Feb 21, 2024 @ 5:50pm 
Originally posted by Shy#2528:
Originally posted by Mask:

Bears/the Honey strat is fairly unreliable. Bear itself is actually pretty useless. Honey + Forge is obvious. Flower/Honey with Forge somewhere is the strongest strat in the game... if you can get enough honey across enough waves.

The problem with Bear is that every setup for Bear is just inferiour to other set ups. Trying to go for removal is better with Slime/Iron. And Honey is best on Flower, since Flower creates a loop of growing more, making Honey bigger, which means it grows more, etc.

Bear is also useless because levels on Bear do nothing. I did have one game where I had Bear/empty space/Flower/empty space, and I had a good number of waves where I had 2 Honey to throw down... and the Flower still killed everything.


If you do something like Flower/Bear/Honey, then you don't scale fast enough. Maybe if there was some gimmick with Honey like Ladder Tower, where you could level the Honey quickly it would work.
I don't know what you're doing but Flower honey is obviously exponential because of the 20% buff to honey, you don't really need forge to get it started. Bear is also not even required but works well to get it started. It literally scales the fastest.
Try chest, thief, bear, honey, flower, honey, bees(not really many required, try to balance with:), glass/guardian for early game. Then you just need bear level two, but rather always roll for double honey. Obviously ALWAYS put honey next to flower for the exponential growth. To be clear, always put it to the right of the flower. Your priority is the flower, not bears^^


,,,and now just put the bear to the very right and a slime left to the 2nd honey. Badabing Badaboom. I don´t have a screenshot, but my bear lvl2 was 1400/1400 after the 2nd boss. Slime about 800/800 Flower somewhere around that.

royal, chest, thief, slime, honey, flower, honey, forge lvl2, bees lvl4, bear lvl2

So far my highest numbers run. Setup was pretty standard for bee/flower/honey after I got the forge in round one. Bear came eventually and as transitiion until slime hits the board, I put a mosquito left to the flower tower. buffed to 5/5 it´s a lot of tempo early on. With slime after the first boss and soon after that a leveled up bear, things got going very fast.
Last edited by LaQcaracha; Feb 22, 2024 @ 9:19am
Shy#2528 Feb 22, 2024 @ 3:50am 
Originally posted by LaQcaracha:
,,,and now just put the bear to the very right and a slime left to the 2nd honey. Badabing Badaboom. I don´t have a screenshot, but my bear lvl2 was 1400/1400 after the 2nd boss.
Yep, 5k seems possible, at least in total^^
Shy#2528 Feb 22, 2024 @ 6:09am 
I'm only anti forge because it would get outscaled so hard in act3^^
LaQcaracha Feb 22, 2024 @ 8:53am 
Originally posted by Shy#2528:
I'm only anti forge because it would get outscaled so hard in act3^^

Forge is no longer needed after act2 due to the Flower towers high base stats by then. Just remove Forge for another Bear, after you´ve put three additional Bears in the new slots. Get them to lvl 2 and see, if the game outscales it on any future difficulty. Highly doubt it.

Shop prio is Honey plus the best statted common tower you get in the same roll. Aim for 10 gold in the bank for desperate rolls if necessary. Bears will come eventually. But if you eat two towers each round buffed by Flower tower, Slime + Bears will carry any loads.

The current build would make the Bear in front roughly a 2000/2000 after two rounds. At least 3k/3k after 5 rounds. And I am talking only about the unit in front. The eco effort for this will be minimal and most of the time there will be money left at the end of the turn.
Last edited by LaQcaracha; Feb 22, 2024 @ 9:13am
It does seem like Honey is getting rolled properly now. Before Honey was absurdly rare and expecting to get 2 on the field with 10-15 rerolls was just not going to happen.

Obviously if you do Bear/Honey/Flower/Honey it's going to get huge. Forge helps just because it gets you to Flower adding 30/30 to Honey a lot faster. You can do Princess Forge and depending on how much other gold gain you have, it is possible to get Forge to level 3 or even 4.
https://imgur.com/a/4wbkkxN cat, milk, cow

By end of demo I got a milk tower with 200/400 and another with 136/1648, with a level 3 cow and a level 1 cow.

Other builds that worked:

Hydra, just keep building hydras, leave 1 slot open for slime once you max tower levels.

Butler, basically wins the game on its own if you start with it next to Royal Tower

High level Poison and many Mosquito is actually strong AF especially if you can find some way to make them have more attack, like Butler
hxpfl Feb 29, 2024 @ 11:38pm 
One obsidian tower and just constantly buying guardians and nothing else is an insta win every time. You dont even need to get the obsidian early. I tested this for 5 hours.
Last edited by hxpfl; Feb 29, 2024 @ 11:42pm
Puffel Mar 2, 2024 @ 6:47am 
Also cooked some Flower-Power here, roughly 1.400/1.400 at the end:

Chest - Thief - Flower - Empty - Flower - empty - Bee - Bee - Bee

The idea is to double down on the flower scaling. Getting 2x honey is fairly common with so many bees. The left honeycomb will be double empowered by the flowers, emphasizing on the exponential growth.

I can imagine a coffee tower becoming good, replacing maybe a bee. The bear tower is an idea too, but it did not convince me. Flower has the HUGE pro that it basically has FREE upgrades, as you get full gold back for each exp invest. That means it is probably way faster and easier to get 2 good high level flowers. PLUS the bees increase chances of getting flowers in shop, too.

With the bees its easy to force constant honey, making it probably a good constantly working strat IF you get the early flower.
Last edited by Puffel; Mar 2, 2024 @ 6:47am
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