Epic Auto Towers

Epic Auto Towers

Pedra Nov 24, 2024 @ 2:56am
inferno mode is ♥♥♥♥.
sorry to say but its just terrible.
i feel there is less worthwhile synergie between the towers
less viability strategies
curve to the first boss is too steep
and after that too little scaling
lack of rolling is making it too random (and investing in chaos tower is setting you up for failing the first boss)

managed a build with moles but other than that everything else falls flat
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Showing 1-15 of 29 comments
WooX Nov 24, 2024 @ 5:09am 
yes, I keep dying at round 5 trying to force a build. so far there are only few working strategies (that don't rely on luck) that can pass you first boss. but doing so will get your board bloated and rely on another RNG on round 12+ to transition to a new build
Benedikt Nov 24, 2024 @ 5:27am 
nah chaos tower is quite good, you can make synergies for rations
something like this but minus glutton and whirlwind (misread the glutton and whirlwind is far inferior to well tower)
https://opu.peklo.biz/p/24/11/24/1732454762-e00ef.png
DLC Nov 24, 2024 @ 6:20am 
Chaos mode is a real change in gameplay compared to first one.

You really need to go after a specific strategy hardcore. Get alot of mana regen in the beginning? Go all in for it.

Got alot of re-roll pontential with atleast 2 towers of chaos? Go for re-roll towers.

Got a uncommon Mole and nothing else looking good? Gotta use it + roots.

Got both djinn and genie? Pick both and spend all your points on the djinn and maybe some mana generation towers if you get them on the 2nd or maybe 3rd turn.

Got poison towers and tower of promises? Go for slight re-roll and maybe one mana if early and obsidian tower for a start then shift to tower of blood / devil tower & or cauldron.

Can't remember a rare tower start that really excels from memory but usually you get better other towers when you start with a rare tower. Maybe the imp factory works but i haven't managed it yet.
Last edited by DLC; Nov 24, 2024 @ 6:20am
fanzer Nov 24, 2024 @ 9:14am 
yeah the biggest issue with inferno is the rng. and most synergistic builds need too much to get reliably.
Cerberus usually gets you past the first boss with some good rng when spending mana on it and just focusing on building something else while upgrading your mana generation.
succubus+blood+imp spam works to get past act 2 (with cerberus for act 1) but the lack of attack scaling makes it nearly impossible to get past act 3.
Its just super frustrating having all your runs die to rng.
pushinruslan Nov 24, 2024 @ 11:53am 
I feel that it can be salvaged easilly - just add 1 tower to default number of towers given. This will make it much easier to get reroll towers and get combos works faster
pushinruslan Nov 24, 2024 @ 11:56am 
Succu+blood doesn't really see, best though - food is easier to get going and works really well with cerberus.
Karottenkrieger Nov 25, 2024 @ 4:22am 
I had a 5 hour Session right now trying to play Inferno with Moles and Rations i saw the first Boss only 4 Times in that 5 hours I never got the Towers in Time even if i Had Moles, Pot Tower, Fryer Tower, Rations Tower and even the Rare Tower that doubles the Effect of Ratios i never beat the first Boss the Scaling was just to slow
Last edited by Karottenkrieger; Nov 25, 2024 @ 4:22am
lxCHIEFxl Nov 25, 2024 @ 7:17am 
Mole Tower + roots works well enough. Just place the roots in the very front, infuse the one about to be copied, and have the mole back 5 spots. Boss will weaken himself on your root towers enough for the mole to actually hit and kill him. Then grab removal tokens to replace the weak roots and scale towards something like glut, rations, fryer, etc for endgame
pfm_nb Nov 25, 2024 @ 9:00am 
yes:
1) too may towers
2) too less synergies among each other
3) too fast enemy scaling (you can basically beat normal mode with one or two towers until wavel 5)
DLC Nov 25, 2024 @ 9:43am 
got the endless mode strategy down
https://steamcommunity.com/sharedfiles/filedetails/?id=3371955885

Regen is never gonna be a endless strat, it was just a fun thing i aimed at starting with.
fanzer Nov 25, 2024 @ 9:39pm 
ok finally manged to beat final boss with inferno.
-Got the starting perk for all uncommon towers turn 1.
-Got blood+succubus turn 1
-well+cerberus turn 2
-chaos turn 3.
-focus on lvling well and infusing cerb.
-got annoying token after boss 1 giving it to cerb and bought glutton
-build a lvl 3 imp along the way for free imps to feed into succubus
-at some point I got like 70 mana a turn. just spam reroll to get all towers as high as possible and infuse succubus and blood since cerberus hp wouldnt hold up anymore to get more than 2 hits killing 2 monster guaranteed anyway
-after boss 2 added ration behind inferno with promise and fryer
-same as during act 2 just spam all towers to high level

https://ibb.co/6yd60qG

still the biggest rng fest ever
Mr_Underscore Nov 26, 2024 @ 1:48am 
I think inferno have alot of cool synergies.. but scaling early is super slow, and most builds even when you force good rng, cant handle first boss.
pushinruslan Nov 26, 2024 @ 1:58am 
Originally posted by Mr_Underscore:
I think inferno have alot of cool synergies.. but scaling early is super slow, and most builds even when you force good rng, cant handle first boss.
First boss is actually really easy,
Two cerbery with promises lvl 2-3 between them basically guarantees you the kill
The problem is how to tackle next round. Cerberi drops in usefulness really fast

genie-ifriti combo if acquired early and then well fed. Spinner really helps here
pushinruslan Nov 26, 2024 @ 2:33am 
I think I found semi-stable winner.
You only need to get ifriti fast enough:
Standard well building + chaos economy.
Promises +cerbery early defense.
And ifriti as soon as possible. Either get +1 tower on first lvl up to get ifriti going, or genie if you're lucky enough.

Get freeze tokens when you can! You'll need at least lvl two ifriti. It's easy to lvl up further - up ifriti, freeze random tower, wait for genie or chaos tower lvl up.

feed him like there's no tomorrow and spend mana on him and it'll be quite a comfortable win

https://imgur.com/a/NkRUW5A
Mr_Underscore Nov 26, 2024 @ 3:06am 
I know how to beat first boss, I have completed inferno a few times, my point was that many builds, even if they are viable, say endgame, wont be viable early game, even if you get them going almost emidiately.

which is sad sometimes, cause you have everything starting to scale up.. and then you get destroyed by the boss.

That said.. its a difficult balance, cause I'll admit that loseing a round early often times is part of the fun, and make me wanna try again, to see if I can get a little better rng.. and make the build work. But when you reach a point where you tried say 20 times, and it just wont scale fast enough to beat the boss... and you dont really have room/ or want to play cerberus it is kinda demotivating.
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